Player Matchup

Loki
Loki
Bahamuth4045
Loki
Level 109
God Stats
25W - 27L
1,589 SR
Queue Stats
211W - 237L
1,460 Elo+
Party 1
Apollo
Apollo
JAC Hugo RS
Apollo
Level 47
God Stats
2W - 2L
1,667 SR
Queue Stats
15W - 9L
1,608 Elo+
Party 1
Hades
Hades
JAC Mayor RS
Hades
Level 124
God Stats
0W - 3L
1,558 SR
Queue Stats
202W - 207L
1,498 Elo+
Party 1
Artio
Artio
enrique1313
Artio
Level 108
God Stats
19W - 12L
1,613 SR
Queue Stats
241W - 231L
1,535 Elo+
Party 1
Geb
Geb
fernand0u
Geb
Level 104
God Stats
27W - 19L
1,698 SR
Queue Stats
224W - 203L
1,547 Elo+
Party 1
Team Averages
Level 98
1,625 SR
1,530 Elo+

VS

Team Averages
Level 102
1,551 SR
1,487 Elo+
Bacchus
Bacchus
HeyItsRūku
Bacchus
Level 122
God Stats
3W - 9L
1,224 SR
Queue Stats
460W - 527L
1,391 Elo+
Solo
Zeus
Zeus
Spar0w1537
Zeus
Level 82
God Stats
2W - 2L
1,773 SR
Queue Stats
126W - 164L
1,498 Elo+
Party 2
Mercury
Mercury
Stormdanuts
Mercury
Level 37
God Stats
6W - 4L
1,590 SR
Queue Stats
77W - 64L
1,436 Elo+
Party 2
Chronos
Chronos
reverendmaple3
Chronos
Level 160
God Stats
7W - 4L
1,630 SR
Queue Stats
632W - 565L
1,582 Elo+
Party 2
Chaac
Chaac
theboydudis
Chaac
Level 107
God Stats
7W - 7L
1,539 SR
Queue Stats
233W - 237L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,019
502
1,930
6,123
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
8
1 / 3 / 1
4,656
466
1,275
4,641
1,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,631
563
3,787
5,504
2,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 0
5,157
516
4,084
7,604
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 1
4,675
468
1,491
6,283
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeyItsRūku
Bacchus
8
1 / 0 / 4
5,487
549
3,350
4,651
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 2
5,783
578
3,814
3,885
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Stormdanuts
Mercury
10
2 / 0 / 1
5,625
563
1,902
5,551
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 0
6,678
668
4,622
3,554
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

11
2 / 0 / 0
6,425
643
6,029
9,351
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bacchus
HeyItsRūku
Bacchus
1
0
4
3
L
Apollo
1
3
1
0.5
L
1
1
0
1
W
1
2
2
1
W
Mercury
Stormdanuts
Mercury
2
0
1
2.5
L
0
1
0
0
L
0
1
1
0.5
W
3
1
0
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,567
Damage
19,717
30,155
Taken
26,992
12,760
Mitigated
13,160
10,885
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,930
491
0
1,774
6,123
1,777
0
1,821
4,236
0
19,261
W
Bacchus
HeyItsRūku
Bacchus
3,350
622
359
1,363
4,651
3,631
0
1,749
2,902
12,064
0
L
Apollo
1,275
587
0
736
4,641
1,226
0
3,304
1,337
0
17,888
L
3,787
149
191
2,268
5,504
2,478
0
2,672
2,738
36,918
0
W
3,814
928
0
676
3,885
1,030
0
1,420
2,465
36,575
0
W
Mercury
Stormdanuts
Mercury
1,902
496
384
2,757
5,551
1,515
0
1,100
4,451
0
23,421
L
4,084
351
59
3,577
7,604
4,726
0
0
6,993
26,802
0
L
1,491
244
504
1,776
6,283
2,553
0
3,090
3,161
6,856
0
W
4,622
1,627
0
1,074
3,554
1,267
474
1,009
2,545
41,616
5,428
W
6,029
773
0
4,952
9,351
5,717
614
3,424
5,267
0
39,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
29,998
239
Minions Killed
354
0
Camps Cleared
0
1,025,474
Distance Traveled
969,459
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,019
502
42
4
0
225,752
3
W
Bacchus
5,487
549
18
2
0
204,119
2
L
Apollo
4,656
466
35
4
0
192,704
1
L
Hades
5,631
563
90
9
0
199,885
3
W
Zeus
5,783
578
85
9
0
184,716
4
W
Mercury
5,625
563
51
5
0
201,243
0
L
Artio
5,157
516
65
7
0
207,494
4
L
Geb
4,675
468
7
1
0
199,639
7
W
Chronos
6,678
668
103
10
0
193,381
5
W
Chaac
6,425
643
97
10
0
186,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role