Player Matchup

Ratatoskr
Ratatoskr
Silver II
GhoulRhino
Ratatoskr
Silver II
Level 158
God Stats
50W - 33L
1,626 SR
Queue Stats
249W - 260L
1,068 MMR
Solo
Izanami
Izanami
Silver I
HomicideModzz
Izanami
Silver I
Level 140
God Stats
2W - 4L
1,535 SR
Queue Stats
36W - 51L
1,084 MMR
Solo
Kukulkan
Kukulkan
Gold V
SxllIz
Kukulkan
Gold V
Level 84
God Stats
3W - 4L
1,516 SR
Queue Stats
263W - 269L
1,107 MMR
Party 1
Chaac
Chaac
Bronze IV
TheOldWolfMAster
Chaac
Bronze IV
Level 125
God Stats
0W - 2L
1,565 SR
Queue Stats
5W - 16L
1,015 MMR
Solo
Arachne
Arachne
Silver III
Yungbust992
Arachne
Silver III
Level 115
God Stats
21W - 28L
1,507 SR
Queue Stats
144W - 167L
996 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,550 SR
1,054 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,528 SR
1,145 MMR
Tsukuyomi
Tsukuyomi
Silver V
 
Tsukuyomi
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Ourgyle
Neith
Gold III
Level 107
God Stats
2W - 3L
1,474 SR
Queue Stats
83W - 81L
1,205 MMR
Party 2
Ymir
Ymir
Silver II
Sicarix uwu
Ymir
Silver II
Level 68
God Stats
13W - 13L
1,494 SR
Queue Stats
95W - 86L
1,013 MMR
Solo
Cerberus
Cerberus
Silver II
YoshiMain
Cerberus
Silver II
Level 129
God Stats
15W - 14L
1,550 SR
Queue Stats
418W - 428L
1,013 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
zKruzo
Baron Samedi
Gold V
Level 109
God Stats
8W - 4L
1,620 SR
Queue Stats
87W - 85L
993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GhoulRhino
Ratatoskr
13
0 / 5 / 0
7,362
387
6,652
13,016
8,254
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
14
1 / 4 / 0
8,887
468
7,446
12,712
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SxllIz
Kukulkan
15
1 / 4 / 2
8,795
463
11,997
7,690
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 1
8,568
451
8,175
15,813
17,374
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Yungbust992
Arachne
16
2 / 7 / 1
9,578
504
8,057
16,459
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaBastetBacchusArtio

VS

Bans
BellonaGebAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
9 / 1 / 3
12,180
641
8,547
15,936
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Ourgyle
Neith
19
10 / 0 / 7
11,815
622
13,897
8,677
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 14
10,018
527
4,173
17,116
14,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
YoshiMain
Cerberus
17
2 / 1 / 9
10,656
561
8,520
16,468
17,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
zKruzo
Baron Samedi
14
2 / 2 / 10
9,633
507
7,494
9,406
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
24
24
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
1
3
10.5
L
Ratatoskr
GhoulRhino
Ratatoskr
0
5
0
0
L
Izanami
1
4
0
0.25
W
Neith
Ourgyle
Neith
10
0
7
13.5
W
1
0
14
8
L
Kukulkan
SxllIz
Kukulkan
1
4
2
0.5
L
0
4
1
0.13
W
Cerberus
YoshiMain
Cerberus
2
1
9
6.5
L
Arachne
Yungbust992
Arachne
2
7
1
0.36
W
Baron Samedi
zKruzo
Baron Samedi
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,327
Damage
42,631
65,690
Taken
67,603
39,218
Mitigated
47,416
14,853
Healing
32,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,547
2,072
0
10,128
15,936
6,744
2,617
2,594
13,342
0
102,882
L
Ratatoskr
GhoulRhino
Ratatoskr
6,652
1,105
470
1,780
13,016
8,254
0
4,513
8,503
0
41,322
L
Izanami
7,446
4,330
0
2,827
12,712
3,487
1,286
2,257
10,455
0
73,033
W
Neith
Ourgyle
Neith
13,897
4,430
0
4,258
8,677
3,852
3,265
1,076
7,493
0
85,058
W
4,173
247
3,667
4,585
17,116
14,825
0
5,264
11,522
26,058
0
L
Kukulkan
SxllIz
Kukulkan
11,997
265
0
33
7,690
2,851
0
2,290
5,400
60,329
0
L
8,175
1,882
0
5,033
15,813
17,374
63
7,172
8,641
0
52,613
W
Cerberus
YoshiMain
Cerberus
8,520
810
0
6,449
16,468
17,544
0
1,512
14,872
60,703
0
L
Arachne
Yungbust992
Arachne
8,057
5,270
0
4,710
16,459
7,252
733
4,178
12,281
0
74,278
W
Baron Samedi
zKruzo
Baron Samedi
7,494
326
1,263
2,433
9,406
4,451
61
1,551
7,764
48,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
54,302
538
Minions Killed
597
0
Camps Cleared
0
1,741,681
Distance Traveled
1,830,106
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,180
641
160
8
0
434,833
2
L
Ratatoskr
7,362
387
64
3
0
365,952
3
L
Izanami
8,887
468
136
7
0
314,758
3
W
Neith
11,815
622
146
8
0
359,450
0
W
Ymir
10,018
527
38
2
0
356,461
3
L
Kukulkan
8,795
463
111
6
0
346,043
3
L
Chaac
8,568
451
104
5
0
339,944
2
W
Cerberus
10,656
561
143
8
0
330,782
1
L
Arachne
9,578
504
123
6
0
374,984
3
W
Baron Samedi
9,633
507
110
6
0
348,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role