Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
FtJaicee
Vamana
Level 16
God Stats
1W - 3L
1,140 SR
Queue Stats
9W - 18L
1,116 Elo+
Party 1
Charybdis
Charybdis
Killswitch42966
Charybdis
Level 22
God Stats
4W - 2L
1,925 SR
Queue Stats
26W - 22L
1,527 Elo+
Party 2
Nemesis
Nemesis
frankahtank56
Nemesis
Level 43
God Stats
45W - 33L
1,509 SR
Queue Stats
78W - 78L
1,323 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,393 Elo+

VS

Team Averages
Level 70
1,443 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chupacabras2739
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gambiinnoo
Danzaburou
Level 34
God Stats
9W - 8L
1,500 SR
Queue Stats
66W - 77L
1,514 Elo+
Party 3
Poseidon
Poseidon
Oreo71999
Poseidon
Level 124
God Stats
15W - 14L
1,521 SR
Queue Stats
210W - 317L
1,353 Elo+
Solo
Athena
Athena
beautifultilend
Athena
Level 137
God Stats
4W - 8L
1,402 SR
Queue Stats
90W - 97L
1,347 Elo+
Solo
Bellona
Bellona
xPJCx 187Karma
Bellona
Level 25
God Stats
0W - 3L
1,293 SR
Queue Stats
22W - 25L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 3
7,303
664
7,748
3,829
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
 
Chang'e
10
1 / 1 / 2
6,291
572
1,933
5,794
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FtJaicee
Vamana
10
3 / 4 / 1
6,315
574
3,010
7,660
4,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Killswitch42966
Charybdis
11
4 / 0 / 3
6,799
618
7,411
5,236
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
11
3 / 2 / 2
6,395
581
3,964
7,591
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chupacabras2739
Ah Muzen Cab
8
0 / 0 / 1
4,558
414
2,827
3,832
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Gambiinnoo
Danzaburou
9
4 / 4 / 3
6,139
558
3,584
6,384
1,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Oreo71999
Poseidon
9
0 / 5 / 1
5,165
470
2,951
6,432
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 0
4,894
445
1,759
10,290
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 5 / 2
5,464
497
5,785
7,346
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
7
7
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
W
Chang'e
 
Chang'e
1
1
2
2
L
Ah Muzen Cab
Chupacabras2739
Ah Muzen Cab
0
0
1
0.5
W
Vamana
FtJaicee
Vamana
3
4
1
0.88
L
Danzaburou
Gambiinnoo
Danzaburou
4
4
3
1.38
W
Charybdis
Killswitch42966
Charybdis
4
0
3
5.5
L
Poseidon
Oreo71999
Poseidon
0
5
1
0.1
L
0
4
0
0
W
Nemesis
3
2
2
2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
16,906
30,110
Taken
34,284
13,589
Mitigated
14,464
8,804
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,748
38
0
2,184
3,829
1,656
674
977
2,852
31,076
0
W
Chang'e
 
Chang'e
1,933
475
1,481
2,657
5,794
3,319
0
1,152
4,642
19,487
0
L
Ah Muzen Cab
Chupacabras2739
Ah Muzen Cab
2,827
1,314
0
831
3,832
1,000
615
383
3,409
0
24,923
W
Vamana
FtJaicee
Vamana
3,010
1,437
0
785
7,660
4,907
506
0
7,660
1,551
22,598
L
Danzaburou
Gambiinnoo
Danzaburou
3,584
1,842
65
621
6,384
1,480
0
2,504
3,716
0
22,370
W
Charybdis
Killswitch42966
Charybdis
7,411
4,202
0
692
5,236
1,430
1,260
1,425
3,811
0
38,392
L
Poseidon
Oreo71999
Poseidon
2,951
263
0
910
6,432
1,186
0
2,519
3,633
26,508
0
L
1,759
646
220
2,205
10,290
4,971
138
2,936
7,272
14,593
0
W
Nemesis
3,964
1,969
100
905
7,591
2,277
0
1,156
6,435
0
35,960
L
5,785
2,671
0
983
7,346
5,827
0
1,283
6,041
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
26,220
335
Minions Killed
191
0
Camps Cleared
0
1,005,187
Distance Traveled
980,102
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,303
664
79
7
0
186,302
4
W
Chang'e
6,291
572
49
4
0
187,930
7
L
Ah Muzen Cab
4,558
414
41
4
0
209,558
0
W
Vamana
6,315
574
53
5
0
201,605
0
L
Danzaburou
6,139
558
34
3
0
195,338
1
W
Charybdis
6,799
618
83
8
0
187,470
1
L
Poseidon
5,165
470
57
5
0
180,525
6
L
Athena
4,894
445
24
2
0
198,104
6
W
Nemesis
6,395
581
71
6
0
241,880
2
L
Bellona
5,464
497
35
3
0
196,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role