Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ButtWhisk
Cliodhna
Level 125
God Stats
4W - 5L
1,476 SR
Queue Stats
472W - 529L
1,446 Elo+
Solo
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 147
God Stats
12W - 4L
1,671 SR
Queue Stats
139W - 141L
1,507 Elo+
Party 2
Sobek
Sobek
ThroatPunchDaddy
Sobek
Level 125
God Stats
3W - 2L
1,665 SR
Queue Stats
87W - 85L
1,462 Elo+
Party 2
Ullr
Ullr
bentels
Ullr
Level 124
God Stats
3W - 3L
1,517 SR
Queue Stats
147W - 149L
1,479 Elo+
Solo
Team Averages
Level 124
1,566 SR
1,479 Elo+

VS

Team Averages
Level 90
1,542 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Akira_6798
Sun Wukong
Level 108
God Stats
5W - 0L
1,857 SR
Queue Stats
240W - 213L
1,528 Elo+
Party 1
Izanami
Izanami
Arodriguez134
Izanami
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 126L
1,620 Elo+
Party 1
Bakasura
Bakasura
Kinsys
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 174L
1,587 Elo+
Party 1
Sol
Sol
Sack of Stuff
Sol
Level 103
God Stats
2W - 3L
1,319 SR
Queue Stats
134W - 161L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Selta
Cthulhu
Level 125
God Stats
8W - 2L
1,534 SR
Queue Stats
365W - 274L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
2 / 3 / 8
9,291
664
8,643
22,393
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ButtWhisk
Cliodhna
15
6 / 6 / 4
9,261
662
13,630
14,996
6,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 4 / 12
11,059
790
26,940
13,575
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 14
9,945
710
8,007
24,225
30,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
bentels
Ullr
15
2 / 9 / 9
9,547
682
4,465
17,354
6,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akira_6798
Sun Wukong
17
4 / 3 / 14
10,087
721
9,510
14,204
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
20
15 / 3 / 10
12,495
893
30,584
17,770
6,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Kinsys
Bakasura
16
4 / 5 / 13
11,016
787
8,840
16,094
7,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 17
11,011
787
17,066
13,084
6,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Selta
Cthulhu
16
2 / 4 / 13
10,510
751
15,575
20,529
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
16
Kills
28
28
Deaths
17
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
3
8
2
W
Sun Wukong
Akira_6798
Sun Wukong
4
3
14
3.67
W
Izanami
15
3
10
6.67
L
Cliodhna
ButtWhisk
Cliodhna
6
6
4
1.33
L
5
4
12
2.75
W
Bakasura
Kinsys
Bakasura
4
5
13
2.1
W
3
2
17
5.75
W
Cthulhu
Selta
Cthulhu
2
4
13
2.13
L
1
6
14
1.33
L
Ullr
bentels
Ullr
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,685
Damage
81,575
92,543
Taken
81,681
58,483
Mitigated
52,854
29,240
Healing
31,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,643
5,149
1,227
9,360
22,393
9,539
546
9,866
11,732
0
25,868
W
Sun Wukong
Akira_6798
Sun Wukong
9,510
1,580
1,441
4,719
14,204
9,210
713
5,583
8,333
0
18,218
W
Izanami
30,584
21,409
1,929
4,469
17,770
6,660
1,713
7,895
9,386
0
64,660
L
Cliodhna
ButtWhisk
Cliodhna
13,630
1,760
1,477
2,289
14,996
6,403
44
6,068
8,703
0
23,332
L
26,940
5,645
2,855
3,301
13,575
5,146
1,066
5,713
7,433
42,212
0
W
Bakasura
Kinsys
Bakasura
8,840
5,653
4,131
2,849
16,094
7,280
933
5,802
10,024
0
12,200
W
17,066
3,711
1,996
3,620
13,084
6,261
1,690
7,215
5,473
41,904
0
W
Cthulhu
Selta
Cthulhu
15,575
488
3,588
2,649
20,529
23,443
90
6,577
13,379
29,428
0
L
8,007
485
1,706
4,577
24,225
30,741
120
6,550
16,641
11,657
0
L
Ullr
bentels
Ullr
4,465
1,403
339
2,109
17,354
6,654
0
4,444
12,648
0
13,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
55,119
132
Minions Killed
179
0
Camps Cleared
0
1,152,960
Distance Traveled
1,281,722
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,291
664
33
2
0
221,701
0
W
Sun Wukong
10,087
721
20
1
0
279,150
0
W
Izanami
12,495
893
70
5
0
233,935
1
L
Cliodhna
9,261
662
26
2
0
247,714
0
L
Nu Wa
11,059
790
41
3
0
240,756
1
W
Bakasura
11,016
787
16
1
0
266,160
0
W
Sol
11,011
787
51
4
0
269,925
0
W
Cthulhu
10,510
751
22
2
0
232,552
0
L
Sobek
9,945
710
8
1
0
236,642
3
L
Ullr
9,547
682
24
2
0
206,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role