Player Matchup

Cupid
Cupid
ESPRE550
Cupid
Level 141
God Stats
103W - 96L
1,517 SR
Queue Stats
453W - 460L
1,435 Elo+
Solo
Arachne
Arachne
Maxoscuro99
Arachne
Level 159
God Stats
8W - 13L
1,488 SR
Queue Stats
632W - 660L
1,405 Elo+
Solo
Chang'e
Chang'e
Senku_Kazuya
Chang'e
Level 143
God Stats
4W - 8L
1,454 SR
Queue Stats
4W - 11L
1,112 Elo+
Solo
Izanami
Izanami
rhozark
Izanami
Level 36
God Stats
6W - 15L
1,397 SR
Queue Stats
7W - 17L
1,274 Elo+
Solo
Agni
Agni
undersea-show91
Agni
Level 41
God Stats
1W - 1L
1,505 SR
Queue Stats
42W - 51L
1,356 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,316 Elo+

VS

Team Averages
Level 86
1,532 SR
1,439 Elo+
Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Lu1sramire2
Mulan
Level 80
God Stats
22W - 19L
1,506 SR
Queue Stats
210W - 224L
1,425 Elo+
Party 1
Cliodhna
Cliodhna
Mad Seraphim
Cliodhna
Level 153
God Stats
51W - 39L
1,659 SR
Queue Stats
193W - 198L
1,514 Elo+
Party 2
Anhur
Anhur
Vichente07
Anhur
Level 81
God Stats
5W - 3L
1,698 SR
Queue Stats
159W - 196L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
krinbel6592
Nu Wa
Level 68
God Stats
4W - 7L
1,299 SR
Queue Stats
138W - 182L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ESPRE550
Cupid
7
0 / 1 / 0
4,665
424
2,548
5,269
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Maxoscuro99
Arachne
12
2 / 2 / 2
6,731
612
5,070
8,653
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Senku_Kazuya
Chang'e
10
4 / 2 / 0
6,268
570
4,084
8,066
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rhozark
Izanami
8
0 / 5 / 2
5,282
480
4,247
8,605
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 3 / 1
5,768
524
4,711
5,239
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 0 / 3
6,356
578
4,125
8,669
5,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 0
6,566
597
991
4,649
2,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Mad Seraphim
Cliodhna
13
9 / 1 / 2
8,115
738
6,989
6,642
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
1 / 2 / 2
6,000
545
2,906
8,134
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 4
6,055
550
6,947
7,969
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
3
3.5
L
Cupid
ESPRE550
Cupid
0
1
0
0
W
1
0
0
1
W
Cliodhna
Mad Seraphim
Cliodhna
9
1
2
10
L
Arachne
Maxoscuro99
Arachne
2
2
2
1.5
L
Chang'e
Senku_Kazuya
Chang'e
4
2
0
2
W
Anhur
1
2
2
1
W
0
5
4
0.4
L
Izanami
rhozark
Izanami
0
5
2
0.2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
21,958
35,832
Taken
36,063
9,019
Mitigated
15,801
11,310
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,125
1,438
1,868
3,604
8,669
5,864
323
1,498
7,127
16,412
0
L
Cupid
ESPRE550
Cupid
2,548
798
238
972
5,269
1,118
0
1,199
4,008
0
18,635
W
991
232
0
1,595
4,649
2,390
640
520
4,129
0
31,368
W
Cliodhna
Mad Seraphim
Cliodhna
6,989
920
0
3,826
6,642
2,304
706
1,000
5,498
0
48,125
L
Arachne
Maxoscuro99
Arachne
5,070
3,175
0
3,274
8,653
3,134
52
1,951
6,580
0
37,402
L
Chang'e
Senku_Kazuya
Chang'e
4,084
684
865
4,036
8,066
1,717
243
2,490
5,482
24,168
0
W
Anhur
2,906
1,425
324
2,198
8,134
2,549
759
2,678
5,388
0
28,627
W
6,947
1,374
153
1,601
7,969
2,694
948
2,701
5,032
31,368
0
L
Izanami
rhozark
Izanami
4,247
3,063
289
1,556
8,605
1,850
319
3,058
5,385
0
31,344
L
4,711
193
0
80
5,239
1,200
138
2,134
2,983
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
33,092
255
Minions Killed
319
0
Camps Cleared
0
1,078,289
Distance Traveled
1,115,423
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,356
578
26
2
0
218,705
3
L
Cupid
4,665
424
29
3
0
158,538
0
W
Mulan
6,566
597
83
8
0
211,440
0
W
Cliodhna
8,115
738
99
9
0
283,009
0
L
Arachne
6,731
612
78
7
0
266,541
2
L
Chang'e
6,268
570
50
5
0
216,474
2
W
Anhur
6,000
545
57
5
0
189,366
0
W
Nu Wa
6,055
550
54
5
0
212,903
2
L
Izanami
5,282
480
58
5
0
211,964
2
L
Agni
5,768
524
40
4
0
224,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role