Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Loli_King_Blaze
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,317 Elo+
Party 2
Artio
Artio
Yato-Shukun
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
Yonetmeister
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,338 Elo+
Solo
Izanami
Izanami
pusherin888
Izanami
Level 27
God Stats
0W - 2L
1,483 SR
Queue Stats
71W - 41L
1,525 Elo+
Solo
Team Averages
Level 58
1,497 SR
1,383 Elo+

VS

Team Averages
Level 78
1,624 SR
1,386 Elo+
Danzaburou
Danzaburou
Dawsanoo
Danzaburou
Level 74
God Stats
3W - 0L
1,775 SR
Queue Stats
93W - 100L
1,441 Elo+
Solo
Bellona
Bellona
Seukarin
Bellona
Level 68
God Stats
3W - 0L
1,836 SR
Queue Stats
108W - 108L
1,404 Elo+
Party 1
Hercules
Hercules
Wabiske
Hercules
Level 54
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 11L
1,282 Elo+
Party 1
Ymir
Ymir
Zernbern
Ymir
Level 88
God Stats
2W - 0L
1,721 SR
Queue Stats
97W - 94L
1,419 Elo+
Party 3
Hera
Hera
dimasik666666
Hera
Level 104
God Stats
4W - 2L
1,490 SR
Queue Stats
296W - 284L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 7 / 5
7,081
708
3,901
18,233
16,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 6 / 7
7,917
792
7,219
13,206
5,195
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 8 / 5
7,674
767
5,628
17,363
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Yonetmeister
Danzaburou
13
2 / 6 / 3
7,802
780
5,328
10,284
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
pusherin888
Izanami
16
7 / 5 / 6
9,724
972
20,000
13,045
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dawsanoo
Danzaburou
18
14 / 3 / 15
11,258
1,126
25,167
11,480
4,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Seukarin
Bellona
15
2 / 4 / 24
9,752
975
6,070
15,111
11,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Wabiske
Hercules
16
4 / 1 / 20
9,387
939
11,202
16,194
12,709
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
14
6 / 4 / 14
9,554
955
9,320
11,515
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 2 / 21
9,895
990
15,070
5,026
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
126
14
Kills
32
32
Deaths
14
26
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
7
5
0.36
W
Danzaburou
Dawsanoo
Danzaburou
14
3
15
7.17
L
3
6
7
1.08
W
Bellona
Seukarin
Bellona
2
4
24
3.5
W
Hercules
Wabiske
Hercules
4
1
20
14
L
2
8
5
0.56
L
Danzaburou
Yonetmeister
Danzaburou
2
6
3
0.58
W
Ymir
6
4
14
3.25
W
6
2
21
8.25
L
Izanami
pusherin888
Izanami
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
66,829
72,131
Taken
59,326
48,244
Mitigated
42,446
19,491
Healing
27,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,901
1,467
1,470
4,797
18,233
16,067
0
6,116
12,117
0
6,773
W
Danzaburou
Dawsanoo
Danzaburou
25,167
16,031
2,268
5,187
11,480
4,969
2,444
1,978
9,432
0
40,329
L
7,219
3,003
1,008
4,181
13,206
5,195
0
6,468
6,738
20,270
0
W
Bellona
Seukarin
Bellona
6,070
410
3,942
3,680
15,111
11,052
710
3,222
11,810
0
15,801
W
Hercules
Wabiske
Hercules
11,202
2,617
1,691
8,310
16,194
12,709
263
3,414
12,475
802
17,318
L
5,628
214
657
2,347
17,363
16,851
0
5,371
11,992
9,949
0
L
Danzaburou
Yonetmeister
Danzaburou
5,328
2,342
0
896
10,284
4,356
0
2,856
7,428
0
10,603
W
Ymir
9,320
952
341
727
11,515
11,742
603
2,200
9,127
14,746
0
W
15,070
3,158
783
341
5,026
1,974
1,373
1,316
3,635
28,916
0
L
Izanami
pusherin888
Izanami
20,000
15,208
295
3,840
13,045
5,775
0
3,887
9,158
0
40,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
49,846
101
Minions Killed
97
0
Camps Cleared
0
830,166
Distance Traveled
1,044,203
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,081
708
1
0
0
182,633
0
W
Danzaburou
11,258
1,126
32
3
0
185,175
2
L
Sol
7,917
792
34
3
0
152,878
0
W
Bellona
9,752
975
10
1
0
229,989
3
W
Hercules
9,387
939
7
1
0
248,668
0
L
Artio
7,674
767
11
1
0
188,699
0
L
Danzaburou
7,802
780
10
1
0
126,948
0
W
Ymir
9,554
955
16
2
0
177,230
0
W
Hera
9,895
990
32
3
0
203,141
0
L
Izanami
9,724
972
45
5
0
179,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role