Player Matchup

Ymir
Ymir
Silver I
Nike_Man003
Ymir
Silver I
Level 88
God Stats
8W - 10L
1,464 SR
Queue Stats
329W - 358L
1,318 MMR
Solo
Kukulkan
Kukulkan
Gold III
ganamancas
Kukulkan
Gold III
Level 149
God Stats
31W - 26L
1,666 SR
Queue Stats
225W - 271L
1,453 MMR
Solo
Medusa
Medusa
Gold IV
slikrambo
Medusa
Gold IV
Level 147
God Stats
9W - 18L
1,469 SR
Queue Stats
444W - 472L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,533 SR
1,389 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,543 SR
1,488 MMR
Zeus
Zeus
Bronze IV
 
Zeus
Bronze IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Jefferson24423
Fenrir
Gold V
Level 128
God Stats
1W - 3L
1,490 SR
Queue Stats
249W - 281L
1,455 MMR
Solo
Sylvanus
Sylvanus
Silver II
Kobusmaaan
Sylvanus
Silver II
Level 106
God Stats
24W - 32L
1,639 SR
Queue Stats
50W - 73L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
8,499
773
3,020
10,880
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ganamancas
Kukulkan
12
2 / 2 / 8
7,420
675
8,199
5,469
2,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
slikrambo
Medusa
13
7 / 1 / 4
8,287
753
8,967
5,970
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesGilgameshOdinChaacSol

VS

Bans
BacchusThothKumbhakarnaAphroditeMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 7 / 3
6,342
577
4,178
7,616
3,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 4 / 2
7,287
662
8,471
11,337
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Kobusmaaan
Sylvanus
12
2 / 1 / 3
7,117
647
3,990
8,886
7,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
3
0.21
L
3
4
2
1
L
Sylvanus
Kobusmaaan
Sylvanus
2
1
3
3.5
W
3
2
8
3.5
W
Kukulkan
ganamancas
Kukulkan
2
2
8
3
W
Medusa
slikrambo
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
16,639
22,319
Taken
27,839
14,911
Mitigated
17,418
4,672
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,178
450
0
1,196
7,616
3,127
0
3,427
3,965
19,920
0
L
8,471
1,781
0
1,742
11,337
6,744
0
4,309
6,783
140
18,467
L
Sylvanus
Kobusmaaan
Sylvanus
3,990
380
886
2,499
8,886
7,547
0
3,993
4,741
16,384
0
W
3,020
329
0
3,148
10,880
9,895
69
3,224
7,252
7,344
0
W
Kukulkan
ganamancas
Kukulkan
8,199
1,509
0
270
5,469
2,130
205
2,973
2,390
37,752
0
W
Medusa
slikrambo
Medusa
8,967
4,022
0
1,254
5,970
2,886
338
2,500
3,323
0
29,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
20,746
145
Minions Killed
97
7
Camps Cleared
3
627,052
Distance Traveled
460,508
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,342
577
31
3
1
124,957
1
L
Fenrir
7,287
662
39
4
2
188,121
3
L
Sylvanus
7,117
647
27
2
0
147,430
0
W
Ymir
8,499
773
8
1
0
216,834
1
W
Kukulkan
7,420
675
75
7
3
199,236
2
W
Medusa
8,287
753
62
6
4
210,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role