Player Matchup

Charybdis
Charybdis
Fx tr1X2567
Charybdis
Level 76
God Stats
0W - 3L
1,251 SR
Queue Stats
464W - 438L
1,469 Elo+
Party 1
Arachne
Arachne
Gambiinnoo
Arachne
Level 34
God Stats
2W - 9L
1,313 SR
Queue Stats
66W - 77L
1,620 Elo+
Party 3
Bacchus
Bacchus
OG BOMB1000
Bacchus
Level 52
God Stats
6W - 4L
1,588 SR
Queue Stats
91W - 94L
1,369 Elo+
Solo
Sol
Sol
PsychxKing
Sol
Level 145
God Stats
78W - 64L
1,494 SR
Queue Stats
910W - 967L
1,461 Elo+
Party 1
Bellona
Bellona
xPJCx 187Karma
Bellona
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 3
Team Averages
Level 66
1,429 SR
1,484 Elo+

VS

Team Averages
Level 92
1,536 SR
1,439 Elo+
Medusa
Medusa
Loud raxsun
Medusa
Level 61
God Stats
8W - 10L
1,500 SR
Queue Stats
11W - 28L
1,188 Elo+
Party 2
Skadi
Skadi
Majorblackkid15
Skadi
Level 135
God Stats
15W - 20L
1,599 SR
Queue Stats
108W - 158L
1,494 Elo+
Party 2
Nike
Nike
SmallDEnergy
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 2
Thanatos
Thanatos
antonagh
Thanatos
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
596W - 676L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
buffetbeatdown
Baron Samedi
Level 158
God Stats
1W - 1L
1,582 SR
Queue Stats
119W - 132L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fx tr1X2567
Charybdis
14
2 / 9 / 5
8,863
466
9,961
17,107
3,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Gambiinnoo
Arachne
14
7 / 8 / 7
9,219
485
7,446
14,691
4,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
OG BOMB1000
Bacchus
14
4 / 4 / 4
9,066
477
9,954
18,352
25,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 9 / 7
10,405
548
16,364
21,671
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 6 / 3
9,811
516
9,912
14,954
13,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 4 / 8
10,453
550
9,108
8,536
2,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
19 / 3 / 5
12,596
663
31,273
17,135
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 10 / 11
9,679
509
5,875
16,172
10,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
antonagh
Thanatos
17
3 / 7 / 8
10,787
568
6,796
14,934
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
buffetbeatdown
Baron Samedi
17
5 / 8 / 7
11,033
581
12,309
18,113
8,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
32
Kills
35
36
Deaths
32
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Fx tr1X2567
Charybdis
2
9
5
0.5
L
Arachne
Gambiinnoo
Arachne
7
8
7
1.31
W
Medusa
5
4
8
2.25
W
19
3
5
7.17
L
Bacchus
OG BOMB1000
Bacchus
4
4
4
1.5
L
9
9
7
1.39
W
3
10
11
0.85
W
Thanatos
antonagh
Thanatos
3
7
8
1
W
Baron Samedi
buffetbeatdown
Baron Samedi
5
8
7
1.06
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,637
Damage
65,361
86,775
Taken
74,890
53,043
Mitigated
33,175
15,841
Healing
26,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Fx tr1X2567
Charybdis
9,961
4,599
0
2,868
17,107
3,317
1,066
917
16,138
0
51,150
L
Arachne
Gambiinnoo
Arachne
7,446
5,985
478
1,461
14,691
4,283
944
804
13,867
0
37,580
W
Medusa
9,108
2,589
0
14
8,536
2,650
2,726
2,062
6,474
0
49,160
W
31,273
17,170
0
8,035
17,135
5,817
4,137
6,496
10,639
0
79,857
L
Bacchus
OG BOMB1000
Bacchus
9,954
1,068
0
687
18,352
25,266
272
3,146
15,036
38,177
0
L
16,364
4,827
0
9,257
21,671
6,743
2,231
3,448
17,981
62,269
4,865
W
5,875
1,169
0
390
16,172
10,535
1,581
2,543
13,629
3,428
14,977
W
Thanatos
antonagh
Thanatos
6,796
2,488
0
11,088
14,934
5,973
0
6,004
8,930
0
66,422
W
Baron Samedi
buffetbeatdown
Baron Samedi
12,309
370
1,261
5,740
18,113
8,200
1,023
8,756
9,357
69,631
0
L
9,912
3,302
0
1,090
14,954
13,434
583
4,008
10,817
1,747
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
54,548
400
Minions Killed
465
0
Camps Cleared
0
1,565,722
Distance Traveled
1,677,625
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,863
466
98
5
0
279,803
1
L
Arachne
9,219
485
64
3
0
333,398
4
W
Medusa
10,453
550
95
5
0
374,944
0
W
Skadi
12,596
663
97
5
0
351,624
2
L
Bacchus
9,066
477
44
2
0
342,747
0
L
Sol
10,405
548
111
6
0
276,499
4
W
Nike
9,679
509
26
1
0
311,595
1
W
Thanatos
10,787
568
113
6
0
329,735
1
W
Baron Samedi
11,033
581
134
7
0
309,727
0
L
Bellona
9,811
516
83
4
0
333,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role