Player Matchup

Cthulhu
Cthulhu
Balambo21
Cthulhu
Level 69
God Stats
43W - 33L
1,549 SR
Queue Stats
352W - 389L
1,339 Elo+
Party 2
Bellona
Bellona
Daggeny99
Bellona
Level 43
God Stats
5W - 4L
1,674 SR
Queue Stats
78W - 89L
1,352 Elo+
Party 2
Thanatos
Thanatos
No Fatigue8280
Thanatos
Level 31
God Stats
5W - 2L
1,625 SR
Queue Stats
44W - 20L
1,639 Elo+
Party 1
Agni
Agni
gar0u
Agni
Level 143
God Stats
2W - 1L
1,594 SR
Queue Stats
215W - 212L
1,576 Elo+
Party 1
Charybdis
Charybdis
grave6655
Charybdis
Level 63
God Stats
40W - 34L
1,469 SR
Queue Stats
193W - 197L
1,367 Elo+
Party 2
Team Averages
Level 70
1,582 SR
1,455 Elo+

VS

Team Averages
Level 86
1,551 SR
1,470 Elo+
Sun Wukong
Sun Wukong
HellSpawn5194
Sun Wukong
Level 22
God Stats
1W - 2L
1,412 SR
Queue Stats
24W - 33L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LordVoidez93
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,747 SR
Queue Stats
42W - 39L
1,492 Elo+
Party 3
Scylla
Scylla
Sandillian
Scylla
Level 87
God Stats
2W - 4L
1,499 SR
Queue Stats
253W - 323L
1,437 Elo+
Party 3
Cliodhna
Cliodhna
UNDEADG0DDESS
Cliodhna
Level 137
God Stats
14W - 15L
1,516 SR
Queue Stats
366W - 423L
1,479 Elo+
Party 3
Kumbhakarna
Kumbhakarna
joeabad
Kumbhakarna
Level 121
God Stats
9W - 7L
1,584 SR
Queue Stats
369W - 408L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balambo21
Cthulhu
17
3 / 5 / 10
11,405
518
13,031
19,014
16,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Daggeny99
Bellona
17
5 / 2 / 6
12,147
552
9,732
14,802
15,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
33 / 3 / 7
15,179
690
33,586
15,296
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
gar0u
Agni
20
8 / 0 / 15
13,920
633
19,063
13,681
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
grave6655
Charybdis
18
5 / 7 / 9
11,947
543
14,002
18,376
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HellSpawn5194
Sun Wukong
13
0 / 9 / 2
7,894
359
6,830
17,616
15,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
LordVoidez93
Ah Muzen Cab
17
8 / 8 / 4
11,268
512
14,399
18,930
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sandillian
Scylla
13
1 / 19 / 3
8,458
384
5,486
23,471
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
UNDEADG0DDESS
Cliodhna
15
4 / 9 / 4
10,102
459
15,102
20,311
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
joeabad
Kumbhakarna
14
4 / 9 / 7
10,078
458
6,879
27,707
28,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
54
Kills
17
17
Deaths
54
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Balambo21
Cthulhu
3
5
10
1.6
W
Bellona
Daggeny99
Bellona
5
2
6
4
L
Sun Wukong
HellSpawn5194
Sun Wukong
0
9
2
0.11
L
Ah Muzen Cab
LordVoidez93
Ah Muzen Cab
8
8
4
1.25
W
Thanatos
33
3
7
12.17
L
Scylla
Sandillian
Scylla
1
19
3
0.13
L
Cliodhna
UNDEADG0DDESS
Cliodhna
4
9
4
0.67
W
Agni
gar0u
Agni
8
0
15
15.5
W
Charybdis
grave6655
Charybdis
5
7
9
1.36
L
Kumbhakarna
joeabad
Kumbhakarna
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,414
Damage
48,696
81,169
Taken
108,035
50,620
Mitigated
60,228
37,194
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Balambo21
Cthulhu
13,031
1,484
407
4,405
19,014
16,880
0
3,357
15,657
61,822
6,212
W
Bellona
Daggeny99
Bellona
9,732
4,271
467
2,574
14,802
15,525
3,822
1,587
13,215
0
67,937
L
Sun Wukong
HellSpawn5194
Sun Wukong
6,830
1,588
0
1,813
17,616
15,973
722
1,059
16,539
0
40,193
L
Ah Muzen Cab
LordVoidez93
Ah Muzen Cab
14,399
7,475
0
4,563
18,930
4,935
0
5,863
12,979
0
52,608
W
Thanatos
33,586
8,651
0
18,320
15,296
6,836
629
1,956
11,624
0
74,535
L
Scylla
Sandillian
Scylla
5,486
700
0
1,431
23,471
4,569
0
9,205
13,778
34,054
0
L
Cliodhna
UNDEADG0DDESS
Cliodhna
15,102
1,391
0
2,934
20,311
6,064
0
5,269
14,866
0
69,416
W
Agni
gar0u
Agni
19,063
407
289
4,445
13,681
5,198
3,117
3,324
10,357
107,336
0
W
Charybdis
grave6655
Charybdis
14,002
6,202
182
6,105
18,376
6,181
5,784
2,141
16,235
0
78,170
L
Kumbhakarna
joeabad
Kumbhakarna
6,879
1,401
0
2,307
27,707
28,687
0
9,007
18,390
26,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,598
Gold Earned
47,800
622
Minions Killed
357
0
Camps Cleared
0
2,041,002
Distance Traveled
1,796,115
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,405
518
90
4
0
356,172
6
W
Bellona
12,147
552
134
6
0
414,772
3
L
Sun Wukong
7,894
359
72
3
0
319,283
0
L
Ah Muzen Cab
11,268
512
87
4
0
354,269
2
W
Thanatos
15,179
690
102
5
0
475,114
0
L
Scylla
8,458
384
69
3
0
300,682
1
L
Cliodhna
10,102
459
99
5
0
424,373
5
W
Agni
13,920
633
176
8
0
438,082
3
W
Charybdis
11,947
543
120
5
0
356,862
3
L
Kumbhakarna
10,078
458
30
1
0
397,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role