Player Matchup

Medusa
Medusa
ExT_LegionSpect
Medusa
Level 87
God Stats
0W - 8L
1,183 SR
Queue Stats
126W - 151L
1,443 Elo+
Party 4
Thor
Thor
ExT_NightKing
Thor
Level 86
God Stats
1W - 3L
1,493 SR
Queue Stats
113W - 135L
1,470 Elo+
Party 4
Tyr
Tyr
JackDaRipperLoL
Tyr
Level 124
God Stats
10W - 13L
1,451 SR
Queue Stats
684W - 816L
1,501 Elo+
Party 2
Bacchus
Bacchus
Princess
Bacchus
Level 105
God Stats
89W - 97L
1,569 SR
Queue Stats
665W - 806L
1,486 Elo+
Party 2
Zeus
Zeus
Sux2BU_U
Zeus
Level 103
God Stats
15W - 17L
1,436 SR
Queue Stats
217W - 269L
1,470 Elo+
Party 4
Team Averages
Level 101
1,426 SR
1,474 Elo+

VS

Team Averages
Level 115
1,528 SR
1,507 Elo+
Cernunnos
Cernunnos
DankHill3100
Cernunnos
Level 147
God Stats
3W - 1L
1,620 SR
Queue Stats
87W - 105L
1,506 Elo+
Party 3
Ravana
Ravana
E1 P0RCH
Ravana
Level 120
God Stats
30W - 15L
1,646 SR
Queue Stats
81W - 78L
1,453 Elo+
Party 1
Artio
Artio
JRob1
Artio
Level 128
God Stats
2W - 0L
1,643 SR
Queue Stats
33W - 36L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
MissLions
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,635 Elo+
Party 1
Ra
Ra
NorthRacketeer9
Ra
Level 114
God Stats
3W - 2L
1,231 SR
Queue Stats
80W - 72L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,889
489
3,668
3,755
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 0
5,083
508
3,121
7,165
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,759
476
3,854
8,360
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Princess
Bacchus
8
0 / 1 / 1
4,941
494
2,144
5,826
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
9
0 / 4 / 1
5,457
546
4,171
4,764
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankHill3100
Cernunnos
9
1 / 1 / 0
5,272
527
3,478
4,386
1,175
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
E1 P0RCH
Ravana
8
1 / 0 / 3
5,198
520
3,016
4,581
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
JRob1
Artio
7
0 / 0 / 0
4,411
441
2,140
5,713
3,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MissLions
Sun Wukong
12
6 / 0 / 0
7,365
737
7,881
8,221
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,194
619
2,224
5,162
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
11
11
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DankHill3100
Cernunnos
1
1
0
1
W
Ravana
E1 P0RCH
Ravana
1
0
3
2.5
L
0
0
1
0.5
L
2
2
0
1
W
Artio
JRob1
Artio
0
0
0
0
L
0
4
0
0
W
Sun Wukong
MissLions
Sun Wukong
6
0
0
6
W
3
1
1
3.5
L
Bacchus
Princess
Bacchus
0
1
1
0.5
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
18,739
29,870
Taken
28,063
12,478
Mitigated
11,660
10,375
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DankHill3100
Cernunnos
3,478
1,594
0
1,623
4,386
1,175
140
971
3,415
0
32,718
W
Ravana
E1 P0RCH
Ravana
3,016
876
0
596
4,581
1,414
0
1,731
2,821
0
18,002
L
3,668
1,418
336
1,076
3,755
919
0
1,032
2,723
0
30,884
L
3,121
836
288
2,861
7,165
1,941
0
748
6,241
0
21,894
W
Artio
JRob1
Artio
2,140
165
276
1,871
5,713
3,021
0
1,416
4,297
9,136
0
L
3,854
345
0
2,716
8,360
3,959
0
0
7,727
0
24,083
W
Sun Wukong
MissLions
Sun Wukong
7,881
2,042
0
4,119
8,221
4,286
120
105
7,671
0
40,740
W
2,224
372
657
2,628
5,162
1,764
351
2,335
2,827
31,019
0
L
Bacchus
Princess
Bacchus
2,144
197
330
2,018
5,826
4,367
0
1,072
4,718
9,430
0
L
Zeus
4,171
196
0
750
4,764
1,292
0
1,264
3,330
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
28,440
252
Minions Killed
281
0
Camps Cleared
0
970,411
Distance Traveled
1,005,697
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,272
527
58
6
0
189,906
1
W
Ravana
5,198
520
31
3
0
211,258
0
L
Medusa
4,889
489
61
6
0
170,711
0
L
Thor
5,083
508
49
5
0
207,419
3
W
Artio
4,411
441
19
2
0
192,694
5
L
Tyr
4,759
476
46
5
0
198,170
0
W
Sun Wukong
7,365
737
98
10
0
205,824
3
W
Ra
6,194
619
75
8
0
206,015
4
L
Bacchus
4,941
494
28
3
0
212,039
3
L
Zeus
5,457
546
68
7
0
182,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role