Player Matchup

Chang'e
Chang'e
BellonaBashem1
Chang'e
Level 27
God Stats
46W - 70L
1,417 SR
Queue Stats
84W - 144L
1,299 Elo+
Party 3
Heimdallr
Heimdallr
HPNOTIQ-JOE
Heimdallr
Level 69
God Stats
18W - 34L
1,381 SR
Queue Stats
402W - 452L
1,409 Elo+
Party 3
Kuzenbo
Kuzenbo
Halfway_Angel
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PyrrhicDisaster
Morgan Le Fay
Level 106
God Stats
1W - 4L
1,248 SR
Queue Stats
5W - 8L
1,276 Elo+
Party 1
Thanatos
Thanatos
flashpoint_parad
Thanatos
Level 42
God Stats
3W - 6L
1,335 SR
Queue Stats
5W - 8L
1,267 Elo+
Party 1
Team Averages
Level 61
1,376 SR
1,313 Elo+

VS

Team Averages
Level 53
1,532 SR
1,426 Elo+
Hachiman
Hachiman
DIN0DIEGO
Hachiman
Level 57
God Stats
5W - 5L
1,416 SR
Queue Stats
287W - 398L
1,291 Elo+
Party 4
Achilles
Achilles
ExtraHotts
Achilles
Level 147
God Stats
23W - 17L
1,620 SR
Queue Stats
166W - 168L
1,491 Elo+
Party 2
Fenrir
Fenrir
Scooben
Fenrir
Level 5
God Stats
3W - 1L
1,583 SR
Queue Stats
4W - 1L
1,516 Elo+
Party 4
Ymir
Ymir
Yellowsnowz
Ymir
Level 28
God Stats
67W - 52L
1,543 SR
Queue Stats
124W - 106L
1,516 Elo+
Party 2
Hera
Hera
duretoes
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 128L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 11
12,229
874
5,145
16,318
10,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
HPNOTIQ-JOE
Heimdallr
20
9 / 7 / 11
14,950
1,068
23,053
19,115
8,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
20
3 / 4 / 16
14,596
1,043
14,754
20,001
30,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
PyrrhicDisaster
Morgan Le Fay
20
11 / 8 / 10
15,402
1,100
31,482
21,749
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 9 / 8
12,048
861
11,868
21,228
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DIN0DIEGO
Hachiman
20
5 / 7 / 9
13,109
936
14,817
16,166
4,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
ExtraHotts
Achilles
20
11 / 4 / 17
15,263
1,090
29,398
23,864
27,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Scooben
Fenrir
19
11 / 8 / 6
13,528
966
15,991
18,089
6,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 2 / 19
15,124
1,080
15,413
20,065
25,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
19
1 / 4 / 15
13,068
933
17,551
14,846
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
101
25
Kills
35
35
Deaths
25
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
W
Hachiman
DIN0DIEGO
Hachiman
5
7
9
1.36
W
Achilles
ExtraHotts
Achilles
11
4
17
4.88
L
Heimdallr
HPNOTIQ-JOE
Heimdallr
9
7
11
2.07
L
Kuzenbo
3
4
16
2.75
L
Morgan Le Fay
PyrrhicDisaster
Morgan Le Fay
11
8
10
2
W
Fenrir
Scooben
Fenrir
11
8
6
1.75
W
7
2
19
8.25
W
Hera
1
4
15
2.13
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,302
Damage
93,170
98,411
Taken
93,030
65,702
Mitigated
68,811
20,887
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
991
6,211
3,434
16,318
10,450
0
6,595
9,530
30,594
0
W
Hachiman
DIN0DIEGO
Hachiman
14,817
7,583
47
2,636
16,166
4,644
0
10,466
5,700
0
51,243
W
Achilles
ExtraHotts
Achilles
29,398
7,106
0
3,388
23,864
27,209
0
12,178
11,686
669
37,745
L
Heimdallr
HPNOTIQ-JOE
Heimdallr
23,053
10,900
0
2,722
19,115
8,817
0
6,630
12,118
0
52,372
L
Kuzenbo
14,754
3,109
0
955
20,001
30,086
0
6,668
12,735
31,450
0
L
Morgan Le Fay
PyrrhicDisaster
Morgan Le Fay
31,482
3,811
0
3,258
21,749
8,424
0
6,250
15,246
52,321
0
W
Fenrir
Scooben
Fenrir
15,991
4,722
12
1,810
18,089
6,706
0
11,504
6,585
0
22,198
W
15,413
1,450
0
808
20,065
25,307
0
9,261
10,804
40,783
0
W
Hera
17,551
4,313
684
2,029
14,846
4,945
0
7,972
6,872
51,261
0
L
11,868
1,902
0
4,307
21,228
7,925
0
7,202
13,497
0
19,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,225
Gold Earned
70,092
203
Minions Killed
250
6
Camps Cleared
5
1,286,249
Distance Traveled
1,196,243
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,229
874
62
4
1
231,130
1
W
Hachiman
13,109
936
82
6
0
210,662
0
W
Achilles
15,263
1,090
11
1
4
241,774
0
L
Heimdallr
14,950
1,068
51
4
2
239,345
3
L
Kuzenbo
14,596
1,043
27
2
0
276,140
1
L
Morgan Le Fay
15,402
1,100
45
3
1
266,046
0
W
Fenrir
13,528
966
14
1
0
212,175
0
W
Ymir
15,124
1,080
44
3
0
287,880
0
W
Hera
13,068
933
99
7
1
243,752
2
L
Thanatos
12,048
861
18
1
2
273,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role