Player Matchup

Neith
Neith
Apoll042o
Neith
Level 17
God Stats
16W - 23L
1,408 SR
Queue Stats
21W - 33L
1,388 Elo+
Party 2
Sol
Sol
BrownCowStunning
Sol
Level 158
God Stats
11W - 11L
1,481 SR
Queue Stats
20W - 36L
1,301 Elo+
Solo
Vulcan
Vulcan
Califrino
Vulcan
Level 118
God Stats
0W - 1L
1,135 SR
Queue Stats
18W - 29L
1,374 Elo+
Party 2
Team Averages
Level 98
1,342 SR
1,354 Elo+

VS

Team Averages
Level 85
1,512 SR
1,486 Elo+
Hercules
Hercules
Gorelancer
Hercules
Level 144
God Stats
34W - 27L
1,711 SR
Queue Stats
477W - 408L
1,775 Elo+
Solo
Cliodhna
Cliodhna
gunblazerules
Cliodhna
Level 42
God Stats
5W - 5L
1,332 SR
Queue Stats
93W - 117L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
scoobydank
Nu Wa
Level 69
God Stats
10W - 13L
1,492 SR
Queue Stats
169W - 221L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apoll042o
Neith
12
2 / 8 / 0
8,843
590
6,771
10,570
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 11 / 1
8,128
542
3,614
12,759
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Califrino
Vulcan
13
1 / 4 / 0
8,927
595
7,096
8,751
3,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gorelancer
Hercules
16
9 / 0 / 9
10,945
730
8,399
12,375
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
gunblazerules
Cliodhna
14
10 / 3 / 10
10,749
717
13,346
11,269
4,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
4 / 1 / 15
10,091
673
7,896
4,116
1,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
3
Kills
23
23
Deaths
4
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Apoll042o
Neith
2
8
0
0.25
L
0
11
1
0.05
L
Vulcan
Califrino
Vulcan
1
4
0
0.25
W
Hercules
Gorelancer
Hercules
9
0
9
13.5
W
Cliodhna
gunblazerules
Cliodhna
10
3
10
5
W
Nu Wa
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
29,641
32,080
Taken
27,760
10,187
Mitigated
16,136
4,231
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Apoll042o
Neith
6,771
2,910
216
1,426
10,570
3,104
0
1,772
8,513
0
22,209
L
3,614
811
0
1,419
12,759
4,037
0
3,725
8,964
24,451
1,796
L
Vulcan
Califrino
Vulcan
7,096
3,891
358
812
8,751
3,046
0
2,735
5,823
38,992
0
W
Hercules
Gorelancer
Hercules
8,399
1,839
0
2,773
12,375
9,996
272
3,670
8,705
4,144
31,151
W
Cliodhna
gunblazerules
Cliodhna
13,346
1,553
126
2,029
11,269
4,386
0
4,398
6,871
0
38,135
W
Nu Wa
7,896
1,862
389
553
4,116
1,754
582
2,872
1,244
35,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
31,785
170
Minions Killed
184
3
Camps Cleared
10
665,957
Distance Traveled
700,021
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,843
590
35
2
0
213,537
0
L
Sol
8,128
542
51
3
2
195,588
4
L
Vulcan
8,927
595
84
6
1
256,832
4
W
Hercules
10,945
730
61
4
4
253,853
3
W
Cliodhna
10,749
717
59
4
5
255,904
1
W
Nu Wa
10,091
673
64
4
1
190,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role