Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Firehanlang
Ah Muzen Cab
Level 154
God Stats
5W - 0L
1,934 SR
Queue Stats
663W - 689L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kvium
Kumbhakarna
Level 159
God Stats
1W - 1L
1,630 SR
Queue Stats
92W - 68L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
MrMuggi
Danzaburou
Level 149
God Stats
2W - 0L
1,712 SR
Queue Stats
107W - 83L
1,675 Elo+
Party 1
Awilix
Awilix
TyroniusXT
Awilix
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,668 Elo+
Party 1
He Bo
He Bo
Τurtwig
He Bo
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 59L
1,920 Elo+
Solo
Team Averages
Level 135
1,655 SR
1,702 Elo+

VS

Team Averages
Level 140
1,517 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MickeyMadMouse
Janus
Level 160
God Stats
54W - 40L
1,630 SR
Queue Stats
2,078W - 1,204L
1,670 Elo+
Solo
Artio
Artio
bnsus-_-
Artio
Level 160
God Stats
2W - 2L
1,455 SR
Queue Stats
303W - 339L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Firehanlang
Ah Muzen Cab
15
2 / 2 / 9
8,554
855
9,930
7,056
3,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Kvium
Kumbhakarna
14
1 / 2 / 13
8,603
860
1,914
14,299
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MrMuggi
Danzaburou
15
9 / 2 / 3
9,479
948
8,577
6,824
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
TyroniusXT
Awilix
14
4 / 3 / 9
8,620
862
7,320
7,864
3,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Τurtwig
He Bo
16
2 / 1 / 11
8,608
861
9,660
5,743
2,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 3 / 3
8,102
810
7,994
6,043
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
13
2 / 3 / 4
7,660
766
7,037
7,337
2,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
 
Hou Yi
12
0 / 6 / 6
7,022
702
5,030
10,832
3,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 3
8,161
816
8,547
5,309
1,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
bnsus-_-
Artio
9
0 / 4 / 5
6,680
668
1,652
8,976
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
18
Kills
8
10
Deaths
18
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
3
1.5
L
Rama
 
Rama
2
3
4
1.33
L
Hou Yi
 
Hou Yi
0
6
6
0.5
W
Ah Muzen Cab
Firehanlang
Ah Muzen Cab
2
2
9
3.25
W
Kumbhakarna
Kvium
Kumbhakarna
1
2
13
3.75
L
3
2
3
2.25
W
Danzaburou
MrMuggi
Danzaburou
9
2
3
5.25
W
Awilix
TyroniusXT
Awilix
4
3
9
2.83
L
Artio
bnsus-_-
Artio
0
4
5
0.63
W
He Bo
Τurtwig
He Bo
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,401
Damage
30,260
41,786
Taken
38,497
26,689
Mitigated
16,111
16,826
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,994
435
0
400
6,043
2,093
430
2,031
4,012
20,884
0
L
Rama
 
Rama
7,037
3,998
1,699
1,485
7,337
2,538
552
2,631
4,706
0
13,992
L
Hou Yi
 
Hou Yi
5,030
1,653
1,678
1,618
10,832
3,551
468
3,589
7,243
0
9,547
W
Ah Muzen Cab
Firehanlang
Ah Muzen Cab
9,930
1,101
1,012
1,352
7,056
3,333
2,428
2,555
4,461
0
30,004
W
Kumbhakarna
Kvium
Kumbhakarna
1,914
21
1,807
5,091
14,299
14,362
0
5,024
9,089
2,924
0
L
8,547
196
485
1,365
5,309
1,355
168
636
4,673
23,714
0
W
Danzaburou
MrMuggi
Danzaburou
8,577
1,694
339
1,801
6,824
3,209
1,657
3,198
3,468
0
23,943
W
Awilix
TyroniusXT
Awilix
7,320
1,310
1,365
1,553
7,864
3,392
0
3,773
3,981
0
9,134
L
Artio
bnsus-_-
Artio
1,652
53
1,164
1,636
8,976
6,574
0
2,687
6,289
2,396
0
W
He Bo
Τurtwig
He Bo
9,660
327
1,274
1,232
5,743
2,393
498
3,009
2,594
18,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
37,625
114
Minions Killed
129
0
Camps Cleared
0
1,000,551
Distance Traveled
805,668
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,102
810
33
3
0
169,563
4
L
Rama
7,660
766
30
3
0
166,676
3
L
Hou Yi
7,022
702
19
2
0
167,719
0
W
Ah Muzen Cab
8,554
855
56
6
0
186,402
3
W
Kumbhakarna
8,603
860
0
0
0
200,176
0
L
Janus
8,161
816
45
5
0
200,246
1
W
Danzaburou
9,479
948
32
3
0
186,538
0
W
Awilix
8,620
862
2
0
0
223,048
0
L
Artio
6,680
668
2
0
0
101,464
0
W
He Bo
8,608
861
24
2
0
204,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role