Player Matchup

Ymir
Ymir
Duckrollz
Ymir
Level 24
God Stats
8W - 2L
1,833 SR
Queue Stats
71W - 67L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Joonbug201
Hun Batz
Level 95
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 17L
1,517 Elo+
Solo
Ra
Ra
Kesisara
Ra
Level 129
God Stats
1W - 1L
1,796 SR
Queue Stats
100W - 100L
1,513 Elo+
Party 1
Team Averages
Level 83
1,787 SR
1,515 Elo+

VS

Team Averages
Level 112
1,658 SR
1,576 Elo+
Nox
Nox
Axsith
Nox
Level 148
God Stats
7W - 11L
1,407 SR
Queue Stats
659W - 726L
1,634 Elo+
Party 2
Chaac
Chaac
IZXANGEL
Chaac
Level 60
God Stats
2W - 1L
1,764 SR
Queue Stats
10W - 9L
1,472 Elo+
Solo
Izanami
Izanami
TheLazyPilgrim
Izanami
Level 128
God Stats
9W - 3L
1,805 SR
Queue Stats
226W - 215L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 7
11,890
595
9,726
26,838
38,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Joonbug201
Hun Batz
15
3 / 9 / 3
11,698
585
17,040
18,922
9,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 5 / 3
12,746
637
16,280
18,811
7,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Axsith
Nox
16
2 / 3 / 16
12,916
646
12,933
12,650
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
IZXANGEL
Chaac
17
1 / 3 / 17
12,986
649
18,197
21,038
18,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
17 / 3 / 2
15,811
791
26,327
17,024
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
20
20
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nox
Axsith
Nox
2
3
16
3.33
L
Ymir
1
6
7
0.75
W
Chaac
IZXANGEL
Chaac
1
3
17
3.17
L
Hun Batz
Joonbug201
Hun Batz
3
9
3
0.5
L
5
5
3
1.3
W
17
3
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
57,457
64,571
Taken
50,712
56,320
Mitigated
28,113
9,894
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Axsith
Nox
12,933
339
202
3,088
12,650
4,214
66
7,060
5,590
37,107
0
L
Ymir
9,726
2,729
0
257
26,838
38,960
0
5,739
20,663
24,513
0
W
Chaac
IZXANGEL
Chaac
18,197
3,384
307
11,496
21,038
18,614
111
11,533
9,505
696
44,214
L
Hun Batz
Joonbug201
Hun Batz
17,040
4,075
0
517
18,922
9,492
0
3,479
15,282
0
49,271
L
16,280
1,702
3,483
5,637
18,811
7,868
0
3,761
14,852
69,082
0
W
26,327
16,937
0
7,999
17,024
5,285
3,009
7,590
9,434
0
96,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
41,713
206
Minions Killed
259
6
Camps Cleared
11
1,058,279
Distance Traveled
1,155,724
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,916
646
75
4
5
358,000
2
L
Ymir
11,890
595
30
2
0
320,938
1
W
Chaac
12,986
649
42
2
1
417,061
2
L
Hun Batz
11,698
585
72
4
5
324,811
3
L
Ra
12,746
637
104
5
1
412,530
3
W
Izanami
15,811
791
142
7
5
380,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role