Player Matchup

Cliodhna
Cliodhna
Apis-4971
Cliodhna
Level 99
God Stats
10W - 12L
1,256 SR
Queue Stats
107W - 121L
1,422 Elo+
Party 2
Bacchus
Bacchus
TheV1per3133
Bacchus
Level 64
God Stats
6W - 8L
1,621 SR
Queue Stats
33W - 40L
1,443 Elo+
Party 2
Vulcan
Vulcan
jagar26229I
Vulcan
Level 107
God Stats
1W - 4L
1,766 SR
Queue Stats
69W - 97L
1,359 Elo+
Party 2
Team Averages
Level 90
1,548 SR
1,408 Elo+

VS

Team Averages
Level 102
1,502 SR
1,495 Elo+
Merlin
Merlin
Blaze88Player
Merlin
Level 108
God Stats
2W - 3L
1,302 SR
Queue Stats
133W - 113L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
Miami_Hooligan
Kuzenbo
Level 55
God Stats
3W - 3L
1,325 SR
Queue Stats
63W - 69L
1,455 Elo+
Party 1
Achilles
Achilles
o__Prophet
Achilles
Level 142
God Stats
1W - 1L
1,879 SR
Queue Stats
26W - 26L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Apis-4971
Cliodhna
12
1 / 1 / 1
7,805
600
5,198
6,850
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TheV1per3133
Bacchus
11
2 / 1 / 1
8,524
656
5,486
13,564
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
10
0 / 5 / 3
7,276
560
3,334
7,411
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,553
658
11,517
5,150
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 5
9,383
722
4,272
8,213
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
o__Prophet
Achilles
13
4 / 3 / 3
8,940
688
8,118
9,318
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Apis-4971
Cliodhna
1
1
1
1.5
W
2
0
5
4.5
W
1
0
5
3.5
L
Bacchus
TheV1per3133
Bacchus
2
1
1
2.5
L
Vulcan
0
5
3
0.3
W
Achilles
o__Prophet
Achilles
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,018
Damage
23,907
27,825
Taken
22,681
22,406
Mitigated
20,531
9,110
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Apis-4971
Cliodhna
5,198
0
0
2,396
6,850
2,454
0
3,686
3,092
0
38,265
W
11,517
2,159
0
2,377
5,150
2,201
593
2,611
2,539
49,449
4,504
W
4,272
1,743
0
2,005
8,213
10,831
575
2,897
5,316
13,145
0
L
Bacchus
TheV1per3133
Bacchus
5,486
420
515
5,579
13,564
17,339
0
7,460
5,704
15,271
0
L
Vulcan
3,334
1,603
0
620
7,411
2,613
0
4,279
2,885
11,184
0
W
Achilles
o__Prophet
Achilles
8,118
1,655
0
2,377
9,318
7,499
0
4,109
5,209
0
27,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
26,876
131
Minions Killed
181
3
Camps Cleared
9
702,053
Distance Traveled
740,862
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,805
600
101
8
3
258,298
1
W
Merlin
8,553
658
106
8
6
237,190
3
W
Kuzenbo
9,383
722
14
1
0
257,037
4
L
Bacchus
8,524
656
12
1
0
237,684
6
L
Vulcan
7,276
560
18
1
0
206,071
0
W
Achilles
8,940
688
61
5
3
246,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role