Player Matchup

Yemoja
Yemoja
BossMEOW92
Yemoja
Level 16
God Stats
10W - 10L
1,649 SR
Queue Stats
19W - 22L
1,499 Elo+
Party 2
Chaac
Chaac
Devictos
Chaac
Level 144
God Stats
9W - 5L
1,779 SR
Queue Stats
484W - 324L
1,734 Elo+
Party 2
Discordia
Discordia
datdudedb32
Discordia
Level 94
God Stats
11W - 9L
1,411 SR
Queue Stats
462W - 342L
1,597 Elo+
Party 2
Team Averages
Level 85
1,613 SR
1,610 Elo+

VS

Team Averages
Level 146
1,700 SR
1,620 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KingOsyrus
Bastet
Level 155
God Stats
14W - 3L
1,732 SR
Queue Stats
165W - 103L
1,740 Elo+
Solo
Medusa
Medusa
mellamotrolazo
Medusa
Level 158
God Stats
6W - 1L
1,868 SR
Queue Stats
176W - 123L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BossMEOW92
Yemoja
10
0 / 7 / 4
7,937
661
2,330
15,280
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Devictos
Chaac
14
5 / 6 / 4
9,714
810
11,751
17,949
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
datdudedb32
Discordia
13
5 / 7 / 4
9,919
827
8,269
8,543
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 3 / 11
9,121
760
8,619
7,286
2,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
KingOsyrus
Bastet
15
9 / 4 / 9
10,031
836
14,685
11,977
4,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 3 / 8
10,336
861
12,135
9,468
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
20
20
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
11
2.5
L
Yemoja
BossMEOW92
Yemoja
0
7
4
0.29
L
Chaac
Devictos
Chaac
5
6
4
1.17
W
Bastet
KingOsyrus
Bastet
9
4
9
3.38
L
Discordia
datdudedb32
Discordia
5
7
4
1
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
35,439
41,772
Taken
28,731
28,082
Mitigated
10,788
6,908
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,619
459
612
2,092
7,286
2,453
784
2,689
4,158
29,253
0
L
Yemoja
BossMEOW92
Yemoja
2,330
560
1,475
1,863
15,280
13,404
96
2,797
12,483
8,829
0
L
Chaac
Devictos
Chaac
11,751
1,522
0
3,094
17,949
12,933
195
4,160
13,789
2,305
29,000
W
Bastet
KingOsyrus
Bastet
14,685
4,290
0
2,473
11,977
4,411
466
4,460
6,801
0
41,774
L
Discordia
datdudedb32
Discordia
8,269
544
0
476
8,543
1,745
243
1,731
6,812
27,015
0
W
12,135
5,839
0
859
9,468
3,924
1,423
3,895
5,009
0
32,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
29,488
102
Minions Killed
147
1
Camps Cleared
9
587,065
Distance Traveled
669,252
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,121
760
45
4
3
218,915
7
L
Yemoja
7,937
661
18
2
0
151,839
1
L
Chaac
9,714
810
33
3
0
248,283
0
W
Bastet
10,031
836
61
5
3
231,593
4
L
Discordia
9,919
827
51
4
1
186,943
2
W
Medusa
10,336
861
41
3
3
218,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role