Player Matchup

Anhur
Anhur
BsT x2Dutty
Anhur
Level 160
God Stats
0W - 7L
1,046 SR
Queue Stats
564W - 594L
1,494 Elo+
Solo
Da Ji
Da Ji
LoeKs
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,490 Elo+
Party 1
Cerberus
Cerberus
Loxmatik
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 1
Zeus
Zeus
SpaceGhostAlpha
Zeus
Level 96
God Stats
9W - 2L
1,835 SR
Queue Stats
348W - 323L
1,472 Elo+
Solo
Sylvanus
Sylvanus
pipistrel76
Sylvanus
Level 160
God Stats
19W - 19L
1,487 SR
Queue Stats
1,173W - 1,193L
1,463 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,477 Elo+

VS

Team Averages
Level 125
1,575 SR
1,493 Elo+
Heimdallr
Heimdallr
AnviFox
Heimdallr
Level 147
God Stats
13W - 5L
1,584 SR
Queue Stats
843W - 802L
1,525 Elo+
Solo
Odin
Odin
Devilclard
Odin
Level 102
God Stats
2W - 3L
1,286 SR
Queue Stats
850W - 839L
1,494 Elo+
Solo
Artemis
Artemis
GGben
Artemis
Level 92
God Stats
2W - 1L
1,728 SR
Queue Stats
117W - 126L
1,422 Elo+
Solo
Achilles
Achilles
JahzzIndo
Achilles
Level 158
God Stats
19W - 16L
1,537 SR
Queue Stats
1,053W - 1,051L
1,500 Elo+
Solo
Terra
Terra
Norohlwaik
Terra
Level 128
God Stats
5W - 0L
1,737 SR
Queue Stats
110W - 98L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
12,116
713
16,113
16,000
7,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
LoeKs
Da Ji
18
8 / 6 / 8
11,200
659
12,856
15,351
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Loxmatik
Cerberus
17
0 / 5 / 13
10,041
591
6,993
23,522
21,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 12
11,918
701
34,951
12,885
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
pipistrel76
Sylvanus
17
3 / 5 / 12
10,581
622
18,540
19,013
18,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnviFox
Heimdallr
17
3 / 7 / 14
11,677
687
8,959
16,148
6,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 19
12,098
712
11,547
26,613
20,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
GGben
Artemis
20
11 / 4 / 8
13,280
781
29,810
17,335
8,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
JahzzIndo
Achilles
20
7 / 2 / 17
13,202
777
20,941
32,464
34,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
19
2 / 4 / 19
12,878
758
9,143
26,587
31,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
102
22
Kills
25
25
Deaths
22
55
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnviFox
Heimdallr
3
7
14
1.43
L
6
5
10
2.2
W
2
5
19
2.3
W
Artemis
GGben
Artemis
11
4
8
3.75
W
Achilles
JahzzIndo
Achilles
7
2
17
7.75
L
Da Ji
LoeKs
Da Ji
8
6
8
2
L
Cerberus
Loxmatik
Cerberus
0
5
13
1.3
W
Terra
2
4
19
2.88
L
5
4
12
2.75
L
Sylvanus
pipistrel76
Sylvanus
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,453
Damage
80,400
86,771
Taken
119,147
65,451
Mitigated
101,568
37,027
Healing
53,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnviFox
Heimdallr
8,959
2,714
481
729
16,148
6,494
3,202
12,002
4,018
0
28,366
L
16,113
9,325
1,267
2,208
16,000
7,030
960
1,941
13,789
0
31,457
W
11,547
3,978
2,236
6,697
26,613
20,880
299
9,374
16,965
0
23,572
W
Artemis
GGben
Artemis
29,810
15,313
1,003
5,440
17,335
8,211
3,105
12,379
4,767
0
54,389
W
Achilles
JahzzIndo
Achilles
20,941
3,353
2,826
16,339
32,464
34,676
416
17,241
14,978
0
42,780
L
Da Ji
LoeKs
Da Ji
12,856
2,626
986
2,601
15,351
12,274
0
1,171
13,800
0
14,614
L
Cerberus
Loxmatik
Cerberus
6,993
408
0
5,596
23,522
21,631
145
2,207
20,861
18,485
0
W
Terra
9,143
383
9,590
8,231
26,587
31,307
0
9,488
17,008
17,164
0
L
34,951
2,784
1,416
2,484
12,885
5,678
558
948
11,710
68,705
0
L
Sylvanus
pipistrel76
Sylvanus
18,540
2,874
13,062
7,407
19,013
18,838
0
2,876
15,705
38,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,856
Gold Earned
63,135
166
Minions Killed
183
0
Camps Cleared
0
1,422,188
Distance Traveled
1,531,434
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,677
687
46
3
0
277,908
2
L
Anhur
12,116
713
43
3
0
265,875
1
W
Odin
12,098
712
23
1
0
304,151
0
W
Artemis
13,280
781
60
4
0
240,468
0
W
Achilles
13,202
777
36
2
0
378,928
1
L
Da Ji
11,200
659
8
0
0
309,806
0
L
Cerberus
10,041
591
22
1
0
281,917
0
W
Terra
12,878
758
18
1
0
329,979
0
L
Zeus
11,918
701
68
4
0
285,297
1
L
Sylvanus
10,581
622
25
1
0
279,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role