Player Matchup

Sobek
Sobek
IDonnyyy
Sobek
Level 97
God Stats
1W - 0L
1,305 SR
Queue Stats
18W - 34L
1,326 Elo+
Party 2
Poseidon
Poseidon
ItssMyst
Poseidon
Level 15
God Stats
8W - 6L
1,534 SR
Queue Stats
16W - 28L
1,346 Elo+
Party 2
Chaac
Chaac
LuckVoltia383
Chaac
Level 28
God Stats
19W - 13L
1,487 SR
Queue Stats
156W - 199L
1,273 Elo+
Party 1
Freya
Freya
kevinpointa23
Freya
Level 46
God Stats
20W - 15L
1,487 SR
Queue Stats
304W - 349L
1,346 Elo+
Party 1
Da Ji
Da Ji
spartangamerkc
Da Ji
Level 27
God Stats
9W - 13L
1,500 SR
Queue Stats
128W - 159L
1,285 Elo+
Party 1
Team Averages
Level 43
1,463 SR
1,315 Elo+

VS

Team Averages
Level 30
1,457 SR
1,255 Elo+
Cabrakan
Cabrakan
Deevouted
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,224 Elo+
Party 3
Chang'e
Chang'e
KeepComp
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,291 Elo+
Party 3
Jing Wei
Jing Wei
Somatic_Sleet
Jing Wei
Level 17
God Stats
0W - 1L
1,244 SR
Queue Stats
4W - 8L
1,308 Elo+
Party 3
Heimdallr
Heimdallr
adam_n23
Heimdallr
Level 14
God Stats
4W - 6L
1,542 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 3
Tsukuyomi
Tsukuyomi
koolfrosty24
Tsukuyomi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IDonnyyy
Sobek
19
2 / 4 / 34
11,717
1,065
7,499
15,947
17,622
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
ItssMyst
Poseidon
19
10 / 4 / 19
12,554
1,141
21,257
10,519
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 3 / 29
12,654
1,150
15,035
16,377
22,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 3 / 23
13,428
1,221
23,352
16,261
6,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 5 / 17
14,580
1,325
27,067
17,878
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Deevouted
Cabrakan
17
3 / 10 / 11
11,001
1,000
13,224
22,722
24,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
KeepComp
Chang'e
17
4 / 12 / 9
11,315
1,029
18,604
23,947
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Somatic_Sleet
Jing Wei
17
5 / 5 / 8
11,534
1,049
15,435
14,501
4,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
adam_n23
Heimdallr
17
4 / 11 / 10
11,590
1,054
14,835
19,128
5,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
koolfrosty24
Tsukuyomi
17
3 / 14 / 9
10,471
952
7,855
20,382
6,747
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
66
52
Kills
19
19
Deaths
52
122
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Deevouted
Cabrakan
3
10
11
0.85
W
Sobek
IDonnyyy
Sobek
2
4
34
4.75
W
Poseidon
ItssMyst
Poseidon
10
4
19
4.88
L
Chang'e
KeepComp
Chang'e
4
12
9
0.71
W
7
3
29
7.17
L
Jing Wei
Somatic_Sleet
Jing Wei
5
5
8
1.8
L
Heimdallr
adam_n23
Heimdallr
4
11
10
0.82
W
13
3
23
8.17
L
Tsukuyomi
koolfrosty24
Tsukuyomi
3
14
9
0.54
W
20
5
17
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,210
Damage
69,953
76,982
Taken
100,680
59,618
Mitigated
48,607
16,097
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Deevouted
Cabrakan
13,224
603
322
2,035
22,722
24,168
0
14,455
7,823
22,852
0
W
Sobek
IDonnyyy
Sobek
7,499
1,054
0
1,296
15,947
17,622
0
3,504
12,233
13,151
0
W
Poseidon
ItssMyst
Poseidon
21,257
4,423
0
683
10,519
3,638
0
6,210
4,155
44,986
0
L
Chang'e
KeepComp
Chang'e
18,604
1,618
2,434
4,442
23,947
7,341
0
11,888
12,008
37,307
0
W
15,035
1,995
0
5,038
16,377
22,697
0
4,992
10,447
7,015
25,003
L
Jing Wei
Somatic_Sleet
Jing Wei
15,435
9,204
0
527
14,501
4,465
0
8,540
5,863
0
23,783
L
Heimdallr
adam_n23
Heimdallr
14,835
6,391
0
0
19,128
5,886
0
8,817
9,846
0
35,747
W
23,352
11,236
0
8,302
16,261
6,972
0
7,158
8,927
37,945
0
L
Tsukuyomi
koolfrosty24
Tsukuyomi
7,855
3,619
0
133
20,382
6,747
0
11,342
8,759
0
14,451
W
27,067
9,564
0
778
17,878
8,689
0
8,935
8,752
0
33,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,933
Gold Earned
55,911
169
Minions Killed
137
7
Camps Cleared
4
1,096,817
Distance Traveled
842,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,001
1,000
24
2
0
149,341
0
W
Sobek
11,717
1,065
13
1
0
248,534
0
W
Poseidon
12,554
1,141
69
6
0
195,515
0
L
Chang'e
11,315
1,029
41
4
1
185,913
0
W
Chaac
12,654
1,150
37
3
2
242,283
0
L
Jing Wei
11,534
1,049
26
2
0
193,545
0
L
Heimdallr
11,590
1,054
41
4
1
170,680
4
W
Freya
13,428
1,221
42
4
4
178,180
0
L
Tsukuyomi
10,471
952
5
0
2
143,453
0
W
Da Ji
14,580
1,325
8
1
1
232,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role