Player Matchup

Geb
Geb
Silver V
BaerliTheStar
Geb
Silver V
Level 68
God Stats
12W - 3L
1,796 SR
Queue Stats
115W - 136L
565 MMR
Solo
Artemis
Artemis
Silver IV
Dreemy
Artemis
Silver IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
519W - 554L
692 MMR
Solo
Pele
Pele
Silver IV
Olmillo
Pele
Silver IV
Level 160
God Stats
19W - 11L
1,654 SR
Queue Stats
280W - 293L
733 MMR
Solo
Nu Wa
Nu Wa
Silver IV
hackana
Nu Wa
Silver IV
Level 124
God Stats
4W - 6L
1,460 SR
Queue Stats
166W - 162L
774 MMR
Solo
Chaac
Chaac
Silver V
pablocd3
Chaac
Silver V
Level 110
God Stats
11W - 14L
1,391 SR
Queue Stats
326W - 331L
584 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,560 SR
670 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,575 SR
848 MMR
Hera
Hera
Silver V
 
Hera
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
ABC166
Zhong Kui
Silver IV
Level 138
God Stats
38W - 45L
1,546 SR
Queue Stats
585W - 587L
665 MMR
Solo
Arachne
Arachne
Silver IV
Nappa121
Arachne
Silver IV
Level 94
God Stats
6W - 2L
1,697 SR
Queue Stats
89W - 109L
703 MMR
Solo
Mulan
Mulan
Silver V
TheThunderBeast
Mulan
Silver V
Level 127
God Stats
7W - 7L
1,570 SR
Queue Stats
323W - 379L
560 MMR
Solo
Neith
Neith
Silver IV
中国是世界上最伟岸的山峰
Neith
Silver IV
Level 156
God Stats
3W - 5L
1,564 SR
Queue Stats
396W - 433L
813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
9,234
513
4,587
15,387
11,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Dreemy
Artemis
14
2 / 5 / 7
8,994
500
9,646
13,020
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Olmillo
Pele
19
15 / 2 / 4
12,288
683
15,092
13,299
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
hackana
Nu Wa
15
5 / 2 / 7
9,906
550
9,879
9,548
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
pablocd3
Chaac
16
7 / 1 / 7
10,631
591
15,291
14,736
11,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
BastetAgniSolArtio

VS

Bans
CliodhnaYmirFenrirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 8 / 0
7,793
433
7,135
12,815
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ABC166
Zhong Kui
12
5 / 5 / 2
8,054
447
14,498
16,062
8,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Nappa121
Arachne
13
2 / 8 / 1
7,998
444
6,185
16,127
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 2
9,046
503
8,627
15,492
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 6 / 5
8,384
466
6,290
11,389
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
30
Kills
12
12
Deaths
30
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
8
0
0.25
L
Zhong Kui
ABC166
Zhong Kui
5
5
2
1.2
W
1
2
12
3.5
W
Artemis
Dreemy
Artemis
2
5
7
1.1
L
Arachne
Nappa121
Arachne
2
8
1
0.31
W
Pele
Olmillo
Pele
15
2
4
8.5
L
3
3
2
1.33
W
Nu Wa
hackana
Nu Wa
5
2
7
4.25
W
Chaac
pablocd3
Chaac
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,495
Damage
42,735
65,990
Taken
71,885
37,694
Mitigated
30,847
24,719
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,135
2,118
0
2,656
12,815
3,372
417
4,011
8,568
47,532
0
L
Zhong Kui
ABC166
Zhong Kui
14,498
648
0
6,257
16,062
8,113
0
4,292
11,602
43,390
0
W
4,587
921
3,168
4,176
15,387
11,869
441
6,518
8,784
18,393
0
W
Artemis
Dreemy
Artemis
9,646
3,839
0
3,774
13,020
4,975
1,592
5,770
7,204
0
60,143
L
Arachne
Nappa121
Arachne
6,185
3,281
0
3,982
16,127
6,112
0
3,175
12,844
0
52,846
W
Pele
Olmillo
Pele
15,092
3,854
0
6,234
13,299
5,692
1,923
3,160
9,985
0
96,012
L
8,627
1,317
0
4,710
15,492
10,618
0
3,224
12,132
3,838
42,856
W
Nu Wa
hackana
Nu Wa
9,879
2,982
62
1,969
9,548
3,592
1,620
3,855
5,648
51,861
0
W
Chaac
pablocd3
Chaac
15,291
3,188
0
5,336
14,736
11,566
884
3,076
11,245
13,305
55,189
L
6,290
1,634
0
1,543
11,389
2,632
0
1,654
9,671
0
49,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
41,275
498
Minions Killed
426
0
Camps Cleared
0
1,678,389
Distance Traveled
1,527,653
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,793
433
87
5
0
253,570
6
L
Zhong Kui
8,054
447
62
3
0
302,996
0
W
Geb
9,234
513
21
1
0
345,934
5
W
Artemis
8,994
500
94
5
0
300,577
4
L
Arachne
7,998
444
82
5
0
322,034
5
W
Pele
12,288
683
160
9
0
360,842
4
L
Mulan
9,046
503
91
5
0
358,739
5
W
Nu Wa
9,906
550
92
5
0
329,649
11
W
Chaac
10,631
591
131
7
0
341,387
2
L
Neith
8,384
466
104
6
0
290,314
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role