Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gyeoulbyul
Discordia
Level 155
God Stats
7W - 10L
1,477 SR
Queue Stats
1,065W - 973L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Song I Sing
Sylvanus
Level 104
God Stats
5W - 7L
1,435 SR
Queue Stats
536W - 538L
1,517 Elo+
Solo
Bakasura
Bakasura
almost vegan
Bakasura
Level 160
God Stats
13W - 14L
1,490 SR
Queue Stats
713W - 658L
1,557 Elo+
Party 1
Artemis
Artemis
ethereal lilith
Artemis
Level 146
God Stats
21W - 21L
1,496 SR
Queue Stats
991W - 903L
1,540 Elo+
Party 1
Team Averages
Level 138
1,479 SR
1,533 Elo+

VS

Team Averages
Level 141
1,499 SR
1,518 Elo+
Nu Wa
Nu Wa
AUGUSTINE3829
Nu Wa
Level 127
God Stats
22W - 17L
1,508 SR
Queue Stats
825W - 893L
1,462 Elo+
Solo
Ares
Ares
FireFoxy1996
Ares
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 2
Mulan
Mulan
LilWobbuffet
Mulan
Level 152
God Stats
1W - 4L
1,488 SR
Queue Stats
136W - 113L
1,569 Elo+
Party 2
Set
Set
TheMAGICALJFK
Set
Level 160
God Stats
5W - 5L
1,495 SR
Queue Stats
318W - 284L
1,580 Elo+
Party 2
Neith
Neith
toxicparadise187
Neith
Level 149
God Stats
2W - 2L
1,506 SR
Queue Stats
130W - 116L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
3 / 0 / 5
7,852
604
4,415
9,342
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Gyeoulbyul
Discordia
13
5 / 1 / 2
7,927
610
7,068
5,041
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Song I Sing
Sylvanus
11
3 / 1 / 7
6,619
509
5,376
8,883
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
almost vegan
Bakasura
14
5 / 0 / 6
8,070
621
5,375
10,493
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 9
6,935
533
8,025
5,132
1,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,457
497
4,956
7,302
2,149
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 3 / 3
5,730
441
3,109
9,518
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,543
426
4,677
7,900
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 1
6,641
511
5,574
11,720
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 3
5,323
409
3,772
6,105
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
3
3
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
5
5.5
L
1
4
0
0.25
L
0
3
3
0.5
W
Discordia
Gyeoulbyul
Discordia
5
1
2
6
L
0
3
0
0
W
Sylvanus
Song I Sing
Sylvanus
3
1
7
6.5
L
2
6
1
0.42
W
Bakasura
almost vegan
Bakasura
5
0
6
8
W
2
1
9
6.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
22,088
38,891
Taken
42,545
23,646
Mitigated
18,556
16,691
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,415
1,562
0
3,959
9,342
8,406
104
1,330
7,624
0
42,985
L
4,956
1,033
0
1,309
7,302
2,149
144
3,664
3,186
42,944
0
L
3,109
398
0
1,617
9,518
5,385
0
2,657
6,628
16,260
0
W
Discordia
Gyeoulbyul
Discordia
7,068
512
162
1,487
5,041
1,743
482
1,627
3,414
47,229
0
L
4,677
282
0
1,928
7,900
5,247
0
1,101
6,553
2,827
23,202
W
Sylvanus
Song I Sing
Sylvanus
5,376
2,018
999
2,923
8,883
6,327
140
2,812
6,071
17,015
6,195
L
5,574
2,387
0
3,947
11,720
3,990
0
2,238
8,940
0
39,413
W
Bakasura
almost vegan
Bakasura
5,375
3,387
0
5,399
10,493
5,508
562
2,040
8,379
0
41,444
W
8,025
3,774
0
1,762
5,132
1,662
512
1,175
3,957
0
41,233
L
3,772
1,113
409
1,628
6,105
1,785
0
1,352
4,538
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
29,694
391
Minions Killed
316
0
Camps Cleared
0
1,283,011
Distance Traveled
1,137,948
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,852
604
93
7
0
269,969
6
L
Nu Wa
6,457
497
77
6
0
197,562
1
L
Ares
5,730
441
28
2
0
254,444
0
W
Discordia
7,927
610
103
8
0
237,866
2
L
Mulan
5,543
426
56
4
0
164,254
4
W
Sylvanus
6,619
509
26
2
0
229,240
4
L
Set
6,641
511
83
6
0
262,667
0
W
Bakasura
8,070
621
95
7
0
299,439
1
W
Artemis
6,935
533
74
6
0
246,497
2
L
Neith
5,323
409
72
6
0
259,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role