Player Matchup

Nemesis
Nemesis
DRAGONFIST_ELITE
Nemesis
Level 135
God Stats
57W - 36L
1,567 SR
Queue Stats
707W - 743L
1,373 Elo+
Party 3
Anubis
Anubis
HASHTAG_OFFENDED
Anubis
Level 125
God Stats
83W - 57L
1,531 SR
Queue Stats
468W - 495L
1,379 Elo+
Party 3
Geb
Geb
Joshyuxx
Geb
Level 84
God Stats
2W - 1L
1,849 SR
Queue Stats
66W - 77L
1,398 Elo+
Party 1
Tyr
Tyr
goku_alocado
Tyr
Level 68
God Stats
2W - 3L
1,634 SR
Queue Stats
76W - 87L
1,459 Elo+
Solo
Heimdallr
Heimdallr
pablo_el_nino378
Heimdallr
Level 29
God Stats
21W - 13L
1,642 SR
Queue Stats
107W - 98L
1,481 Elo+
Party 1
Team Averages
Level 88
1,645 SR
1,418 Elo+

VS

Team Averages
Level 110
1,419 SR
1,406 Elo+
Fenrir
Fenrir
Mxrtem-
Fenrir
Level 142
God Stats
3W - 5L
1,276 SR
Queue Stats
289W - 294L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
NekoBubbles
Aphrodite
Level 27
God Stats
34W - 28L
1,521 SR
Queue Stats
94W - 99L
1,398 Elo+
Party 2
Mercury
Mercury
Renbroku
Mercury
Level 146
God Stats
14W - 11L
1,478 SR
Queue Stats
413W - 402L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
UsedSocks--
Gilgamesh
Level 85
God Stats
39W - 41L
1,486 SR
Queue Stats
353W - 403L
1,386 Elo+
Solo
Neith
Neith
ravinraj807
Neith
Level 148
God Stats
1W - 0L
1,332 SR
Queue Stats
156W - 147L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,450
414
3,627
12,035
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 0
8,271
460
4,390
10,775
4,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 7
8,576
476
4,667
12,173
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 0
8,478
471
7,301
15,238
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
16
7 / 4 / 1
9,391
522
17,559
15,416
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mxrtem-
Fenrir
13
1 / 5 / 4
8,014
445
7,052
15,428
3,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
NekoBubbles
Aphrodite
13
1 / 3 / 4
8,397
467
6,199
8,859
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Renbroku
Mercury
20
10 / 0 / 1
11,650
647
7,970
14,652
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
UsedSocks--
Gilgamesh
17
3 / 0 / 1
10,292
572
10,897
11,824
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 0 / 4
11,311
628
12,466
6,951
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
16
16
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
0
0
L
1
1
7
4.5
W
Fenrir
Mxrtem-
Fenrir
1
5
4
0.6
W
Aphrodite
NekoBubbles
Aphrodite
1
3
4
1
W
Mercury
Renbroku
Mercury
10
0
1
10.5
W
Gilgamesh
UsedSocks--
Gilgamesh
3
0
1
3.5
L
0
4
0
0
L
Heimdallr
7
4
1
1.88
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
44,584
65,637
Taken
57,714
41,217
Mitigated
21,723
21,867
Healing
25,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
935
0
4,336
12,035
3,736
0
163
11,728
0
42,319
L
4,390
285
0
5,090
10,775
4,700
66
0
10,775
58,264
0
L
4,667
372
0
1,997
12,173
13,346
0
3,563
8,610
26,370
0
W
Fenrir
Mxrtem-
Fenrir
7,052
1,080
399
1,499
15,428
3,630
1,333
2,274
13,154
0
23,417
W
Aphrodite
NekoBubbles
Aphrodite
6,199
528
5,897
5,074
8,859
2,279
565
2,080
6,779
47,611
0
W
Mercury
Renbroku
Mercury
7,970
4,032
0
2,210
14,652
5,069
0
1,409
13,210
0
114,057
W
Gilgamesh
UsedSocks--
Gilgamesh
10,897
2,553
0
4,902
11,824
8,698
542
0
10,994
5,963
59,195
L
7,301
1,461
0
4,845
15,238
12,754
476
1,114
12,919
0
49,954
L
Heimdallr
17,559
9,867
0
5,599
15,416
6,681
0
2,504
12,912
0
82,480
W
12,466
2,540
0
5,256
6,951
2,047
636
3,294
3,657
0
93,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
49,664
500
Minions Killed
605
0
Camps Cleared
0
1,529,550
Distance Traveled
1,931,388
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,450
414
81
5
0
305,146
2
L
Anubis
8,271
460
121
7
0
232,048
5
L
Geb
8,576
476
32
2
0
339,987
2
W
Fenrir
8,014
445
47
3
0
406,728
1
W
Aphrodite
8,397
467
86
5
0
311,634
0
W
Mercury
11,650
647
160
9
0
488,046
3
W
Gilgamesh
10,292
572
129
7
0
367,738
3
L
Tyr
8,478
471
122
7
0
328,283
4
L
Heimdallr
9,391
522
144
8
0
324,086
3
W
Neith
11,311
628
183
10
0
357,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role