Player Matchup

Ullr
Ullr
 
Ullr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Agent_of_Zero
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,453 Elo+
Party 2
Chaac
Chaac
Bulbasaor
Chaac
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 6L
1,356 Elo+
Solo
Freya
Freya
Zinzz
Freya
Level 53
God Stats
7W - 10L
1,507 SR
Queue Stats
37W - 41L
1,380 Elo+
Solo
Bellona
Bellona
crawling_kuva
Bellona
Level 39
God Stats
9W - 3L
1,534 SR
Queue Stats
39W - 38L
1,411 Elo+
Party 2
Team Averages
Level 83
1,463 SR
1,420 Elo+

VS

Team Averages
Level 84
1,461 SR
1,454 Elo+
Loki
Loki
DPJ 2x
Loki
Level 85
God Stats
1W - 1L
1,785 SR
Queue Stats
123W - 106L
1,495 Elo+
Party 1
Fafnir
Fafnir
Gaptim_kira
Fafnir
Level 149
God Stats
3W - 9L
1,331 SR
Queue Stats
339W - 367L
1,303 Elo+
Solo
Neith
Neith
Impale Them
Neith
Level 55
God Stats
2W - 2L
1,600 SR
Queue Stats
62W - 49L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Qerupt
Heimdallr
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
66W - 46L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Voiyage
Kukulkan
Level 102
God Stats
2W - 4L
1,324 SR
Queue Stats
127W - 104L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 5 / 4
8,792
517
9,707
11,319
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
13
0 / 4 / 4
7,966
469
2,499
8,333
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Bulbasaor
Chaac
13
2 / 2 / 2
8,209
483
4,286
8,682
6,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Zinzz
Freya
15
8 / 5 / 4
9,405
553
9,222
12,380
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
17
10 / 4 / 3
10,370
610
10,964
13,276
8,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DPJ 2x
Loki
15
5 / 4 / 5
9,388
552
7,717
11,611
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
9
3 / 5 / 4
6,906
406
4,298
9,388
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 3 / 3
8,752
515
4,610
11,661
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Qerupt
Heimdallr
15
7 / 5 / 2
9,568
563
10,779
11,893
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Voiyage
Kukulkan
16
2 / 4 / 3
9,395
553
5,563
7,794
2,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
21
Kills
20
20
Deaths
21
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
5
4
0.6
W
Chronos
0
4
4
0.5
W
Chaac
Bulbasaor
Chaac
2
2
2
1.5
L
Loki
DPJ 2x
Loki
5
4
5
1.88
L
Fafnir
3
5
4
1
L
3
3
3
1.5
L
Heimdallr
Qerupt
Heimdallr
7
5
2
1.6
L
Kukulkan
Voiyage
Kukulkan
2
4
3
0.88
W
Freya
Zinzz
Freya
8
5
4
2
W
Bellona
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
32,967
53,990
Taken
52,347
25,039
Mitigated
19,474
10,731
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,707
2,672
0
1,435
11,319
3,040
1,202
1,782
9,273
0
64,724
W
Chronos
2,499
718
0
608
8,333
2,570
344
2,619
5,674
42,280
0
W
Chaac
Bulbasaor
Chaac
4,286
1,212
0
1,762
8,682
6,780
796
0
8,679
2,711
30,703
L
Loki
DPJ 2x
Loki
7,717
1,879
0
4,010
11,611
3,385
0
436
11,175
0
55,012
L
Fafnir
4,298
665
0
678
9,388
5,125
304
4,404
4,984
12,413
0
L
4,610
976
0
3,669
11,661
3,666
0
2,838
8,823
0
49,511
L
Heimdallr
Qerupt
Heimdallr
10,779
4,821
0
1,137
11,893
4,432
324
2,202
9,691
0
43,023
L
Kukulkan
Voiyage
Kukulkan
5,563
265
0
1,334
7,794
2,866
265
2,549
5,245
71,524
0
W
Freya
Zinzz
Freya
9,222
2,851
0
4,205
12,380
4,583
108
2,653
9,485
45,094
0
W
Bellona
10,964
3,272
0
2,721
13,276
8,066
375
2,241
11,015
0
60,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
44,009
448
Minions Killed
453
0
Camps Cleared
0
1,624,350
Distance Traveled
1,378,387
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,792
517
114
7
0
261,824
3
W
Chronos
7,966
469
98
6
0
343,375
1
W
Chaac
8,209
483
65
4
0
331,653
2
L
Loki
9,388
552
100
6
0
350,063
0
L
Fafnir
6,906
406
15
1
0
192,430
2
L
Neith
8,752
515
111
7
0
259,321
1
L
Heimdallr
9,568
563
92
5
0
283,554
3
L
Kukulkan
9,395
553
135
8
0
293,019
9
W
Freya
9,405
553
78
5
0
345,151
0
W
Bellona
10,370
610
93
5
0
342,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role