Player Matchup

Vamana
Vamana
Axelviii81
Vamana
Level 147
God Stats
2W - 0L
1,416 SR
Queue Stats
22W - 25L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LunarFlower11
Tsukuyomi
Level 145
God Stats
2W - 1L
1,452 SR
Queue Stats
103W - 106L
1,548 Elo+
Party 2
Hera
Hera
Yaoibby
Hera
Level 148
God Stats
11W - 3L
1,988 SR
Queue Stats
276W - 157L
1,769 Elo+
Party 2
Atlas
Atlas
tinnybirch
Atlas
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,394 Elo+
Party 2
Team Averages
Level 140
1,589 SR
1,534 Elo+

VS

Team Averages
Level 62
1,513 SR
1,411 Elo+
Sobek
Sobek
BryanLVega
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 1
Skadi
Skadi
BryanLVega
Skadi
Level 124
God Stats
0W - 1L
1,490 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 1
Merlin
Merlin
HanziDrown
Merlin
Level 69
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 12L
1,430 Elo+
Solo
Thanatos
Thanatos
okon69
Thanatos
Level 29
God Stats
0W - 3L
1,364 SR
Queue Stats
1W - 9L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Axelviii81
Vamana
13
3 / 3 / 4
8,480
848
6,872
12,191
10,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
LunarFlower11
Tsukuyomi
14
3 / 1 / 6
8,903
890
5,381
7,668
3,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Yaoibby
Hera
17
9 / 0 / 3
10,537
1,054
11,415
3,234
1,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
13
1 / 1 / 3
7,975
798
5,190
7,050
6,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 3 / 0
7,759
776
3,380
12,412
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
11
0 / 3 / 0
6,550
655
1,042
6,542
2,402
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
HanziDrown
Merlin
13
0 / 3 / 2
7,577
758
6,947
8,831
3,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
okon69
Thanatos
11
3 / 7 / 0
7,150
715
2,965
8,158
2,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
5
5
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
Axelviii81
Vamana
3
3
4
1.67
L
Sobek
2
3
0
0.67
L
Skadi
0
3
0
0
L
Merlin
HanziDrown
Merlin
0
3
2
0.33
W
Tsukuyomi
LunarFlower11
Tsukuyomi
3
1
6
6
W
Hera
Yaoibby
Hera
9
0
3
10.5
L
Thanatos
okon69
Thanatos
3
7
0
0.43
W
Atlas
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
14,334
30,143
Taken
35,943
21,643
Mitigated
22,535
6,721
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Axelviii81
Vamana
6,872
2,537
0
3,196
12,191
10,166
819
4,215
7,976
1,630
19,475
L
Sobek
3,380
346
304
2,145
12,412
13,997
0
5,842
6,570
16,713
0
L
Skadi
1,042
319
0
109
6,542
2,402
0
3,524
3,018
0
9,455
L
Merlin
HanziDrown
Merlin
6,947
534
0
2,031
8,831
3,175
0
4,611
4,220
27,341
0
W
Tsukuyomi
LunarFlower11
Tsukuyomi
5,381
1,837
80
1,131
7,668
3,025
2,354
2,922
4,746
0
26,134
W
Hera
Yaoibby
Hera
11,415
2,853
0
707
3,234
1,897
1,343
603
2,631
52,306
0
L
Thanatos
okon69
Thanatos
2,965
1,205
0
2,144
8,158
2,961
0
4,030
4,128
0
9,788
W
Atlas
5,190
1,761
572
1,035
7,050
6,555
198
3,248
3,802
15,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
29,036
179
Minions Killed
114
11
Camps Cleared
5
809,256
Distance Traveled
530,048
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,480
848
30
3
1
197,076
1
L
Sobek
7,759
776
26
3
1
149,894
1
L
Skadi
6,550
655
22
2
1
142,319
0
L
Merlin
7,577
758
58
6
2
145,732
0
W
Tsukuyomi
8,903
890
25
3
2
212,097
0
W
Hera
10,537
1,054
101
10
8
203,606
3
L
Thanatos
7,150
715
8
1
1
92,103
1
W
Atlas
7,975
798
23
2
0
196,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role