Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FudgeySlaps
Fenrir
Level 86
God Stats
5W - 2L
1,636 SR
Queue Stats
168W - 160L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
ItzCuddles
Jormungandr
Level 127
God Stats
2W - 4L
1,435 SR
Queue Stats
125W - 128L
1,389 Elo+
Solo
Vamana
Vamana
Trepan529
Vamana
Level 81
God Stats
0W - 1L
1,258 SR
Queue Stats
8W - 14L
1,300 Elo+
Solo
Zeus
Zeus
plzdrnkbleachkys
Zeus
Level 69
God Stats
7W - 5L
1,504 SR
Queue Stats
179W - 179L
1,416 Elo+
Party 2
Team Averages
Level 86
1,467 SR
1,404 Elo+

VS

Team Averages
Level 74
1,556 SR
1,444 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GBC Moon
Sun Wukong
Level 87
God Stats
3W - 0L
1,452 SR
Queue Stats
59W - 36L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
GBC Nichi
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,295 Elo+
Party 1
Discordia
Discordia
GBC Snail
Discordia
Level 66
God Stats
2W - 0L
1,736 SR
Queue Stats
66W - 53L
1,447 Elo+
Party 1
Bacchus
Bacchus
GBC Zaney
Bacchus
Level 65
God Stats
1W - 1L
1,589 SR
Queue Stats
37W - 25L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 3 / 9
10,607
707
16,571
11,745
5,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
5 / 9 / 9
10,238
683
10,391
16,420
7,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
ItzCuddles
Jormungandr
18
3 / 5 / 8
10,533
702
11,694
16,032
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Trepan529
Vamana
17
4 / 6 / 7
9,785
652
12,332
18,096
20,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 10 / 10
10,452
697
12,087
13,972
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 6 / 16
10,465
698
11,469
15,202
10,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
GBC Moon
Sun Wukong
19
13 / 4 / 15
12,266
818
19,213
18,180
23,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
GBC Nichi
Amaterasu
19
4 / 3 / 22
12,128
809
11,176
22,054
26,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
GBC Snail
Discordia
19
6 / 2 / 19
11,868
791
18,260
6,169
2,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GBC Zaney
Bacchus
18
6 / 5 / 17
11,370
758
9,896
19,339
27,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
20
Kills
33
33
Deaths
20
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
9
2.83
W
Chronos
 
Chronos
4
6
16
2
L
Fenrir
5
9
9
1.06
W
Sun Wukong
GBC Moon
Sun Wukong
13
4
15
5.13
W
Amaterasu
GBC Nichi
Amaterasu
4
3
22
5
W
Discordia
GBC Snail
Discordia
6
2
19
7.75
W
Bacchus
GBC Zaney
Bacchus
6
5
17
2.9
L
Jormungandr
ItzCuddles
Jormungandr
3
5
8
1.4
L
Vamana
Trepan529
Vamana
4
6
7
1.25
L
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,075
Damage
70,014
76,265
Taken
80,944
54,186
Mitigated
90,155
20,925
Healing
31,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,571
5,588
1,036
4,262
11,745
5,296
0
4,106
7,369
0
29,783
W
Chronos
 
Chronos
11,469
6,467
1,053
2,988
15,202
10,049
1,349
5,368
9,834
21,655
0
L
Fenrir
10,391
3,250
1,245
3,120
16,420
7,576
0
7,240
8,854
0
14,323
W
Sun Wukong
GBC Moon
Sun Wukong
19,213
2,927
1,011
4,523
18,180
23,266
1,400
6,148
12,032
0
33,053
W
Amaterasu
GBC Nichi
Amaterasu
11,176
4,138
2,601
11,785
22,054
26,850
932
6,912
15,142
0
23,585
W
Discordia
GBC Snail
Discordia
18,260
541
87
1,385
6,169
2,105
1,318
1,144
5,025
46,523
0
W
Bacchus
GBC Zaney
Bacchus
9,896
1,093
1,432
4,319
19,339
27,885
510
4,209
15,130
16,747
0
L
Jormungandr
ItzCuddles
Jormungandr
11,694
2,501
467
1,870
16,032
15,721
0
9,867
6,038
35,113
0
L
Vamana
Trepan529
Vamana
12,332
5,735
1,031
5,234
18,096
20,412
0
10,649
7,176
0
18,990
L
12,087
2,265
1,182
1,478
13,972
5,181
0
7,763
6,114
27,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
58,097
132
Minions Killed
140
0
Camps Cleared
0
1,226,041
Distance Traveled
1,429,745
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,607
707
33
2
0
290,715
1
W
Chronos
10,465
698
18
1
0
249,794
0
L
Fenrir
10,238
683
5
0
0
232,369
0
W
Sun Wukong
12,266
818
25
2
0
277,824
0
W
Amaterasu
12,128
809
20
1
0
323,750
0
W
Discordia
11,868
791
68
5
0
292,651
0
W
Bacchus
11,370
758
9
1
0
285,726
0
L
Jormungandr
10,533
702
42
3
0
216,793
2
L
Vamana
9,785
652
19
1
0
272,546
0
L
Zeus
10,452
697
33
2
0
213,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role