Player Matchup

Discordia
Discordia
DezIV
Discordia
Level 122
God Stats
9W - 1L
1,624 SR
Queue Stats
254W - 130L
1,744 Elo+
Party 1
Fenrir
Fenrir
OsamBinLadle915
Fenrir
Level 24
God Stats
4W - 1L
1,694 SR
Queue Stats
84W - 28L
1,698 Elo+
Party 1
Sobek
Sobek
PhizBang
Sobek
Level 148
God Stats
13W - 9L
1,616 SR
Queue Stats
626W - 566L
1,657 Elo+
Party 1
Team Averages
Level 98
1,645 SR
1,700 Elo+

VS

Team Averages
Level 44
1,459 SR
1,545 Elo+
Ra
Ra
KingGRIM
Ra
Level 28
God Stats
8W - 4L
1,636 SR
Queue Stats
52W - 42L
1,466 Elo+
Party 2
Fenrir
Fenrir
LethalShadow27
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,627 Elo+
Party 2
Bacchus
Bacchus
TIHxMOHxTHEE
Bacchus
Level 74
God Stats
0W - 3L
1,240 SR
Queue Stats
228W - 215L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DezIV
Discordia
14
8 / 0 / 14
9,404
855
14,997
4,762
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
13 / 1 / 7
9,596
872
6,758
8,496
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
PhizBang
Sobek
12
1 / 1 / 19
8,085
735
5,363
13,423
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,009
637
5,509
10,635
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 9 / 1
7,111
646
4,372
12,366
4,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
TIHxMOHxTHEE
Bacchus
7
0 / 3 / 1
6,328
575
2,649
7,118
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
22
Kills
2
2
Deaths
22
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
DezIV
Discordia
8
0
14
15
L
1
10
1
0.15
L
1
9
1
0.17
W
13
1
7
16.5
W
Sobek
PhizBang
Sobek
1
1
19
10.5
L
Bacchus
TIHxMOHxTHEE
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
12,530
26,681
Taken
30,119
16,916
Mitigated
12,816
8,177
Healing
1,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DezIV
Discordia
14,997
1,154
0
953
4,762
1,611
961
1,863
2,767
45,804
0
L
5,509
202
391
629
10,635
3,546
0
7,800
2,295
21,255
0
L
4,372
861
0
194
12,366
4,304
0
8,082
3,934
0
12,628
W
6,758
488
0
1,480
8,496
4,208
224
2,880
5,414
0
16,952
W
Sobek
PhizBang
Sobek
5,363
387
476
5,268
13,423
11,097
555
3,276
9,829
18,219
0
L
Bacchus
TIHxMOHxTHEE
Bacchus
2,649
426
0
733
7,118
4,966
0
3,979
2,877
4,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
20,448
132
Minions Killed
60
8
Camps Cleared
1
583,401
Distance Traveled
494,829
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,404
855
69
6
4
198,057
2
L
Ra
7,009
637
42
4
0
174,583
3
L
Fenrir
7,111
646
13
1
1
193,679
3
W
Fenrir
9,596
872
30
3
2
202,768
1
W
Sobek
8,085
735
33
3
2
182,576
1
L
Bacchus
6,328
575
5
0
0
126,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role