Player Matchup

Anubis
Anubis
COVERTSHIFTY
Anubis
Level 106
God Stats
4W - 5L
1,516 SR
Queue Stats
197W - 145L
1,606 Elo+
Party 1
Khepri
Khepri
Caterina
Khepri
Level 129
God Stats
19W - 20L
1,522 SR
Queue Stats
39W - 34L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
Cerebrhus
Sun Wukong
Level 147
God Stats
9W - 3L
1,631 SR
Queue Stats
474W - 416L
1,603 Elo+
Party 1
Artemis
Artemis
Jimena
Artemis
Level 156
God Stats
5W - 11L
1,392 SR
Queue Stats
41W - 43L
1,430 Elo+
Party 3
Loki
Loki
ObamaLover1
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,653 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,553 Elo+

VS

Team Averages
Level 37
1,536 SR
1,502 Elo+
Chiron
Chiron
AFriendlyCan
Chiron
Level 51
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 15L
1,487 Elo+
Party 2
Set
Set
Critickail
Set
Level 24
God Stats
1W - 2L
1,427 SR
Queue Stats
16W - 26L
1,424 Elo+
Party 2
Hera
Hera
KyleJohnson
Hera
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 98L
1,603 Elo+
Party 2
Athena
Athena
discount-itachi
Athena
Level 82
God Stats
10W - 9L
1,526 SR
Queue Stats
160W - 162L
1,499 Elo+
Solo
Bellona
Bellona
elillama
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
15 / 0 / 5
7,496
750
8,955
4,061
1,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Caterina
Khepri
8
1 / 0 / 6
5,337
534
2,743
3,877
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Cerebrhus
Sun Wukong
12
6 / 0 / 3
6,886
689
4,662
5,582
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Jimena
Artemis
8
3 / 0 / 4
5,254
525
4,319
2,393
771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 12
6,249
625
5,575
6,827
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 6 / 0
4,660
466
3,349
8,160
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 6 / 0
5,109
511
3,725
8,188
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 7 / 1
4,834
483
1,152
5,666
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,389
439
1,617
7,169
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
elillama
Bellona
5
0 / 6 / 1
3,918
392
776
5,057
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
28
Kills
2
3
Deaths
28
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
6
0
0
W
Anubis
15
0
5
17.5
W
Khepri
Caterina
Khepri
1
0
6
4
W
Sun Wukong
Cerebrhus
Sun Wukong
6
0
3
7.5
L
2
6
0
0.33
W
Artemis
Jimena
Artemis
3
0
4
5
L
0
7
1
0.07
W
3
3
12
3
L
0
3
0
0
L
Bellona
elillama
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
10,619
22,740
Taken
34,240
11,518
Mitigated
10,864
8,721
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,349
1,569
75
1,275
8,160
1,822
0
4,691
3,469
0
23,981
W
Anubis
8,955
524
0
1,879
4,061
1,931
116
417
3,598
25,836
0
W
Khepri
Caterina
Khepri
2,743
315
75
1,548
3,877
2,561
364
753
3,124
13,642
0
W
Sun Wukong
Cerebrhus
Sun Wukong
4,662
1,354
0
1,225
5,582
4,529
96
315
5,221
0
43,317
L
3,725
1,706
0
2,334
8,188
2,217
0
1,979
6,113
0
20,711
W
Artemis
Jimena
Artemis
4,319
2,218
339
1,739
2,393
771
0
864
1,529
0
18,842
L
1,152
225
0
150
5,666
956
0
2,990
2,634
16,512
0
W
5,575
1,744
0
1,916
6,827
1,726
500
269
6,499
0
29,624
L
1,617
660
276
1,378
7,169
2,979
0
1,695
5,474
8,223
0
L
Bellona
elillama
Bellona
776
385
0
70
5,057
2,890
0
343
4,430
0
2,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
22,910
242
Minions Killed
178
0
Camps Cleared
0
943,984
Distance Traveled
777,178
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,660
466
60
6
0
161,561
0
W
Anubis
7,496
750
36
4
0
199,300
1
W
Khepri
5,337
534
12
1
0
193,722
3
W
Sun Wukong
6,886
689
92
9
0
182,447
0
L
Set
5,109
511
47
5
0
203,971
1
W
Artemis
5,254
525
44
4
0
153,002
2
L
Hera
4,834
483
49
5
0
163,970
2
W
Loki
6,249
625
58
6
0
215,513
0
L
Athena
4,389
439
17
2
0
143,337
2
L
Bellona
3,918
392
5
1
0
104,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role