Player Matchup

Anubis
Anubis
JBrennanBJJ93
Anubis
Level 19
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Yemoja
Yemoja
Raynebeau
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Thanatos
Thanatos
SensualPandas69
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,232 Elo+
Party 1
Charybdis
Charybdis
goldenchild9559
Charybdis
Level 45
God Stats
1W - 2L
1,435 SR
Queue Stats
26W - 40L
1,244 Elo+
Party 1
Sun Wukong
Sun Wukong
the only Ryan
Sun Wukong
Level 49
God Stats
18W - 26L
1,372 SR
Queue Stats
27W - 48L
1,246 Elo+
Party 1
Team Averages
Level 35
1,419 SR
1,257 Elo+

VS

Team Averages
Level 95
1,496 SR
1,384 Elo+
Loki
Loki
Frodobaginns420
Loki
Level 126
God Stats
14W - 15L
1,410 SR
Queue Stats
148W - 174L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
NaturalRubber
Sun Wukong
Level 79
God Stats
3W - 0L
1,714 SR
Queue Stats
127W - 124L
1,409 Elo+
Solo
Neith
Neith
PABLOxOH
Neith
Level 86
God Stats
54W - 59L
1,470 SR
Queue Stats
218W - 255L
1,362 Elo+
Solo
Sylvanus
Sylvanus
mMDGm
Sylvanus
Level 126
God Stats
12W - 17L
1,391 SR
Queue Stats
259W - 267L
1,365 Elo+
Solo
Anubis
Anubis
rebote_factible4
Anubis
Level 60
God Stats
35W - 28L
1,494 SR
Queue Stats
241W - 263L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,841
440
1,293
4,222
1,176
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Raynebeau
Yemoja
7
0 / 0 / 1
4,882
444
924
3,842
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
7
2 / 3 / 0
5,017
456
2,841
7,768
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
goldenchild9559
Charybdis
7
0 / 4 / 0
4,511
410
1,634
5,855
1,345
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
the only Ryan
Sun Wukong
9
1 / 2 / 3
5,726
521
4,460
7,807
3,764
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,935
540
2,750
6,217
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
NaturalRubber
Sun Wukong
11
0 / 2 / 2
6,032
548
5,089
8,181
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
PABLOxOH
Neith
10
3 / 0 / 3
6,336
576
5,181
4,242
1,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
mMDGm
Sylvanus
10
3 / 1 / 3
5,896
536
3,145
4,547
3,001
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 1
6,334
576
4,414
2,352
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
0
3
0
0
W
Sun Wukong
NaturalRubber
Sun Wukong
0
2
2
0.5
W
Neith
PABLOxOH
Neith
3
0
3
4.5
L
Yemoja
Raynebeau
Yemoja
0
0
1
0.5
L
Thanatos
2
3
0
0.67
L
Charybdis
goldenchild9559
Charybdis
0
4
0
0
W
Sylvanus
mMDGm
Sylvanus
3
1
3
4.5
W
3
0
1
3.5
L
Sun Wukong
the only Ryan
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,152
Damage
20,579
29,494
Taken
25,539
10,592
Mitigated
10,435
8,890
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,750
579
66
2,012
6,217
1,662
1,046
0
6,217
0
25,376
L
1,293
45
0
385
4,222
1,176
0
2,412
1,592
17,039
0
W
Sun Wukong
NaturalRubber
Sun Wukong
5,089
666
0
3,157
8,181
3,869
0
0
8,181
0
30,049
W
Neith
PABLOxOH
Neith
5,181
2,093
0
362
4,242
1,274
500
864
3,378
0
35,565
L
Yemoja
Raynebeau
Yemoja
924
261
661
849
3,842
2,413
0
927
2,915
7,942
0
L
Thanatos
2,841
1,041
0
3,836
7,768
1,894
0
2,352
5,180
0
23,902
L
Charybdis
goldenchild9559
Charybdis
1,634
908
0
334
5,855
1,345
0
1,092
4,763
0
19,227
W
Sylvanus
mMDGm
Sylvanus
3,145
1,170
661
1,194
4,547
3,001
764
461
4,086
16,038
4,870
W
4,414
132
0
806
2,352
629
205
892
1,460
27,088
0
L
Sun Wukong
the only Ryan
Sun Wukong
4,460
1,007
0
2,825
7,807
3,764
177
0
7,198
0
26,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
30,533
184
Minions Killed
273
0
Camps Cleared
0
909,436
Distance Traveled
943,881
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,935
540
48
4
0
206,167
0
L
Anubis
4,841
440
41
4
0
170,975
0
W
Sun Wukong
6,032
548
64
6
0
222,881
4
W
Neith
6,336
576
70
6
0
180,335
4
L
Yemoja
4,882
444
10
1
0
152,942
1
L
Thanatos
5,017
456
39
4
0
199,710
3
L
Charybdis
4,511
410
45
4
0
182,223
5
W
Sylvanus
5,896
536
32
3
0
152,399
2
W
Anubis
6,334
576
59
5
0
182,099
6
L
Sun Wukong
5,726
521
49
4
0
203,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role