Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Gold IV
ParrotBeak
Nike
Gold IV
Level 104
God Stats
2W - 1L
1,792 SR
Queue Stats
39W - 36L
1,757 MMR
Solo
Ra
Ra
Gold I
SplitZ_Shadw
Ra
Gold I
Level 148
God Stats
1W - 1L
1,572 SR
Queue Stats
386W - 382L
1,599 MMR
Solo
Loki
Loki
Platinum I
gab57580
Loki
Platinum I
Level 143
God Stats
12W - 14L
1,576 SR
Queue Stats
173W - 168L
1,777 MMR
Solo
Cabrakan
Cabrakan
Platinum V
joseperez_6
Cabrakan
Platinum V
Level 65
God Stats
8W - 5L
1,670 SR
Queue Stats
78W - 76L
1,779 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,622 SR
1,682 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,664 SR
1,670 MMR
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
ElCaM1N0-
Bastet
Bronze III
Level 105
God Stats
7W - 0L
1,750 SR
Queue Stats
15W - 7L
1,534 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Mrfraan16
Vulcan
Platinum IV
Level 126
God Stats
4W - 2L
1,741 SR
Queue Stats
49W - 49L
1,865 MMR
Solo
Chang'e
Chang'e
Diamond V
Vulcano_Brain
Chang'e
Diamond V
Level 129
God Stats
167W - 125L
1,688 SR
Queue Stats
1,067W - 1,069L
1,859 MMR
Solo
Izanami
Izanami
Silver I
lorelei4747
Izanami
Silver I
Level 79
God Stats
5W - 4L
1,643 SR
Queue Stats
31W - 17L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 0
7,179
479
5,061
9,440
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 0
7,306
487
7,897
13,189
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 1
6,507
434
5,837
9,913
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
3 / 4 / 1
7,443
496
6,727
10,400
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
joseperez_6
Cabrakan
10
1 / 6 / 0
6,198
413
4,913
16,140
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FayCliodhnaGeb

VS

Bans
ChironMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 11
7,090
473
8,070
7,170
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ElCaM1N0-
Bastet
16
14 / 0 / 5
9,589
639
14,278
10,445
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
Mrfraan16
Vulcan
13
3 / 5 / 7
7,921
528
5,747
7,962
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
14
5 / 1 / 4
9,001
600
11,677
11,337
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lorelei4747
Izanami
16
1 / 0 / 3
8,989
599
5,612
8,394
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
26
26
Deaths
6
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Zhong Kui
 
Zhong Kui
3
0
11
8.5
W
Bastet
ElCaM1N0-
Bastet
14
0
5
16.5
W
Vulcan
Mrfraan16
Vulcan
3
5
7
1.3
L
1
4
0
0.25
L
0
8
1
0.06
W
Chang'e
5
1
4
7
L
Loki
3
4
1
0.88
L
Cabrakan
joseperez_6
Cabrakan
1
6
0
0.17
W
Izanami
lorelei4747
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
45,384
59,082
Taken
45,308
29,968
Mitigated
22,942
14,838
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,061
2,143
0
2,580
9,440
2,437
444
1,246
8,100
0
56,173
W
Zhong Kui
 
Zhong Kui
8,070
776
478
1,620
7,170
7,835
0
3,370
3,688
19,710
0
W
Bastet
ElCaM1N0-
Bastet
14,278
3,383
0
4,367
10,445
4,228
0
2,394
7,942
0
56,746
W
Vulcan
Mrfraan16
Vulcan
5,747
1,403
0
364
7,962
2,899
216
1,924
6,002
44,859
0
L
7,897
1,507
0
3,305
13,189
7,155
0
8,585
3,744
0
44,249
L
5,837
465
617
1,802
9,913
2,893
52
4,261
5,354
47,156
0
W
Chang'e
11,677
799
2,234
6,643
11,337
5,206
553
1,849
8,954
55,809
0
L
Loki
6,727
1,270
0
2,294
10,400
3,216
0
2,050
8,124
0
47,619
L
Cabrakan
joseperez_6
Cabrakan
4,913
936
348
3,892
16,140
14,267
0
7,028
8,266
14,696
0
W
Izanami
lorelei4747
Izanami
5,612
3,574
0
4,192
8,394
2,774
1,394
1,280
7,114
0
84,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
42,590
406
Minions Killed
478
0
Camps Cleared
0
1,406,605
Distance Traveled
1,495,161
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,179
479
106
7
0
252,401
2
W
Zhong Kui
7,090
473
39
3
0
291,791
8
W
Bastet
9,589
639
97
6
0
358,501
2
W
Vulcan
7,921
528
83
6
0
289,138
7
L
Nike
7,306
487
100
7
0
297,184
1
L
Ra
6,507
434
95
6
0
270,709
3
W
Chang'e
9,001
600
111
7
0
286,175
6
L
Loki
7,443
496
90
6
0
317,680
5
L
Cabrakan
6,198
413
15
1
0
268,631
1
W
Izanami
8,989
599
148
10
0
269,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role