Player Matchup

Fenrir
Fenrir
Grizma
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,540 Elo+
Party 1
Fafnir
Fafnir
McFlies
Fafnir
Level 43
God Stats
58W - 31L
1,672 SR
Queue Stats
120W - 80L
1,593 Elo+
Solo
Thoth
Thoth
NLGBby
Thoth
Level 44
God Stats
4W - 5L
1,537 SR
Queue Stats
90W - 99L
1,552 Elo+
Solo
Charybdis
Charybdis
SSmerc18
Charybdis
Level 19
God Stats
4W - 4L
1,670 SR
Queue Stats
20W - 26L
1,445 Elo+
Party 1
Chaac
Chaac
Suedeh3ad
Chaac
Level 74
God Stats
13W - 15L
1,543 SR
Queue Stats
420W - 422L
1,537 Elo+
Party 1
Team Averages
Level 41
1,584 SR
1,533 Elo+

VS

Team Averages
Level 53
1,537 SR
1,432 Elo+
Kali
Kali
 
Kali
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Dseven1
Nox
Level 17
God Stats
10W - 6L
1,415 SR
Queue Stats
23W - 17L
1,452 Elo+
Party 2
Skadi
Skadi
GlenTheGod
Skadi
Level 17
God Stats
10W - 5L
1,500 SR
Queue Stats
46W - 63L
1,283 Elo+
Party 3
Ares
Ares
Kelechi_Estacado
Ares
Level 106
God Stats
9W - 9L
1,585 SR
Queue Stats
323W - 386L
1,337 Elo+
Party 3
Awilix
Awilix
Superfanboy112
Awilix
Level 34
God Stats
2W - 0L
1,686 SR
Queue Stats
75W - 60L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grizma
Fenrir
16
8 / 10 / 3
10,444
475
10,617
22,119
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
McFlies
Fafnir
14
2 / 6 / 8
9,645
438
7,704
21,987
26,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
NLGBby
Thoth
16
2 / 6 / 6
10,293
468
16,422
12,298
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SSmerc18
Charybdis
15
4 / 7 / 2
9,547
434
9,867
14,845
5,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Suedeh3ad
Chaac
19
10 / 2 / 4
12,200
555
17,859
24,541
26,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
6 / 5 / 10
11,897
541
13,250
22,789
11,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
18
11 / 6 / 5
12,195
554
14,463
15,184
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
17
8 / 3 / 10
11,419
519
18,144
11,277
3,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 10
10,578
481
15,980
20,795
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 7 / 10
11,448
520
12,339
19,361
15,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
26
Kills
30
31
Deaths
26
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
5
10
2.2
W
Nox
11
6
5
2.25
W
Skadi
8
3
10
4.33
L
Fenrir
Grizma
Fenrir
8
10
3
0.95
W
4
5
10
1.8
L
Fafnir
McFlies
Fafnir
2
6
8
1
L
Thoth
NLGBby
Thoth
2
6
6
0.83
L
Charybdis
SSmerc18
Charybdis
4
7
2
0.71
L
Chaac
Suedeh3ad
Chaac
10
2
4
6
W
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,469
Damage
74,176
95,790
Taken
89,406
71,749
Mitigated
54,447
28,169
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,250
5,428
0
8,478
22,789
11,801
432
3,526
18,982
0
87,264
W
Nox
14,463
756
464
2,778
15,184
5,038
1,183
9,899
5,140
60,761
0
W
Skadi
18,144
11,367
425
1,126
11,277
3,549
2,814
3,136
8,141
0
55,167
L
Fenrir
Grizma
Fenrir
10,617
3,214
0
4,762
22,119
9,371
409
5,209
16,910
0
60,500
W
15,980
1,786
780
3,615
20,795
18,725
263
4,632
15,931
44,114
0
L
Fafnir
McFlies
Fafnir
7,704
1,815
377
4,773
21,987
26,073
78
8,273
13,714
16,211
0
L
Thoth
NLGBby
Thoth
16,422
153
0
2,143
12,298
4,502
265
3,399
8,899
83,965
0
L
Charybdis
SSmerc18
Charybdis
9,867
7,161
0
2,470
14,845
5,497
1,244
6,019
8,826
0
50,197
L
Chaac
Suedeh3ad
Chaac
17,859
4,108
11
13,633
24,541
26,306
56
7,543
16,998
0
78,889
W
12,339
5,014
0
840
19,361
15,334
154
2,933
15,657
0
86,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
57,537
479
Minions Killed
505
0
Camps Cleared
0
1,950,561
Distance Traveled
1,947,951
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,897
541
125
6
0
433,146
1
W
Nox
12,195
554
110
5
0
354,112
2
W
Skadi
11,419
519
84
4
0
329,822
3
L
Fenrir
10,444
475
90
4
0
398,996
1
W
Ares
10,578
481
41
2
0
402,373
1
L
Fafnir
9,645
438
16
1
0
382,630
0
L
Thoth
10,293
468
134
6
0
422,205
2
L
Charybdis
9,547
434
85
4
0
337,921
1
L
Chaac
12,200
555
154
7
0
408,809
4
W
Awilix
11,448
520
145
7
0
428,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role