Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
TRtheSAILOR
Horus
Level 109
God Stats
4W - 2L
1,785 SR
Queue Stats
252W - 184L
1,648 Elo+
Party 1
Atlas
Atlas
thegodlygamer97
Atlas
Level 102
God Stats
21W - 18L
1,589 SR
Queue Stats
158W - 121L
1,625 Elo+
Party 1
Team Averages
Level 83
1,625 SR
1,591 Elo+

VS

Team Averages
Level 106
1,454 SR
1,523 Elo+
Chaac
Chaac
Kr0nIckK
Chaac
Level 109
God Stats
73W - 29L
1,694 SR
Queue Stats
242W - 167L
1,598 Elo+
Party 2
Apollo
Apollo
Trepan529
Apollo
Level 81
God Stats
1W - 4L
1,270 SR
Queue Stats
80W - 127L
1,346 Elo+
Solo
Hun Batz
Hun Batz
kwispywolf
Hun Batz
Level 128
God Stats
2W - 1L
1,397 SR
Queue Stats
251W - 199L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 6 / 13
17,986
580
10,619
21,714
15,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 7 / 10
20,592
664
51,638
46,323
63,324
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 4 / 14
20,131
649
30,704
43,643
95,452
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kr0nIckK
Chaac
20
3 / 2 / 13
17,912
578
37,608
44,429
40,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
Trepan529
Apollo
18
3 / 12 / 12
17,333
559
14,620
34,533
10,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
kwispywolf
Hun Batz
18
11 / 9 / 6
18,551
598
36,910
31,590
22,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
23
Kills
17
17
Deaths
23
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
6
13
1.58
L
Chaac
Kr0nIckK
Chaac
3
2
13
4.75
W
12
7
10
2.43
L
Apollo
Trepan529
Apollo
3
12
12
0.75
L
Hun Batz
kwispywolf
Hun Batz
11
9
6
1.56
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,961
Damage
89,138
111,680
Taken
110,552
174,012
Mitigated
73,119
49,264
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,619
1,180
16,303
9,412
21,714
15,236
682
700
21,014
58,081
0
L
Chaac
Kr0nIckK
Chaac
37,608
2,712
0
17,998
44,429
40,314
189
18,736
25,693
0
109,225
W
51,638
24,667
5,910
10,989
46,323
63,324
1,818
997
45,144
14,636
84,157
L
Apollo
Trepan529
Apollo
14,620
7,938
882
6,593
34,533
10,470
1,055
13,893
20,640
0
66,061
L
Hun Batz
kwispywolf
Hun Batz
36,910
9,588
0
650
31,590
22,335
606
15,525
16,065
0
93,006
W
30,704
9,959
1,715
4,935
43,643
95,452
1,189
513
42,899
76,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,709
Gold Earned
53,796
242
Minions Killed
309
9
Camps Cleared
15
1,775,671
Distance Traveled
1,639,961
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,986
580
107
3
3
626,579
3
L
Chaac
17,912
578
121
4
3
667,155
2
W
Horus
20,592
664
67
2
3
569,524
8
L
Apollo
17,333
559
91
3
3
411,596
2
L
Hun Batz
18,551
598
97
3
9
561,210
10
W
Atlas
20,131
649
68
2
3
579,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role