Player Matchup

Jormungandr
Jormungandr
GODVAAN
Jormungandr
Level 89
God Stats
1W - 1L
1,671 SR
Queue Stats
32W - 51L
1,335 Elo+
Party 1
Nemesis
Nemesis
Godfall_251
Nemesis
Level 24
God Stats
4W - 16L
1,316 SR
Queue Stats
7W - 20L
1,277 Elo+
Party 1
Olorun
Olorun
Hyper-_Effectz
Olorun
Level 49
God Stats
3W - 3L
1,580 SR
Queue Stats
15W - 52L
1,191 Elo+
Party 1
Team Averages
Level 54
1,522 SR
1,268 Elo+

VS

Team Averages
Level 98
1,506 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
Level 145
God Stats
53W - 58L
1,519 SR
Queue Stats
675W - 790L
1,469 Elo+
Solo
Vulcan
Vulcan
OsamaBinPiping
Vulcan
Level 82
God Stats
17W - 30L
1,450 SR
Queue Stats
40W - 70L
1,342 Elo+
Party 2
Hercules
Hercules
therealslimnatty
Hercules
Level 67
God Stats
8W - 10L
1,549 SR
Queue Stats
35W - 53L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GODVAAN
Jormungandr
16
2 / 5 / 0
12,265
533
18,009
46,402
25,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Godfall_251
Nemesis
14
0 / 6 / 2
11,235
488
8,750
26,019
8,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 2
11,394
495
12,369
21,939
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
18
5 / 1 / 12
14,713
640
32,436
16,174
6,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 8
14,148
615
27,333
12,874
7,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
8 / 1 / 9
14,435
628
24,355
33,725
33,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
19
19
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GODVAAN
Jormungandr
2
5
0
0.4
L
Nemesis
Godfall_251
Nemesis
0
6
2
0.17
L
0
8
2
0.13
W
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
5
1
12
11
W
6
0
8
10
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,128
Damage
84,124
94,360
Taken
62,773
40,767
Mitigated
47,394
22,535
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GODVAAN
Jormungandr
18,009
4,348
912
11,501
46,402
25,780
0
14,320
31,623
77,029
0
L
Nemesis
Godfall_251
Nemesis
8,750
3,774
669
3,513
26,019
8,615
0
5,487
19,895
0
25,698
L
12,369
3,480
2,353
3,587
21,939
6,372
0
7,913
13,854
38,738
0
W
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
32,436
8,297
596
7,820
16,174
6,650
1,180
8,528
7,456
0
86,917
W
27,333
7,601
0
3,484
12,874
7,413
626
7,618
5,030
73,842
0
W
24,355
7,783
0
13,378
33,725
33,331
282
13,636
19,539
0
63,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
43,296
240
Minions Killed
283
5
Camps Cleared
13
1,256,932
Distance Traveled
1,356,718
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,265
533
101
4
2
393,467
1
L
Nemesis
11,235
488
40
2
1
479,714
5
L
Olorun
11,394
495
99
4
2
383,751
0
W
Ah Muzen Cab
14,713
640
108
5
4
448,117
0
W
Vulcan
14,148
615
96
4
4
462,289
0
W
Hercules
14,435
628
79
3
5
446,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role