Player Matchup

Anhur
Anhur
Carterr19
Anhur
Level 28
God Stats
4W - 5L
1,587 SR
Queue Stats
80W - 83L
1,458 Elo+
Party 2
Neith
Neith
Pappo
Neith
Level 18
God Stats
10W - 8L
1,575 SR
Queue Stats
28W - 40L
1,438 Elo+
Party 2
He Bo
He Bo
notknickker
He Bo
Level 88
God Stats
0W - 2L
1,219 SR
Queue Stats
32W - 59L
1,385 Elo+
Party 2
Team Averages
Level 45
1,460 SR
1,427 Elo+

VS

Team Averages
Level 111
1,500 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NicoleChan026
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carterr19
Anhur
13
3 / 6 / 4
8,907
742
7,154
11,745
1,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Pappo
Neith
12
3 / 4 / 3
8,177
681
5,967
11,056
2,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 8 / 4
7,168
597
3,886
11,660
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 3 / 6
9,905
825
10,718
9,729
4,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
 
Horus
13
4 / 3 / 13
9,400
783
11,208
11,696
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 11
9,451
788
7,901
6,829
2,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
18
18
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
6
4
W
Horus
 
Horus
4
3
13
3.5
L
Anhur
Carterr19
Anhur
3
6
4
0.83
W
5
1
11
10.5
L
Neith
Pappo
Neith
3
4
3
1.13
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
29,827
34,461
Taken
28,254
5,367
Mitigated
13,051
4,841
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,718
328
0
3,001
9,729
4,869
605
2,481
7,248
38,976
0
W
Horus
 
Horus
11,208
3,626
1,347
3,881
11,696
6,033
601
920
10,776
0
19,299
L
Anhur
Carterr19
Anhur
7,154
3,336
0
1,689
11,745
1,749
0
3,124
8,330
0
21,775
W
7,901
1,576
746
467
6,829
2,149
984
619
6,210
0
34,448
L
Neith
Pappo
Neith
5,967
1,303
0
1,972
11,056
2,113
0
3,770
7,125
0
19,932
L
3,886
117
0
1,180
11,660
1,505
0
4,179
7,300
16,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
28,756
87
Minions Killed
135
3
Camps Cleared
8
625,429
Distance Traveled
718,336
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,905
825
65
5
5
224,637
2
W
Horus
9,400
783
19
2
1
243,782
2
L
Anhur
8,907
742
31
3
0
203,091
4
W
Skadi
9,451
788
51
4
2
249,917
3
L
Neith
8,177
681
30
3
2
229,316
4
L
He Bo
7,168
597
26
2
1
193,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role