Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Forgan3
Atlas
Level 48
God Stats
0W - 4L
1,314 SR
Queue Stats
72W - 79L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
ManuCalvo
Hou Yi
Level 46
God Stats
9W - 21L
1,353 SR
Queue Stats
132W - 169L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
Siric07
Erlang Shen
Level 34
God Stats
3W - 3L
1,343 SR
Queue Stats
46W - 64L
1,365 Elo+
Party 1
Poseidon
Poseidon
kaeeihx
Poseidon
Level 43
God Stats
2W - 2L
1,800 SR
Queue Stats
132W - 190L
1,388 Elo+
Solo
Team Averages
Level 44
1,462 SR
1,406 Elo+

VS

Team Averages
Level 82
1,495 SR
1,432 Elo+
Freya
Freya
AlphaOmegaSid
Freya
Level 64
God Stats
63W - 51L
1,434 SR
Queue Stats
286W - 304L
1,389 Elo+
Solo
Geb
Geb
Coju23
Geb
Level 127
God Stats
18W - 18L
1,520 SR
Queue Stats
602W - 581L
1,534 Elo+
Party 2
Artio
Artio
Shabreena
Artio
Level 67
God Stats
8W - 5L
1,566 SR
Queue Stats
49W - 46L
1,412 Elo+
Solo
Osiris
Osiris
aivhus
Osiris
Level 105
God Stats
2W - 0L
1,760 SR
Queue Stats
28W - 41L
1,396 Elo+
Solo
Neith
Neith
ooMARICAoo
Neith
Level 47
God Stats
3W - 7L
1,195 SR
Queue Stats
80W - 88L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 6 / 3
10,025
528
7,261
10,316
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Forgan3
Atlas
13
1 / 8 / 3
8,441
444
5,041
17,814
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
ManuCalvo
Hou Yi
15
0 / 3 / 2
8,397
442
1,916
12,534
3,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Siric07
Erlang Shen
15
0 / 7 / 2
8,668
456
5,782
17,489
10,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
kaeeihx
Poseidon
14
2 / 6 / 3
8,776
462
9,018
14,892
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
11,384
599
13,102
10,870
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Coju23
Geb
18
4 / 2 / 5
10,896
573
8,238
13,093
12,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
Shabreena
Artio
16
6 / 3 / 13
11,031
581
8,844
18,749
20,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
aivhus
Osiris
18
6 / 1 / 2
11,713
616
12,840
14,653
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
7 / 0 / 6
10,929
575
9,733
5,652
2,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
30
30
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
3
1.08
W
7
3
5
3.17
W
Geb
Coju23
Geb
4
2
5
3.25
L
Atlas
Forgan3
Atlas
1
8
3
0.31
L
Hou Yi
ManuCalvo
Hou Yi
0
3
2
0.33
W
Artio
Shabreena
Artio
6
3
13
4.17
L
Erlang Shen
Siric07
Erlang Shen
0
7
2
0.14
W
Osiris
aivhus
Osiris
6
1
2
7
L
Poseidon
kaeeihx
Poseidon
2
6
3
0.58
W
Neith
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
52,757
73,045
Taken
63,017
33,825
Mitigated
53,857
16,922
Healing
27,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,261
547
112
663
10,316
3,320
0
7,085
3,186
59,246
0
W
13,102
4,333
0
5,959
10,870
5,160
1,830
4,392
6,478
69,417
7,034
W
Geb
Coju23
Geb
8,238
859
0
4,687
13,093
12,963
971
4,941
8,152
75,666
0
L
Atlas
Forgan3
Atlas
5,041
1,611
0
2,796
17,814
11,697
167
10,259
7,555
25,794
0
L
Hou Yi
ManuCalvo
Hou Yi
1,916
912
0
2,861
12,534
3,967
728
2,414
10,120
0
66,761
W
Artio
Shabreena
Artio
8,844
1,529
1,293
6,484
18,749
20,235
319
5,058
13,691
30,537
0
L
Erlang Shen
Siric07
Erlang Shen
5,782
3,622
0
5,200
17,489
10,331
1,244
5,984
10,683
0
46,789
W
Osiris
aivhus
Osiris
12,840
3,285
269
5,263
14,653
13,482
1,695
4,961
9,692
10,870
65,088
L
Poseidon
kaeeihx
Poseidon
9,018
2,377
345
4,945
14,892
4,510
122
5,807
8,825
54,558
0
W
Neith
9,733
2,653
0
3,188
5,652
2,017
0
1,968
3,684
0
65,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
55,953
475
Minions Killed
548
0
Camps Cleared
0
1,614,126
Distance Traveled
1,796,877
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,025
528
126
7
0
343,497
2
W
Freya
11,384
599
123
6
0
370,385
7
W
Geb
10,896
573
127
7
0
358,416
7
L
Atlas
8,441
444
41
2
0
306,714
3
L
Hou Yi
8,397
442
105
6
0
288,800
0
W
Artio
11,031
581
30
2
0
382,099
8
L
Erlang Shen
8,668
456
96
5
0
317,371
4
W
Osiris
11,713
616
144
8
0
361,134
2
L
Poseidon
8,776
462
107
6
0
357,744
2
W
Neith
10,929
575
124
7
0
324,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role