Player Matchup

Chaac
Chaac
NateMakesUQuit
Chaac
Level 28
God Stats
0W - 1L
1,644 SR
Queue Stats
3W - 2L
1,955 Elo+
Party 1
Susano
Susano
SilverWingEyes
Susano
Level 29
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nox
Nox
mokolee
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 38
1,625 SR
1,652 Elo+

VS

Team Averages
Level 68
1,484 SR
1,638 Elo+
Zhong Kui
Zhong Kui
YogiRyo
Zhong Kui
Level 128
God Stats
8W - 12L
1,452 SR
Queue Stats
253W - 284L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
YoloxDolox
Gilgamesh
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 52L
1,650 Elo+
Solo
Bastet
Bastet
mekonnen
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,479
623
7,763
13,557
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 7 / 3
6,820
568
6,551
10,258
2,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
11
3 / 5 / 1
7,946
662
5,143
9,732
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
YogiRyo
Zhong Kui
14
4 / 1 / 9
9,075
756
6,791
7,835
6,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
YoloxDolox
Gilgamesh
14
10 / 2 / 7
10,197
850
13,468
17,234
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
mekonnen
Bastet
13
4 / 1 / 9
8,928
744
9,059
8,261
3,971
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
18
18
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
0
7
3
0.21
W
Zhong Kui
YogiRyo
Zhong Kui
4
1
9
8.5
W
Gilgamesh
YoloxDolox
Gilgamesh
10
2
7
6.75
W
Bastet
mekonnen
Bastet
4
1
9
8.5
L
Nox
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,457
Damage
29,318
33,547
Taken
33,330
18,744
Mitigated
20,687
4,583
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
1,760
0
2,493
13,557
11,806
0
3,739
9,556
0
22,053
L
6,551
1,325
0
750
10,258
2,816
0
1,753
8,251
0
16,435
W
Zhong Kui
YogiRyo
Zhong Kui
6,791
969
0
3,008
7,835
6,356
1,422
1,560
5,969
32,191
0
W
Gilgamesh
YoloxDolox
Gilgamesh
13,468
3,854
148
7,007
17,234
10,360
270
3,045
13,855
2,998
38,144
W
Bastet
mekonnen
Bastet
9,059
1,901
0
3,001
8,261
3,971
912
1,016
7,068
0
19,553
L
Nox
5,143
943
0
1,340
9,732
4,122
0
2,570
6,832
18,138
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
28,200
114
Minions Killed
138
4
Camps Cleared
8
611,053
Distance Traveled
714,544
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,479
623
37
3
0
202,380
0
L
Susano
6,820
568
27
2
2
212,777
0
W
Zhong Kui
9,075
756
70
6
5
207,677
1
W
Gilgamesh
10,197
850
48
4
2
254,709
5
W
Bastet
8,928
744
20
2
1
252,158
0
L
Nox
7,946
662
50
4
2
195,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role