Player Matchup

Kukulkan
Kukulkan
EinArmImDarm
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 129L
1,481 Elo+
Party 1
Ullr
Ullr
Hort_Polly
Ullr
Level 46
God Stats
1W - 10L
1,253 SR
Queue Stats
185W - 225L
1,419 Elo+
Party 1
Bellona
Bellona
Kingsman_de27
Bellona
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 1
Team Averages
Level 41
1,418 SR
1,432 Elo+

VS

Team Averages
Level 69
1,507 SR
1,390 Elo+
Geb
Geb
GutsShinei
Geb
Level 69
God Stats
7W - 2L
1,531 SR
Queue Stats
304W - 381L
1,358 Elo+
Party 2
Merlin
Merlin
JammyDoo
Merlin
Level 69
God Stats
10W - 8L
1,479 SR
Queue Stats
176W - 158L
1,452 Elo+
Solo
Neith
Neith
chatmortel23
Neith
Level 68
God Stats
13W - 13L
1,512 SR
Queue Stats
141W - 189L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EinArmImDarm
Kukulkan
15
8 / 6 / 4
10,510
751
15,069
12,176
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 7
8,171
584
5,242
14,967
5,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
11
3 / 6 / 6
8,759
626
6,741
11,652
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
11,544
825
12,374
15,331
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
JammyDoo
Merlin
16
11 / 3 / 8
11,759
840
12,582
10,213
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 6 / 14
9,985
713
10,328
10,537
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
21
21
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EinArmImDarm
Kukulkan
8
6
4
1.67
W
8
3
10
4.33
L
0
9
7
0.39
W
Merlin
JammyDoo
Merlin
11
3
8
5
L
Bellona
3
6
6
1
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
35,284
38,795
Taken
36,081
16,069
Mitigated
20,763
1,078
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EinArmImDarm
Kukulkan
15,069
790
0
30
12,176
4,370
0
7,731
4,005
47,466
0
W
12,374
891
608
2,036
15,331
13,769
386
6,971
7,526
27,613
0
L
5,242
1,824
75
441
14,967
5,017
0
9,746
5,020
0
15,880
W
Merlin
JammyDoo
Merlin
12,582
1,192
640
2,416
10,213
3,533
739
4,606
5,203
49,135
0
L
Bellona
6,741
1,558
0
532
11,652
6,682
0
6,703
4,582
0
8,831
W
10,328
4,536
0
934
10,537
3,461
1,654
2,960
7,172
0
30,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
33,288
129
Minions Killed
171
2
Camps Cleared
9
672,384
Distance Traveled
754,560
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,510
751
95
7
1
235,790
1
W
Geb
11,544
825
28
2
5
278,168
0
L
Ullr
8,171
584
26
2
1
234,010
0
W
Merlin
11,759
840
82
6
3
245,387
1
L
Bellona
8,759
626
8
1
0
202,584
0
W
Neith
9,985
713
61
4
1
231,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role