Player Matchup

Odin
Odin
Axton_118
Odin
Level 134
God Stats
1W - 1L
1,760 SR
Queue Stats
154W - 166L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Jegannj7
Xbalanque
Level 122
God Stats
5W - 6L
1,481 SR
Queue Stats
525W - 482L
1,504 Elo+
Solo
Khepri
Khepri
KaiserKoolAid
Khepri
Level 123
God Stats
4W - 3L
1,777 SR
Queue Stats
154W - 138L
1,547 Elo+
Party 1
Camazotz
Camazotz
Mr Perkins31
Camazotz
Level 130
God Stats
3W - 11L
1,270 SR
Queue Stats
1,094W - 1,129L
1,517 Elo+
Solo
Sylvanus
Sylvanus
TillerYeaYea
Sylvanus
Level 154
God Stats
4W - 4L
1,587 SR
Queue Stats
262W - 234L
1,545 Elo+
Party 1
Team Averages
Level 133
1,575 SR
1,527 Elo+

VS

Team Averages
Level 115
1,525 SR
1,519 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
C MAN 0284
Sylvanus
Level 160
God Stats
4W - 2L
1,519 SR
Queue Stats
693W - 701L
1,566 Elo+
Solo
Nu Wa
Nu Wa
IronTalbain
Nu Wa
Level 128
God Stats
6W - 4L
1,520 SR
Queue Stats
396W - 391L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
LewdHAIL
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,482 Elo+
Party 2
Scylla
Scylla
danderions
Scylla
Level 84
God Stats
2W - 1L
1,589 SR
Queue Stats
46W - 60L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 6 / 5
11,814
656
17,062
37,395
30,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Jegannj7
Xbalanque
19
1 / 7 / 9
11,588
644
25,259
19,772
8,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 10 / 7
12,146
675
17,380
36,991
55,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Mr Perkins31
Camazotz
18
4 / 8 / 4
11,157
620
15,267
28,056
18,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TillerYeaYea
Sylvanus
17
2 / 10 / 8
11,550
642
23,534
33,814
36,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
2 / 3 / 33
13,253
736
24,410
40,480
56,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
C MAN 0284
Sylvanus
20
4 / 1 / 29
12,602
700
25,728
23,421
35,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 4 / 21
12,858
714
28,777
16,605
8,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LewdHAIL
Gilgamesh
20
15 / 5 / 15
13,904
772
23,173
29,289
25,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
danderions
Scylla
20
10 / 2 / 23
13,543
752
40,448
21,143
11,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
162
13
Kills
41
41
Deaths
15
33
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
33
6.17
L
Odin
3
6
5
0.92
W
Sylvanus
C MAN 0284
Sylvanus
4
1
29
18.5
W
10
4
21
5.13
L
Xbalanque
Jegannj7
Xbalanque
1
7
9
0.79
L
3
10
7
0.65
W
Gilgamesh
LewdHAIL
Gilgamesh
15
5
15
4.5
L
Camazotz
Mr Perkins31
Camazotz
4
8
4
0.75
L
Sylvanus
TillerYeaYea
Sylvanus
2
10
8
0.6
W
Scylla
danderions
Scylla
10
2
23
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,502
Damage
142,536
156,028
Taken
130,938
149,602
Mitigated
137,091
63,441
Healing
64,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
24,410
7,304
2,188
13,522
40,480
56,664
600
10,384
29,213
9,658
27,759
L
Odin
17,062
2,927
2,309
13,075
37,395
30,182
0
21,769
15,626
0
36,456
W
Sylvanus
C MAN 0284
Sylvanus
25,728
6,202
16,325
11,221
23,421
35,726
1,251
7,417
15,753
39,341
4,283
W
28,777
10,391
1,123
1,860
16,605
8,525
3,176
6,282
10,019
53,814
0
L
Xbalanque
Jegannj7
Xbalanque
25,259
7,247
1,740
3,838
19,772
8,587
36
11,359
8,413
0
53,355
L
17,380
859
1,844
2,920
36,991
55,650
0
25,415
11,576
32,763
0
W
Gilgamesh
LewdHAIL
Gilgamesh
23,173
7,671
3,377
4,321
29,289
25,144
894
8,740
18,244
2,498
37,675
L
Camazotz
Mr Perkins31
Camazotz
15,267
3,134
3,095
10,982
28,056
18,224
0
17,488
10,568
0
39,214
L
Sylvanus
TillerYeaYea
Sylvanus
23,534
3,454
13,571
10,067
33,814
36,959
323
22,562
11,252
32,689
0
W
Scylla
danderions
Scylla
40,448
4,382
3,254
7,071
21,143
11,032
720
8,091
12,824
61,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
66,160
191
Minions Killed
189
0
Camps Cleared
0
1,460,954
Distance Traveled
1,574,552
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,253
736
23
1
0
353,016
2
L
Odin
11,814
656
43
2
0
316,804
2
W
Sylvanus
12,602
700
32
2
0
286,496
0
W
Nu Wa
12,858
714
51
3
0
264,331
4
L
Xbalanque
11,588
644
80
4
0
320,401
1
L
Khepri
12,146
675
27
2
0
267,696
0
W
Gilgamesh
13,904
772
37
2
0
322,789
2
L
Camazotz
11,157
620
26
1
0
325,706
0
L
Sylvanus
11,550
642
15
1
0
230,347
5
W
Scylla
13,543
752
46
3
0
347,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role