Player Matchup

Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Misrupt
Nox
Level 68
God Stats
1W - 1L
1,251 SR
Queue Stats
36W - 29L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PumaSquirrel32
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,574 SR
Queue Stats
52W - 51L
1,413 Elo+
Party 1
Eset
Eset
Spoded
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,415 Elo+
Party 1
Yemoja
Yemoja
TheColdWolf
Yemoja
Level 139
God Stats
1W - 0L
1,555 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 1
Team Averages
Level 117
1,476 SR
1,421 Elo+

VS

Team Averages
Level 125
1,574 SR
1,501 Elo+
Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KIIIIIIIIIING6
Hel
Level 137
God Stats
2W - 3L
1,587 SR
Queue Stats
284W - 294L
1,444 Elo+
Solo
Hou Yi
Hou Yi
LaxusSenpai
Hou Yi
Level 160
God Stats
3W - 3L
1,636 SR
Queue Stats
228W - 198L
1,565 Elo+
Party 2
Hera
Hera
OnkelUbi
Hera
Level 123
God Stats
1W - 5L
1,363 SR
Queue Stats
248W - 224L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Xenaboo
Baba Yaga
Level 65
God Stats
1W - 1L
1,787 SR
Queue Stats
146W - 148L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 2 / 13
10,151
781
14,703
14,691
7,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
16
2 / 2 / 14
9,506
731
6,563
8,027
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
PumaSquirrel32
Ah Muzen Cab
16
4 / 2 / 12
9,955
766
16,157
11,994
6,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Spoded
Eset
17
8 / 1 / 11
10,919
840
19,291
9,702
5,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
1 / 1 / 17
10,314
793
12,792
14,960
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 4 / 4
8,236
634
6,352
22,579
27,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 1 / 3
7,995
615
5,190
10,718
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
17
5 / 5 / 2
9,385
722
19,116
17,192
6,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
12
1 / 7 / 2
7,826
602
6,640
11,729
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Xenaboo
Baba Yaga
14
0 / 4 / 5
7,764
597
9,708
16,405
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
21
Kills
7
8
Deaths
21
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
13
6.25
L
Sobek
 
Sobek
0
4
4
0.5
L
1
1
3
2.5
L
Hou Yi
5
5
2
1.2
W
Nox
2
2
14
4.5
L
Hera
1
7
2
0.29
W
Ah Muzen Cab
PumaSquirrel32
Ah Muzen Cab
4
2
12
5
W
Eset
Spoded
Eset
8
1
11
13.5
W
Yemoja
1
1
17
9.5
L
Baba Yaga
Xenaboo
Baba Yaga
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,506
Damage
47,006
59,374
Taken
78,623
37,352
Mitigated
49,618
32,580
Healing
34,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,703
6,665
1,423
5,049
14,691
7,064
540
6,405
8,246
0
25,335
L
Sobek
 
Sobek
6,352
299
691
5,582
22,579
27,028
0
8,737
13,842
14,256
0
L
5,190
101
12,045
5,123
10,718
4,417
204
6,221
4,497
10,884
0
L
Hou Yi
19,116
10,655
1,749
3,527
17,192
6,971
372
7,754
9,438
0
34,930
W
Nox
6,563
600
2,098
960
8,027
3,957
990
4,495
3,476
13,647
0
L
Hera
6,640
1,062
1,168
503
11,729
4,433
246
7,856
3,873
15,821
0
W
Ah Muzen Cab
PumaSquirrel32
Ah Muzen Cab
16,157
4,670
2,490
3,712
11,994
6,179
2,159
6,578
5,348
0
35,563
W
Eset
Spoded
Eset
19,291
876
4,064
2,062
9,702
5,957
928
3,939
5,719
43,331
0
W
Yemoja
12,792
1,703
5,779
4,943
14,960
14,195
528
6,165
8,695
23,030
0
L
Baba Yaga
Xenaboo
Baba Yaga
9,708
519
212
3,523
16,405
6,769
341
8,078
8,327
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
41,206
142
Minions Killed
123
0
Camps Cleared
0
1,308,229
Distance Traveled
1,091,832
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,151
781
25
2
0
252,822
0
L
Sobek
8,236
634
8
1
0
241,706
3
L
Hel
7,995
615
14
1
0
288,666
1
L
Hou Yi
9,385
722
48
4
0
189,972
0
W
Nox
9,506
731
19
1
0
257,074
0
L
Hera
7,826
602
25
2
0
166,403
1
W
Ah Muzen Cab
9,955
766
36
3
0
289,707
3
W
Eset
10,919
840
47
4
0
266,317
0
W
Yemoja
10,314
793
15
1
0
242,309
1
L
Baba Yaga
7,764
597
28
2
0
205,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role