Player Matchup

Vamana
Vamana
FtJaicee
Vamana
Level 16
God Stats
1W - 3L
1,180 SR
Queue Stats
9W - 18L
1,123 Elo+
Party 1
Pele
Pele
Mellowking94
Pele
Level 41
God Stats
4W - 3L
1,473 SR
Queue Stats
41W - 67L
1,227 Elo+
Solo
Artemis
Artemis
frankahtank56
Artemis
Level 43
God Stats
1W - 3L
1,352 SR
Queue Stats
78W - 78L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
oachkaztlschwoaf
Jormungandr
Level 50
God Stats
15W - 16L
1,479 SR
Queue Stats
207W - 269L
1,333 Elo+
Solo
Ra
Ra
yasserbaubooa
Ra
Level 107
God Stats
9W - 16L
1,322 SR
Queue Stats
314W - 376L
1,272 Elo+
Solo
Team Averages
Level 51
1,361 SR
1,257 Elo+

VS

Team Averages
Level 55
1,474 SR
1,399 Elo+
Atlas
Atlas
Hilario2468
Atlas
Level 27
God Stats
9W - 10L
1,554 SR
Queue Stats
64W - 80L
1,394 Elo+
Party 2
Hou Yi
Hou Yi
SlowedChimera56
Hou Yi
Level 68
God Stats
12W - 11L
1,469 SR
Queue Stats
313W - 336L
1,400 Elo+
Party 2
Arachne
Arachne
TechnoCat27
Arachne
Level 64
God Stats
10W - 11L
1,476 SR
Queue Stats
234W - 269L
1,406 Elo+
Party 2
King Arthur
King Arthur
dontknowme903
King Arthur
Level 56
God Stats
38W - 37L
1,488 SR
Queue Stats
182W - 233L
1,398 Elo+
Party 2
Poseidon
Poseidon
lazyhero545
Poseidon
Level 62
God Stats
4W - 9L
1,380 SR
Queue Stats
205W - 233L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FtJaicee
Vamana
14
2 / 9 / 1
9,444
472
12,827
24,165
20,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 7 / 3
10,390
520
12,549
18,220
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
14
1 / 11 / 0
8,578
429
9,764
17,613
4,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
oachkaztlschwoaf
Jormungandr
12
0 / 10 / 2
7,844
392
11,391
20,133
17,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,257
463
7,111
14,584
5,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 20
11,341
567
8,138
17,188
17,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
19 / 1 / 6
12,538
627
25,191
18,561
8,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
TechnoCat27
Arachne
20
12 / 1 / 3
12,730
637
11,923
16,995
9,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
dontknowme903
King Arthur
16
3 / 2 / 4
10,613
531
12,345
16,717
13,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
lazyhero545
Poseidon
19
6 / 3 / 7
11,948
597
17,506
14,871
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
9
Kills
42
42
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
FtJaicee
Vamana
2
9
1
0.28
W
2
2
20
6
L
4
7
3
0.79
W
19
1
6
22
W
Arachne
TechnoCat27
Arachne
12
1
3
13.5
W
King Arthur
dontknowme903
King Arthur
3
2
4
2.5
L
Artemis
1
11
0
0.09
W
Poseidon
lazyhero545
Poseidon
6
3
7
3.17
L
Jormungandr
oachkaztlschwoaf
Jormungandr
0
10
2
0.1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
75,103
94,715
Taken
84,332
56,541
Mitigated
53,211
17,155
Healing
32,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FtJaicee
Vamana
12,827
6,748
0
5,152
24,165
20,260
842
3,375
20,784
9,357
50,194
W
8,138
3,020
3,524
4,964
17,188
17,073
696
5,598
11,590
30,265
0
L
12,549
4,036
0
3,077
18,220
9,028
270
4,432
13,692
0
63,485
W
25,191
13,904
0
6,430
18,561
8,038
4,138
6,825
11,736
0
96,597
W
Arachne
TechnoCat27
Arachne
11,923
8,780
0
7,690
16,995
9,000
659
1,381
15,614
0
102,097
W
King Arthur
dontknowme903
King Arthur
12,345
1,208
0
5,010
16,717
13,881
54
1,603
15,114
12,066
51,407
L
Artemis
9,764
7,033
194
2,463
17,613
4,923
200
4,624
12,833
0
70,706
W
Poseidon
lazyhero545
Poseidon
17,506
3,436
0
4,821
14,871
5,219
3,346
5,584
9,287
85,500
0
L
Jormungandr
oachkaztlschwoaf
Jormungandr
11,391
2,628
290
2,815
20,133
17,091
0
6,163
13,897
40,845
0
L
7,111
689
365
2,799
14,584
5,239
90
8,883
5,391
57,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
59,170
490
Minions Killed
587
0
Camps Cleared
0
1,657,877
Distance Traveled
1,921,073
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,444
472
98
5
0
331,722
0
W
Atlas
11,341
567
31
2
0
378,812
1
L
Pele
10,390
520
97
5
0
350,052
3
W
Hou Yi
12,538
627
133
7
0
334,131
2
W
Arachne
12,730
637
155
8
0
454,836
5
W
King Arthur
10,613
531
110
6
0
377,253
3
L
Artemis
8,578
429
118
6
0
301,068
0
W
Poseidon
11,948
597
158
8
0
376,041
6
L
Jormungandr
7,844
392
70
4
0
321,080
0
L
Ra
9,257
463
107
5
0
353,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role