Player Matchup

Cthulhu
Cthulhu
CaptainLarge175
Cthulhu
Level 89
God Stats
18W - 12L
1,513 SR
Queue Stats
434W - 474L
1,379 Elo+
Party 3
Amaterasu
Amaterasu
Judysimp132
Amaterasu
Level 86
God Stats
23W - 18L
1,568 SR
Queue Stats
367W - 392L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
Maximillion_07
Nu Wa
Level 65
God Stats
22W - 15L
1,464 SR
Queue Stats
85W - 90L
1,399 Elo+
Party 1
Nemesis
Nemesis
Sultan195
Nemesis
Level 81
God Stats
1W - 3L
1,365 SR
Queue Stats
79W - 73L
1,403 Elo+
Party 1
Neith
Neith
Vinc2tsl
Neith
Level 58
God Stats
2W - 0L
1,350 SR
Queue Stats
52W - 54L
1,379 Elo+
Party 1
Team Averages
Level 76
1,452 SR
1,401 Elo+

VS

Team Averages
Level 111
1,549 SR
1,479 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Blackviech
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,404 Elo+
Party 2
Bellona
Bellona
ClasGustafsson
Bellona
Level 67
God Stats
89W - 73L
1,558 SR
Queue Stats
158W - 153L
1,477 Elo+
Solo
Cliodhna
Cliodhna
Schannikks420
Cliodhna
Level 109
God Stats
6W - 5L
1,590 SR
Queue Stats
23W - 23L
1,508 Elo+
Party 2
Zeus
Zeus
Zohenfang
Zeus
Level 113
God Stats
3W - 4L
1,596 SR
Queue Stats
367W - 348L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
5,203
520
2,417
7,354
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Judysimp132
Amaterasu
10
0 / 1 / 0
5,428
543
3,894
5,790
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 1
5,850
585
4,984
3,304
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Sultan195
Nemesis
9
1 / 1 / 2
5,338
534
1,848
5,853
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Vinc2tsl
Neith
7
0 / 2 / 4
4,803
480
2,985
4,856
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 3 / 0
5,791
579
3,738
8,302
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Blackviech
Chernobog
8
0 / 3 / 1
4,955
496
2,720
4,993
1,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,605
561
4,116
7,996
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Schannikks420
Cliodhna
10
4 / 0 / 1
5,972
597
4,094
6,637
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
1
0 / 0 / 0
3,346
335
0
389
100

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
7
7
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
0
1
L
Chernobog
Blackviech
Chernobog
0
3
1
0.17
W
2
1
1
2.5
L
0
0
0
0
W
Amaterasu
Judysimp132
Amaterasu
0
1
0
0
W
3
2
1
1.75
L
Cliodhna
Schannikks420
Cliodhna
4
0
1
4.5
W
Nemesis
Sultan195
Nemesis
1
1
2
2
W
Neith
Vinc2tsl
Neith
0
2
4
1
L
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
14,668
27,157
Taken
28,317
10,826
Mitigated
14,238
7,395
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,738
1,238
139
2,764
8,302
5,605
277
4,006
4,079
28,670
0
L
Chernobog
Blackviech
Chernobog
2,720
1,460
97
1,132
4,993
1,152
0
1,344
3,583
0
25,081
W
2,417
430
0
1,266
7,354
3,788
0
573
6,781
15,804
0
L
4,116
993
0
4,116
7,996
5,391
0
277
7,655
2,180
28,486
W
Amaterasu
Judysimp132
Amaterasu
3,894
1,420
0
1,590
5,790
3,435
0
516
5,274
0
27,019
W
4,984
1,202
0
280
3,304
934
255
1,253
2,051
30,866
0
L
Cliodhna
Schannikks420
Cliodhna
4,094
444
0
3,193
6,637
1,990
0
974
5,599
0
31,404
W
Nemesis
Sultan195
Nemesis
1,848
536
0
2,525
5,853
1,437
526
674
5,179
0
22,630
W
Neith
Vinc2tsl
Neith
2,985
1,115
0
1,734
4,856
1,232
54
1,238
3,618
0
19,527
L
Zeus
0
0
0
0
389
100
0
325
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
25,669
259
Minions Killed
246
0
Camps Cleared
0
965,517
Distance Traveled
745,977
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,791
579
48
5
0
173,749
3
L
Chernobog
4,955
496
55
6
0
169,941
0
W
Cthulhu
5,203
520
32
3
0
206,447
1
L
Bellona
5,605
561
74
7
0
174,961
0
W
Amaterasu
5,428
543
65
7
0
188,796
2
W
Nu Wa
5,850
585
61
6
0
183,141
4
L
Cliodhna
5,972
597
69
7
0
227,326
3
W
Nemesis
5,338
534
51
5
0
221,824
1
W
Neith
4,803
480
50
5
0
165,309
1
L
Zeus
3,346
335
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role