Player Matchup

Serqet
Serqet
Hanterpro14
Serqet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,608 Elo+
Party 2
Chaac
Chaac
Settcion666
Chaac
Level 123
God Stats
20W - 8L
1,663 SR
Queue Stats
268W - 271L
1,630 Elo+
Party 2
Raijin
Raijin
ToXiK21
Raijin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 97L
1,769 Elo+
Party 2
Team Averages
Level 101
1,554 SR
1,669 Elo+

VS

Team Averages
Level 67
1,448 SR
1,447 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ColonelKajo
Tsukuyomi
Level 52
God Stats
7W - 10L
1,388 SR
Queue Stats
36W - 50L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaintCobraXVII
Morgan Le Fay
Level 41
God Stats
23W - 35L
1,456 SR
Queue Stats
31W - 46L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
6 / 1 / 8
8,054
805
3,644
8,699
4,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 1 / 9
7,901
790
6,036
8,906
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ToXiK21
Raijin
13
6 / 0 / 10
8,289
829
10,791
7,368
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 5 / 1
6,409
641
5,317
9,497
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
ColonelKajo
Tsukuyomi
9
1 / 5 / 0
6,043
604
4,200
7,481
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SaintCobraXVII
Morgan Le Fay
8
0 / 6 / 2
5,991
599
5,874
7,211
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
L
Tsukuyomi
ColonelKajo
Tsukuyomi
1
5
0
0.2
W
Serqet
6
1
8
10
L
Morgan Le Fay
SaintCobraXVII
Morgan Le Fay
0
6
2
0.17
W
4
1
9
8.5
W
Raijin
ToXiK21
Raijin
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
15,391
24,973
Taken
24,189
10,887
Mitigated
10,341
10,069
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,317
132
0
2,336
9,497
6,052
0
4,068
5,146
9,679
0
L
Tsukuyomi
ColonelKajo
Tsukuyomi
4,200
722
0
731
7,481
2,410
0
2,347
4,860
0
19,379
W
Serqet
3,644
673
0
1,400
8,699
4,110
57
3,022
5,222
0
13,018
L
Morgan Le Fay
SaintCobraXVII
Morgan Le Fay
5,874
339
0
497
7,211
1,879
0
4,376
2,599
13,012
0
W
6,036
531
245
4,808
8,906
4,461
614
3,940
4,571
0
23,611
W
Raijin
ToXiK21
Raijin
10,791
1,860
0
3,616
7,368
2,316
142
3,573
3,450
36,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
18,443
119
Minions Killed
73
7
Camps Cleared
2
539,856
Distance Traveled
510,667
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,409
641
17
2
1
191,663
1
L
Tsukuyomi
6,043
604
35
4
0
157,460
1
W
Serqet
8,054
805
21
2
1
185,318
3
L
Morgan Le Fay
5,991
599
21
2
1
161,544
2
W
Chaac
7,901
790
38
4
3
191,629
0
W
Raijin
8,289
829
60
6
3
162,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role