Player Matchup

Neith
Neith
D3-6T6
Neith
Level 157
God Stats
1W - 2L
1,310 SR
Queue Stats
171W - 194L
1,482 Elo+
Solo
Chaac
Chaac
EskmoFabio
Chaac
Level 158
God Stats
0W - 1L
1,680 SR
Queue Stats
30W - 22L
1,605 Elo+
Party 3
Chang'e
Chang'e
McDeathMeister
Chang'e
Level 138
God Stats
0W - 2L
1,293 SR
Queue Stats
31W - 29L
1,476 Elo+
Party 3
Mercury
Mercury
TheHotFuzz101
Mercury
Level 138
God Stats
1W - 2L
1,468 SR
Queue Stats
193W - 185L
1,548 Elo+
Solo
The Morrigan
The Morrigan
Zatarol
The Morrigan
Level 148
God Stats
3W - 4L
1,526 SR
Queue Stats
216W - 231L
1,528 Elo+
Solo
Team Averages
Level 148
1,455 SR
1,528 Elo+

VS

Team Averages
Level 136
1,562 SR
1,493 Elo+
Terra
Terra
LuisDXL
Terra
Level 141
God Stats
2W - 0L
1,580 SR
Queue Stats
193W - 137L
1,511 Elo+
Party 2
Vamana
Vamana
Meengusdew
Vamana
Level 137
God Stats
17W - 7L
1,685 SR
Queue Stats
1,053W - 1,068L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Queen J9373
Nu Wa
Level 128
God Stats
6W - 8L
1,399 SR
Queue Stats
265W - 207L
1,454 Elo+
Party 2
The Morrigan
The Morrigan
Shadowolf998
The Morrigan
Level 131
God Stats
1W - 2L
1,737 SR
Queue Stats
96W - 91L
1,503 Elo+
Party 2
Sol
Sol
WreckdemRuiner
Sol
Level 143
God Stats
17W - 20L
1,410 SR
Queue Stats
1,143W - 1,205L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3-6T6
Neith
19
4 / 6 / 5
11,482
675
16,337
18,937
7,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
20
6 / 4 / 15
13,705
806
31,926
31,813
31,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 6
10,665
627
9,064
19,644
11,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
19
9 / 8 / 5
12,226
719
11,453
17,445
6,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Zatarol
The Morrigan
18
1 / 7 / 5
10,642
626
8,457
12,933
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LuisDXL
Terra
20
7 / 4 / 20
13,616
801
13,305
26,960
33,934
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Meengusdew
Vamana
19
2 / 5 / 22
12,806
753
18,749
27,430
21,780
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 19
12,589
741
19,402
12,559
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Shadowolf998
The Morrigan
20
7 / 4 / 17
12,675
746
18,923
12,025
4,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 13
12,876
757
18,134
16,389
6,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
21
Kills
32
32
Deaths
21
36
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Neith
D3-6T6
Neith
4
6
5
1.08
L
Chaac
6
4
15
3.38
W
Terra
LuisDXL
Terra
7
4
20
4.25
L
1
7
6
0.57
W
Vamana
Meengusdew
Vamana
2
5
22
2.6
W
6
3
19
5.17
W
The Morrigan
Shadowolf998
The Morrigan
7
4
17
3.88
L
Mercury
9
8
5
1.44
W
10
5
13
3.3
L
The Morrigan
Zatarol
The Morrigan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,237
Damage
88,513
100,772
Taken
95,363
61,026
Mitigated
72,275
42,508
Healing
42,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
D3-6T6
Neith
16,337
5,906
757
7,116
18,937
7,263
471
10,951
7,662
0
44,374
L
Chaac
31,926
3,112
2,253
15,568
31,813
31,287
261
22,016
9,029
11,852
55,281
W
Terra
LuisDXL
Terra
13,305
777
6,436
6,815
26,960
33,934
605
5,592
20,651
25,665
0
L
9,064
176
7,445
6,407
19,644
11,160
82
14,591
4,770
19,719
0
W
Vamana
Meengusdew
Vamana
18,749
8,163
4,787
8,253
27,430
21,780
337
5,664
21,039
1,469
41,806
W
19,402
5,804
3,929
2,954
12,559
4,998
2,182
2,479
9,602
48,922
0
W
The Morrigan
Shadowolf998
The Morrigan
18,923
2,557
2,539
1,979
12,025
4,744
1,248
2,812
8,897
26,717
3,110
L
Mercury
11,453
6,129
640
1,957
17,445
6,794
0
9,315
7,840
0
27,029
W
18,134
5,831
2,239
2,925
16,389
6,819
2,385
2,096
13,803
47,353
0
L
The Morrigan
Zatarol
The Morrigan
8,457
393
204
161
12,933
4,522
527
9,376
3,232
31,753
3,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
64,562
207
Minions Killed
182
0
Camps Cleared
0
1,439,215
Distance Traveled
1,498,634
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,482
675
49
3
0
259,011
0
L
Chaac
13,705
806
54
3
0
328,221
0
W
Terra
13,616
801
16
1
0
291,627
0
L
Chang'e
10,665
627
38
2
0
285,398
1
W
Vamana
12,806
753
38
2
0
310,539
0
W
Nu Wa
12,589
741
45
3
0
294,004
0
W
The Morrigan
12,675
746
30
2
0
292,279
0
L
Mercury
12,226
719
26
2
0
298,267
1
W
Sol
12,876
757
53
3
0
310,185
0
L
The Morrigan
10,642
626
40
2
0
268,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role