Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
Dark Iichigo
Tyr
Level 124
God Stats
4W - 2L
1,660 SR
Queue Stats
119W - 130L
1,507 Elo+
Party 4
Xbalanque
Xbalanque
MexicanBullet01
Xbalanque
Level 105
God Stats
17W - 12L
1,680 SR
Queue Stats
147W - 114L
1,581 Elo+
Party 2
Jing Wei
Jing Wei
Serlver
Jing Wei
Level 107
God Stats
11W - 11L
1,512 SR
Queue Stats
82W - 67L
1,647 Elo+
Party 2
Jormungandr
Jormungandr
bBevanad
Jormungandr
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
380W - 368L
1,595 Elo+
Solo
Team Averages
Level 112
1,530 SR
1,566 Elo+

VS

Team Averages
Level 138
1,625 SR
1,586 Elo+
Loki
Loki
FIRSTCHAMPION
Loki
Level 157
God Stats
4W - 2L
1,657 SR
Queue Stats
262W - 256L
1,590 Elo+
Solo
Medusa
Medusa
LevelRhombus5
Medusa
Level 119
God Stats
1W - 2L
1,806 SR
Queue Stats
64W - 46L
1,616 Elo+
Party 3
Bastet
Bastet
ParadoxDj
Bastet
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 92L
1,522 Elo+
Party 1
Bacchus
Bacchus
SherlonB
Bacchus
Level 147
God Stats
11W - 9L
1,665 SR
Queue Stats
40W - 41L
1,538 Elo+
Party 1
Anubis
Anubis
Zwambie
Anubis
Level 112
God Stats
2W - 2L
1,496 SR
Queue Stats
99W - 76L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 4
9,376
938
7,357
5,964
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 3
8,837
884
5,585
12,011
10,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MexicanBullet01
Xbalanque
16
3 / 7 / 3
9,901
990
12,112
12,237
4,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Serlver
Jing Wei
15
1 / 6 / 6
9,442
944
9,410
14,171
4,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
bBevanad
Jormungandr
15
1 / 6 / 4
9,058
906
7,628
13,561
10,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

168

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,693
969
6,682
7,006
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

16
5 / 2 / 9
10,435
1,044
13,160
8,648
3,649
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
ParadoxDj
Bastet
16
3 / 1 / 15
10,068
1,007
8,198
7,836
3,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SherlonB
Bacchus
17
9 / 3 / 8
11,133
1,113
12,654
16,479
26,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Zwambie
Anubis
17
5 / 0 / 8
10,321
1,032
12,734
5,952
2,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
7
Kills
24
24
Deaths
7
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
4
3
L
1
4
3
0.63
W
2
1
12
8
W
5
2
9
4.75
L
Xbalanque
MexicanBullet01
Xbalanque
3
7
3
0.64
W
Bastet
ParadoxDj
Bastet
3
1
15
10.5
L
Jing Wei
Serlver
Jing Wei
1
6
6
0.67
W
Bacchus
SherlonB
Bacchus
9
3
8
4.33
W
Anubis
Zwambie
Anubis
5
0
8
9
L
Jormungandr
bBevanad
Jormungandr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
53,428
57,944
Taken
45,921
31,264
Mitigated
40,984
1,720
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,357
414
0
350
5,964
1,783
0
2,977
2,865
38,083
0
L
5,585
654
0
1,370
12,011
10,044
0
3,100
8,755
0
15,480
W
6,682
1,132
0
39
7,006
3,952
0
1,838
5,168
0
21,282
W
13,160
8,533
0
0
8,648
3,649
0
3,906
4,742
0
30,882
L
Xbalanque
MexicanBullet01
Xbalanque
12,112
6,484
0
0
12,237
4,363
0
5,666
6,146
0
29,001
W
Bastet
ParadoxDj
Bastet
8,198
502
0
1,244
7,836
3,758
0
2,393
5,443
0
22,406
L
Jing Wei
Serlver
Jing Wei
9,410
7,929
0
0
14,171
4,390
0
6,046
7,832
0
28,172
W
Bacchus
SherlonB
Bacchus
12,654
896
0
2,100
16,479
26,735
0
4,939
11,540
18,064
0
W
Anubis
Zwambie
Anubis
12,734
909
0
3,288
5,952
2,890
0
1,909
4,043
42,053
0
L
Jormungandr
bBevanad
Jormungandr
7,628
1,550
0
0
13,561
10,684
0
6,474
6,958
25,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
51,650
201
Minions Killed
202
8
Camps Cleared
8
945,719
Distance Traveled
1,020,236
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,376
938
71
7
1
195,934
0
L
Tyr
8,837
884
25
3
1
212,290
2
W
Loki
9,693
969
34
3
3
207,914
0
W
Medusa
10,435
1,044
43
4
2
188,092
0
L
Xbalanque
9,901
990
39
4
3
172,482
0
W
Bastet
10,068
1,007
29
3
2
235,835
0
L
Jing Wei
9,442
944
34
3
3
196,043
1
W
Bacchus
11,133
1,113
14
1
0
199,970
1
W
Anubis
10,321
1,032
82
8
1
188,425
1
L
Jormungandr
9,058
906
32
3
0
168,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role