Player Matchup

Set
Set
B3ASTLYTWINKIE
Set
Level 59
God Stats
1W - 1L
1,526 SR
Queue Stats
34W - 45L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
GuileOfCelestia
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
IJustCantEvenRN
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 173L
1,501 Elo+
Party 2
Zeus
Zeus
Thy Finale3447
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Wolfman69696969
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,610 Elo+
Solo
Team Averages
Level 49
1,505 SR
1,483 Elo+

VS

Team Averages
Level 115
1,493 SR
1,475 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
NotMyCabbages
Bacchus
Level 160
God Stats
1W - 1L
1,596 SR
Queue Stats
34W - 32L
1,604 Elo+
Party 1
Sol
Sol
nastykessler
Sol
Level 107
God Stats
3W - 3L
1,301 SR
Queue Stats
339W - 334L
1,467 Elo+
Solo
Rama
Rama
xjkepx
Rama
Level 146
God Stats
3W - 3L
1,522 SR
Queue Stats
337W - 333L
1,435 Elo+
Solo
Cthulhu
Cthulhu
yusuque7
Cthulhu
Level 133
God Stats
17W - 9L
1,543 SR
Queue Stats
487W - 497L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
8,582
660
5,061
10,296
7,333
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 5 / 11
9,427
725
5,418
16,477
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
1 / 8 / 7
9,040
695
6,431
13,774
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 7 / 4
9,598
738
21,494
12,705
6,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Wolfman69696969
Gilgamesh
17
5 / 7 / 8
10,162
782
18,660
21,187
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 5 / 17
9,652
742
14,365
13,100
6,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
17
4 / 4 / 17
11,155
858
11,349
18,888
29,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 3 / 9
11,417
878
14,545
12,844
5,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
xjkepx
Rama
17
3 / 4 / 18
10,282
791
12,106
11,622
5,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
yusuque7
Cthulhu
20
16 / 3 / 10
13,195
1,015
18,434
16,305
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
17
Kills
34
34
Deaths
19
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
5
17
2.1
L
3
7
3
0.64
L
1
5
11
1.3
L
Jing Wei
1
8
7
0.56
W
Bacchus
4
4
17
3.13
L
7
7
4
1.29
L
Gilgamesh
Wolfman69696969
Gilgamesh
5
7
8
1.29
W
9
3
9
4.5
W
Rama
xjkepx
Rama
3
4
18
3
W
Cthulhu
yusuque7
Cthulhu
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,064
Damage
70,799
74,439
Taken
72,759
62,055
Mitigated
63,976
15,903
Healing
25,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,365
9,321
2,087
2,528
13,100
6,087
235
5,753
7,133
0
30,132
L
5,061
2,155
1,124
870
10,296
7,333
0
8,031
2,265
0
9,684
L
5,418
1,406
1,294
1,597
16,477
23,769
0
8,889
7,588
13,187
0
L
Jing Wei
6,431
4,138
1,429
2,094
13,774
5,332
0
9,038
4,736
0
20,001
W
Bacchus
11,349
1,699
1,901
2,823
18,888
29,100
170
7,932
10,506
16,690
0
L
21,494
2,415
1,390
2,000
12,705
6,836
0
7,641
5,064
31,831
0
L
Gilgamesh
Wolfman69696969
Gilgamesh
18,660
3,596
544
3,561
21,187
18,785
0
10,729
10,458
7,078
23,569
W
14,545
3,863
245
2,955
12,844
5,931
4,699
4,812
7,824
31,183
0
W
Rama
xjkepx
Rama
12,106
6,348
2,120
2,309
11,622
5,476
1,043
4,594
6,865
0
33,412
W
Cthulhu
yusuque7
Cthulhu
18,434
1,034
2,841
5,685
16,305
17,382
54
6,729
9,353
27,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
55,701
110
Minions Killed
163
0
Camps Cleared
0
1,054,800
Distance Traveled
1,146,042
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,652
742
32
2
0
224,837
0
L
Set
8,582
660
12
1
0
191,729
0
L
Kuzenbo
9,427
725
9
1
0
227,476
3
L
Jing Wei
9,040
695
31
2
0
196,364
0
W
Bacchus
11,155
858
8
1
0
248,871
2
L
Zeus
9,598
738
33
3
0
184,695
0
L
Gilgamesh
10,162
782
25
2
0
254,536
0
W
Sol
11,417
878
46
4
0
240,431
0
W
Rama
10,282
791
36
3
0
198,559
2
W
Cthulhu
13,195
1,015
41
3
0
233,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role