Player Matchup

Discordia
Discordia
CorbinsASavage
Discordia
Level 126
God Stats
6W - 1L
1,868 SR
Queue Stats
122W - 121L
1,483 Elo+
Party 3
Mercury
Mercury
Meengusdew
Mercury
Level 137
God Stats
3W - 5L
1,429 SR
Queue Stats
1,053W - 1,068L
1,513 Elo+
Party 1
Baba Yaga
Baba Yaga
ScurtosASavage
Baba Yaga
Level 128
God Stats
1W - 3L
1,427 SR
Queue Stats
188W - 190L
1,517 Elo+
Party 3
Tiamat
Tiamat
WreckdemRuiner
Tiamat
Level 143
God Stats
15W - 16L
1,513 SR
Queue Stats
1,143W - 1,205L
1,502 Elo+
Party 1
Skadi
Skadi
xTastyWaffle
Skadi
Level 98
God Stats
1W - 5L
1,152 SR
Queue Stats
266W - 269L
1,523 Elo+
Party 3
Team Averages
Level 126
1,478 SR
1,508 Elo+

VS

Team Averages
Level 116
1,526 SR
1,518 Elo+
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ElFarol
Scylla
Level 75
God Stats
6W - 1L
1,773 SR
Queue Stats
167W - 150L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Fran9716
Danzaburou
Level 106
God Stats
2W - 1L
1,383 SR
Queue Stats
256W - 233L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
IxSTAYxBLAYZEDx
Jormungandr
Level 159
God Stats
12W - 6L
1,668 SR
Queue Stats
848W - 858L
1,514 Elo+
Solo
Odin
Odin
TheHotFuzz101
Odin
Level 138
God Stats
1W - 1L
1,303 SR
Queue Stats
193W - 185L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CorbinsASavage
Discordia
13
2 / 3 / 3
7,571
757
10,021
5,437
1,676
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Meengusdew
Mercury
13
1 / 6 / 4
7,450
745
4,423
7,443
2,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ScurtosASavage
Baba Yaga
15
2 / 1 / 2
7,766
777
9,920
6,452
2,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 5
7,690
769
8,581
7,188
4,087
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,642
764
6,776
7,888
2,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 1 / 8
9,030
903
6,483
7,668
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
ElFarol
Scylla
13
3 / 1 / 8
8,016
802
6,973
5,640
1,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Fran9716
Danzaburou
15
5 / 1 / 7
8,880
888
8,251
7,322
2,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
IxSTAYxBLAYZEDx
Jormungandr
13
2 / 2 / 9
7,736
774
5,447
12,592
8,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 12
8,217
822
3,348
14,111
9,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
7
Kills
18
18
Deaths
7
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
8
10
L
Discordia
CorbinsASavage
Discordia
2
3
3
1.17
W
Scylla
ElFarol
Scylla
3
1
8
7
W
Danzaburou
Fran9716
Danzaburou
5
1
7
8.5
W
Jormungandr
IxSTAYxBLAYZEDx
Jormungandr
2
2
9
3.25
L
Mercury
Meengusdew
Mercury
1
6
4
0.5
L
Baba Yaga
ScurtosASavage
Baba Yaga
2
1
2
3
W
2
2
12
4
L
1
4
5
0.88
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
30,502
34,408
Taken
47,333
13,351
Mitigated
24,798
7,804
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,483
2,292
2,130
2,461
7,668
2,515
332
5,832
1,836
0
20,759
L
Discordia
CorbinsASavage
Discordia
10,021
754
613
898
5,437
1,676
0
2,237
3,108
18,431
0
W
Scylla
ElFarol
Scylla
6,973
103
1,458
1,399
5,640
1,724
566
3,751
1,889
14,118
0
W
Danzaburou
Fran9716
Danzaburou
8,251
2,247
2,149
2,339
7,322
2,603
1,045
5,771
1,551
0
22,632
W
Jormungandr
IxSTAYxBLAYZEDx
Jormungandr
5,447
892
1,217
4,396
12,592
8,362
291
5,765
6,827
12,542
0
L
Mercury
Meengusdew
Mercury
4,423
1,611
98
626
7,443
2,635
1,098
1,881
5,426
0
6,792
L
Baba Yaga
ScurtosASavage
Baba Yaga
9,920
490
0
1,690
6,452
2,174
513
2,635
3,717
22,842
0
W
3,348
621
1,306
5,061
14,111
9,594
755
7,403
6,708
0
5,191
L
8,581
347
394
1,485
7,188
4,087
294
1,741
5,295
14,997
0
L
6,776
3,006
807
1,193
7,888
2,779
1,075
3,272
4,442
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,119
Gold Earned
41,879
106
Minions Killed
106
0
Camps Cleared
0
833,485
Distance Traveled
912,338
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,030
903
36
4
0
191,150
0
L
Discordia
7,571
757
22
2
0
147,385
0
W
Scylla
8,016
802
21
2
0
196,662
0
W
Danzaburou
8,880
888
35
4
0
180,055
4
W
Jormungandr
7,736
774
10
1
0
157,638
0
L
Mercury
7,450
745
9
1
0
146,845
0
L
Baba Yaga
7,766
777
37
4
0
181,159
1
W
Odin
8,217
822
4
0
0
186,833
1
L
Tiamat
7,690
769
9
1
0
195,296
0
L
Skadi
7,642
764
29
3
0
162,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role