Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MichaelHawkk
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,526 Elo+
Party 2
Charybdis
Charybdis
SupremeDeathRex
Charybdis
Level 127
God Stats
1W - 2L
1,415 SR
Queue Stats
107W - 88L
1,601 Elo+
Party 2
Chiron
Chiron
TriniKill18
Chiron
Level 89
God Stats
1W - 2L
1,640 SR
Queue Stats
29W - 35L
1,494 Elo+
Party 2
Thoth
Thoth
krieg4lyfe
Thoth
Level 70
God Stats
0W - 4L
1,131 SR
Queue Stats
99W - 93L
1,553 Elo+
Party 2
Team Averages
Level 94
1,437 SR
1,535 Elo+

VS

Team Averages
Level 119
1,584 SR
1,505 Elo+
Eset
Eset
 
Eset
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
STKxAKUMA209x
Horus
Level 149
God Stats
4W - 0L
1,622 SR
Queue Stats
145W - 128L
1,537 Elo+
Solo
Chernobog
Chernobog
TopAznMan
Chernobog
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,556 Elo+
Solo
Discordia
Discordia
forbiddenjedi
Discordia
Level 155
God Stats
2W - 0L
1,797 SR
Queue Stats
36W - 45L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
1 / 6 / 12
9,922
763
10,033
20,790
23,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 9 / 5
8,440
649
7,268
17,136
20,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SupremeDeathRex
Charybdis
15
3 / 10 / 8
9,110
701
8,779
15,794
6,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
17
7 / 7 / 4
10,063
774
13,578
13,181
5,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
15
2 / 8 / 7
9,133
703
9,627
11,011
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
11 / 5 / 24
11,653
896
21,622
14,292
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
 
Agni
16
5 / 4 / 18
10,403
800
11,767
10,967
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 28
10,605
816
5,907
21,050
26,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TopAznMan
Chernobog
18
12 / 4 / 21
11,563
889
17,077
14,614
7,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
forbiddenjedi
Discordia
18
9 / 0 / 22
11,178
860
15,665
6,751
3,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
153
15
Kills
40
40
Deaths
16
36
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
12
1.17
W
Eset
 
Eset
11
5
24
4.6
W
Agni
 
Agni
5
4
18
3.5
L
2
9
5
0.5
W
3
3
28
5.67
L
Charybdis
SupremeDeathRex
Charybdis
3
10
8
0.7
W
Chernobog
TopAznMan
Chernobog
12
4
21
5.63
L
Chiron
7
7
4
1.29
W
Discordia
forbiddenjedi
Discordia
9
0
22
20
L
Thoth
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,285
Damage
72,038
77,912
Taken
67,674
59,921
Mitigated
46,747
17,474
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,033
454
663
3,122
20,790
23,433
0
12,044
8,542
20,354
0
W
Eset
 
Eset
21,622
1,392
3,022
3,002
14,292
5,807
706
4,535
9,687
35,451
0
W
Agni
 
Agni
11,767
1,164
85
712
10,967
4,138
1,059
2,775
8,080
22,661
0
L
7,268
2,331
2,487
3,302
17,136
20,490
0
11,011
5,891
0
9,275
W
5,907
2,709
3,326
6,517
21,050
26,275
244
6,309
14,365
0
11,143
L
Charybdis
SupremeDeathRex
Charybdis
8,779
3,745
16
1,053
15,794
6,588
0
9,300
6,380
0
23,765
W
Chernobog
TopAznMan
Chernobog
17,077
9,725
833
2,510
14,614
7,166
1,294
4,677
9,791
0
35,039
L
Chiron
13,578
3,742
1,732
2,745
13,181
5,187
0
8,924
4,081
0
26,425
W
Discordia
forbiddenjedi
Discordia
15,665
498
2,693
2,044
6,751
3,361
652
1,364
5,387
26,335
0
L
Thoth
9,627
713
1,425
929
11,011
4,223
0
7,009
3,964
18,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
55,402
99
Minions Killed
123
0
Camps Cleared
0
1,028,421
Distance Traveled
1,199,350
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,922
763
1
0
0
222,600
0
W
Eset
11,653
896
35
3
0
220,469
0
W
Agni
10,403
800
27
2
0
236,043
0
L
Horus
8,440
649
5
0
0
204,461
0
W
Horus
10,605
816
6
0
0
252,918
0
L
Charybdis
9,110
701
40
3
0
156,186
0
W
Chernobog
11,563
889
33
3
0
212,426
0
L
Chiron
10,063
774
31
2
0
226,062
1
W
Discordia
11,178
860
22
2
0
277,494
0
L
Thoth
9,133
703
22
2
0
219,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role