Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
SrSasha
Nox
Level 160
God Stats
40W - 8L
1,763 SR
Queue Stats
1,365W - 461L
1,826 Elo+
Party 2
Chernobog
Chernobog
claudimgyn
Chernobog
Level 152
God Stats
4W - 0L
1,886 SR
Queue Stats
270W - 89L
1,650 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zSaitama
Kumbhakarna
Level 160
God Stats
11W - 0L
1,919 SR
Queue Stats
938W - 331L
1,823 Elo+
Party 2
Nike
Nike
Αzure
Nike
Level 160
God Stats
53W - 18L
1,778 SR
Queue Stats
1,384W - 476L
1,879 Elo+
Party 2
Team Averages
Level 158
1,769 SR
1,736 Elo+

VS

Team Averages
Level 66
1,547 SR
1,563 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Agiara
Bakasura
Level 24
God Stats
3W - 3L
1,570 SR
Queue Stats
103W - 39L
1,672 Elo+
Party 1
Merlin
Merlin
KOIDAMMY
Merlin
Level 16
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 8L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
MaxiiPalavecino
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 41L
1,581 Elo+
Party 1
Anhur
Anhur
SGL_HaiZeD
Anhur
Level 64
God Stats
30W - 38L
1,406 SR
Queue Stats
275W - 288L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
15 / 2 / 5
13,574
714
25,811
11,617
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
20
11 / 1 / 8
12,535
660
12,658
8,335
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
claudimgyn
Chernobog
17
2 / 3 / 6
10,531
554
8,585
13,035
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
zSaitama
Kumbhakarna
14
1 / 1 / 13
9,537
502
5,366
16,671
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
Αzure
Nike
16
6 / 1 / 13
10,804
569
11,475
12,761
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 7 / 3
7,255
382
4,878
17,583
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Agiara
Bakasura
17
2 / 5 / 3
9,870
519
4,101
19,762
12,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
KOIDAMMY
Merlin
14
0 / 8 / 3
8,014
422
9,347
11,191
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MaxiiPalavecino
Sun Wukong
13
2 / 9 / 0
8,319
438
7,280
20,054
9,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
15
4 / 6 / 0
9,208
485
9,405
15,207
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
35
Kills
8
8
Deaths
35
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
15
2
5
8.75
L
Khepri
 
Khepri
0
7
3
0.21
L
Bakasura
Agiara
Bakasura
2
5
3
0.7
L
Merlin
KOIDAMMY
Merlin
0
8
3
0.19
L
Sun Wukong
MaxiiPalavecino
Sun Wukong
2
9
0
0.22
L
Anhur
4
6
0
0.67
W
Nox
11
1
8
15
W
Chernobog
claudimgyn
Chernobog
2
3
6
1.67
W
Kumbhakarna
zSaitama
Kumbhakarna
1
1
13
7.5
W
Nike
Αzure
Nike
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,895
Damage
35,011
62,419
Taken
83,797
34,842
Mitigated
48,296
19,089
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
25,811
11,605
0
3,959
11,617
6,195
422
1,040
10,151
0
128,348
L
Khepri
 
Khepri
4,878
414
0
1,197
17,583
17,823
168
5,578
11,845
19,796
0
L
Bakasura
Agiara
Bakasura
4,101
3,238
0
7,341
19,762
12,843
300
1,398
18,302
0
45,323
L
Merlin
KOIDAMMY
Merlin
9,347
566
0
824
11,191
3,854
110
3,247
7,834
51,579
0
L
Sun Wukong
MaxiiPalavecino
Sun Wukong
7,280
407
0
5,385
20,054
9,078
0
5,996
13,844
0
51,425
L
Anhur
9,405
5,249
0
3,351
15,207
4,698
0
1,259
13,948
0
53,622
W
Nox
12,658
1,215
0
1,821
8,335
3,645
300
2,255
5,630
89,079
0
W
Chernobog
claudimgyn
Chernobog
8,585
5,932
0
6,329
13,035
4,173
4,941
2,062
10,865
0
86,772
W
Kumbhakarna
zSaitama
Kumbhakarna
5,366
1,239
0
3,518
16,671
14,508
0
4,532
11,647
20,070
0
W
Nike
Αzure
Nike
11,475
2,477
0
3,462
12,761
6,321
32
3,600
8,983
0
66,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
42,666
663
Minions Killed
468
0
Camps Cleared
0
1,876,648
Distance Traveled
1,637,302
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,574
714
201
11
0
388,238
4
L
Khepri
7,255
382
20
1
0
368,770
15
L
Bakasura
9,870
519
154
8
0
353,005
2
L
Merlin
8,014
422
90
5
0
309,463
4
L
Sun Wukong
8,319
438
90
5
0
328,858
4
L
Anhur
9,208
485
114
6
0
277,206
0
W
Nox
12,535
660
174
9
0
388,133
4
W
Chernobog
10,531
554
133
7
0
321,109
3
W
Kumbhakarna
9,537
502
33
2
0
368,443
5
W
Nike
10,804
569
122
6
0
410,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role