Player Matchup

Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
HanCholo0227
Danzaburou
Level 44
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 4
Odin
Odin
SATOUSPEED
Odin
Level 8
God Stats
0W - 3L
1,727 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Trippy_Kenz
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Merlin
Merlin
ViciousPanda698
Merlin
Level 58
God Stats
0W - 1L
1,315 SR
Queue Stats
26W - 36L
1,327 Elo+
Party 2
Team Averages
Level 47
1,554 SR
1,465 Elo+

VS

Team Averages
Level 56
1,521 SR
1,393 Elo+
Terra
Terra
 
Terra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FarquadContinues
Skadi
Level 63
God Stats
5W - 2L
1,471 SR
Queue Stats
218W - 250L
1,365 Elo+
Party 3
Sol
Sol
Mrblac5k
Sol
Level 41
God Stats
5W - 0L
1,662 SR
Queue Stats
82W - 71L
1,364 Elo+
Party 1
Hades
Hades
Void-Fenilson
Hades
Level 47
God Stats
12W - 6L
1,487 SR
Queue Stats
163W - 194L
1,343 Elo+
Party 3
Danzaburou
Danzaburou
outlawsavage31
Danzaburou
Level 87
God Stats
57W - 65L
1,483 SR
Queue Stats
227W - 257L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
1 / 4 / 1
5,443
544
2,241
5,047
2,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HanCholo0227
Danzaburou
6
0 / 5 / 2
4,696
470
1,801
5,461
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 5 / 0
5,107
511
1,194
9,320
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Trippy_Kenz
Tsukuyomi
6
0 / 9 / 1
4,162
416
1,868
8,018
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 1
4,825
483
5,734
6,393
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 10
5,677
568
1,441
4,795
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
10 / 0 / 7
6,728
673
8,078
4,219
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 10
6,482
648
4,669
6,066
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
10 / 1 / 5
7,010
701
7,290
6,927
2,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
outlawsavage31
Danzaburou
12
5 / 1 / 3
7,103
710
4,091
5,613
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
29
29
Deaths
2
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
1
0.38
W
Terra
 
Terra
0
0
10
5
W
10
0
7
13.5
L
Danzaburou
HanCholo0227
Danzaburou
0
5
2
0.2
W
4
0
10
9
L
1
5
0
0.2
L
Tsukuyomi
Trippy_Kenz
Tsukuyomi
0
9
1
0.06
L
0
6
1
0.08
W
10
1
5
12.5
W
Danzaburou
outlawsavage31
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,838
Damage
25,569
34,239
Taken
27,620
10,989
Mitigated
10,313
3,021
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,241
436
0
724
5,047
2,256
0
927
4,120
0
15,621
W
Terra
 
Terra
1,441
137
511
1,551
4,795
3,071
150
746
3,915
9,803
0
W
8,078
4,906
62
1,719
4,219
1,201
1,177
1,020
3,095
0
30,687
L
Danzaburou
HanCholo0227
Danzaburou
1,801
653
0
493
5,461
914
0
1,125
4,336
0
14,582
W
4,669
2,679
0
2,743
6,066
1,459
1,303
1,275
4,635
28,795
0
L
1,194
450
0
428
9,320
4,000
0
5,346
3,974
0
9,600
L
Tsukuyomi
Trippy_Kenz
Tsukuyomi
1,868
686
0
400
8,018
1,963
0
3,067
4,951
0
9,209
L
5,734
485
0
976
6,393
1,856
128
2,935
3,458
22,047
0
W
7,290
1,649
492
2,818
6,927
2,721
1,296
1,808
4,979
29,594
0
W
Danzaburou
outlawsavage31
Danzaburou
4,091
1,830
0
2,986
5,613
1,861
1,188
303
5,262
0
42,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
33,000
144
Minions Killed
270
0
Camps Cleared
0
901,927
Distance Traveled
953,897
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,443
544
34
3
0
164,346
0
W
Terra
5,677
568
14
1
0
226,869
1
W
Skadi
6,728
673
44
4
0
172,515
0
L
Danzaburou
4,696
470
24
2
0
185,714
0
W
Sol
6,482
648
64
6
0
187,755
0
L
Odin
5,107
511
17
2
0
199,384
1
L
Tsukuyomi
4,162
416
19
2
0
192,148
1
L
Merlin
4,825
483
50
5
0
160,335
0
W
Hades
7,010
701
52
5
0
190,184
0
W
Danzaburou
7,103
710
96
10
0
176,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role