Player Matchup

Zeus
Zeus
Dragon wolf6959
Zeus
Level 108
God Stats
8W - 8L
1,679 SR
Queue Stats
276W - 362L
1,396 Elo+
Party 1
Amaterasu
Amaterasu
PrimeSuccubus
Amaterasu
Level 79
God Stats
1W - 1L
1,682 SR
Queue Stats
197W - 219L
1,362 Elo+
Solo
Cliodhna
Cliodhna
TheCrimsonDust
Cliodhna
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
52W - 74L
1,369 Elo+
Party 1
Team Averages
Level 72
1,694 SR
1,376 Elo+

VS

Team Averages
Level 68
1,510 SR
1,406 Elo+
Jormungandr
Jormungandr
AlyssumValkyrie
Jormungandr
Level 103
God Stats
2W - 4L
1,509 SR
Queue Stats
137W - 95L
1,583 Elo+
Party 2
Izanami
Izanami
Mothubus
Izanami
Level 86
God Stats
15W - 9L
1,529 SR
Queue Stats
94W - 95L
1,454 Elo+
Solo
Merlin
Merlin
XxSmurfKillaXx1
Merlin
Level 16
God Stats
2W - 1L
1,492 SR
Queue Stats
3W - 4L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,525
560
16,151
10,994
3,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
PrimeSuccubus
Amaterasu
14
2 / 3 / 2
9,513
560
5,965
25,200
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
13
2 / 9 / 3
10,040
591
8,606
16,175
5,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlyssumValkyrie
Jormungandr
16
4 / 3 / 10
12,325
725
16,179
21,944
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Mothubus
Izanami
17
10 / 0 / 5
12,690
746
17,115
13,273
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 7
10,240
602
12,081
10,278
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlyssumValkyrie
Jormungandr
4
3
10
3
L
2
3
3
1.17
W
Izanami
Mothubus
Izanami
10
0
5
12.5
L
Amaterasu
PrimeSuccubus
Amaterasu
2
3
2
1
L
Cliodhna
2
9
3
0.39
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
45,375
52,369
Taken
45,495
25,615
Mitigated
31,637
14,660
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlyssumValkyrie
Jormungandr
16,179
3,855
165
3,791
21,944
22,171
485
6,227
15,256
47,882
0
L
16,151
1,183
0
910
10,994
3,666
0
7,307
3,325
54,884
0
W
Izanami
Mothubus
Izanami
17,115
10,812
698
6,679
13,273
5,476
2,301
6,128
6,938
0
75,522
L
Amaterasu
PrimeSuccubus
Amaterasu
5,965
2,279
0
11,103
25,200
16,394
0
11,315
13,369
0
18,650
L
Cliodhna
8,606
477
0
2,647
16,175
5,555
0
8,793
6,982
0
24,234
W
12,081
273
288
3,072
10,278
3,990
295
4,195
5,929
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
35,255
147
Minions Killed
232
3
Camps Cleared
12
939,463
Distance Traveled
931,920
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,325
725
63
4
3
301,379
3
L
Zeus
9,525
560
82
5
1
286,641
1
W
Izanami
12,690
746
124
7
7
322,340
4
L
Amaterasu
9,513
560
16
1
0
332,975
6
L
Cliodhna
10,040
591
49
3
2
319,847
2
W
Merlin
10,240
602
45
3
2
308,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role