Player Matchup

Chronos
Chronos
BlueAkuma
Chronos
Level 128
God Stats
1W - 1L
1,792 SR
Queue Stats
75W - 58L
1,648 Elo+
Party 2
Ra
Ra
SnazzyNasty
Ra
Level 154
God Stats
2W - 7L
1,374 SR
Queue Stats
130W - 98L
1,655 Elo+
Party 2
Camazotz
Camazotz
WackaWacka90
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,497 Elo+
Solo
Team Averages
Level 108
1,555 SR
1,600 Elo+

VS

Team Averages
Level 134
1,630 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
warfader158
Sol
Level 116
God Stats
3W - 0L
1,891 SR
Queue Stats
36W - 28L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlueAkuma
Chronos
10
1 / 6 / 1
6,624
662
5,572
8,571
3,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 1
7,689
769
9,355
7,222
1,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
WackaWacka90
Camazotz
10
0 / 5 / 2
6,292
629
7,047
12,629
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 1 / 8
8,938
894
9,865
10,277
4,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
11
2 / 1 / 11
7,626
763
3,888
12,362
13,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 7
8,291
829
9,950
7,738
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
8
11
W
Ymir
 
Ymir
2
1
11
7.5
L
Chronos
BlueAkuma
Chronos
1
6
1
0.25
L
3
4
1
0.88
L
Camazotz
WackaWacka90
Camazotz
0
5
2
0.2
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
23,703
28,422
Taken
30,377
11,669
Mitigated
20,214
6,620
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,865
4,198
0
2,689
10,277
4,112
1,145
4,594
5,224
0
37,887
W
Ymir
 
Ymir
3,888
1,003
524
4,299
12,362
13,011
13
4,532
7,599
9,243
0
L
Chronos
BlueAkuma
Chronos
5,572
1,498
0
1,061
8,571
3,242
0
4,512
4,059
16,308
0
L
9,355
720
769
1,112
7,222
1,793
0
2,213
5,009
32,882
0
L
Camazotz
WackaWacka90
Camazotz
7,047
1,657
0
3,678
12,629
6,634
0
6,174
6,455
0
14,078
W
9,950
4,412
0
3,237
7,738
3,091
1,415
6,027
1,640
28,144
2,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,605
Gold Earned
24,855
109
Minions Killed
139
3
Camps Cleared
6
560,227
Distance Traveled
601,306
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,938
894
77
8
1
214,078
5
W
Ymir
7,626
763
13
1
1
195,456
2
L
Chronos
6,624
662
34
3
2
170,386
2
L
Ra
7,689
769
62
6
1
190,636
5
L
Camazotz
6,292
629
13
1
0
199,205
2
W
Sol
8,291
829
49
5
4
191,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role