Player Matchup

Zeus
Zeus
Marco2920
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,320 Elo+
Party 1
Bacchus
Bacchus
RVS_Karla20_YT
Bacchus
Level 50
God Stats
4W - 3L
1,546 SR
Queue Stats
62W - 84L
1,273 Elo+
Party 1
Hercules
Hercules
owen_owen_RVS
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 80L
1,267 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,287 Elo+

VS

Team Averages
Level 70
1,435 SR
1,305 Elo+
Danzaburou
Danzaburou
C27 RickSanchez
Danzaburou
Level 46
God Stats
2W - 5L
1,454 SR
Queue Stats
20W - 24L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
OozeCooze
Kukulkan
Level 17
God Stats
5W - 8L
1,334 SR
Queue Stats
6W - 12L
1,103 Elo+
Party 2
Ganesha
Ganesha
joshandsarah888
Ganesha
Level 148
God Stats
32W - 31L
1,515 SR
Queue Stats
946W - 1,053L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
8 / 0 / 12
11,848
741
19,313
9,129
2,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 14
12,049
753
13,077
16,916
20,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
owen_owen_RVS
Hercules
14
7 / 2 / 14
11,162
698
5,097
16,438
20,368
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C27 RickSanchez
Danzaburou
11
0 / 9 / 5
8,880
555
6,366
14,004
5,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
OozeCooze
Kukulkan
14
4 / 7 / 1
10,043
628
5,153
11,691
4,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 4
8,850
553
12,970
15,491
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
21
Kills
5
5
Deaths
21
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C27 RickSanchez
Danzaburou
0
9
5
0.28
W
Zeus
8
0
12
14
L
Kukulkan
OozeCooze
Kukulkan
4
7
1
0.64
W
6
3
14
4.33
L
1
5
4
0.6
W
Hercules
owen_owen_RVS
Hercules
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
24,489
42,483
Taken
41,186
43,246
Mitigated
20,980
17,462
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C27 RickSanchez
Danzaburou
6,366
2,371
0
1,747
14,004
5,099
0
11,556
2,448
0
24,185
W
Zeus
19,313
1,558
1,393
5,375
9,129
2,755
1,722
4,945
3,766
57,265
0
L
Kukulkan
OozeCooze
Kukulkan
5,153
627
104
1,310
11,691
4,452
0
10,201
1,490
31,318
0
W
13,077
1,033
0
4,399
16,916
20,123
414
6,842
9,520
35,563
0
L
12,970
499
0
829
15,491
11,429
0
10,965
4,526
29,838
0
W
Hercules
owen_owen_RVS
Hercules
5,097
1,717
295
6,000
16,438
20,368
523
6,311
9,671
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
27,773
156
Minions Killed
146
7
Camps Cleared
5
819,151
Distance Traveled
798,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,880
555
65
4
3
266,556
0
W
Zeus
11,848
741
110
7
1
281,735
1
L
Kukulkan
10,043
628
79
5
1
259,476
0
W
Bacchus
12,049
753
31
2
4
274,473
1
L
Ganesha
8,850
553
2
0
1
272,164
2
W
Hercules
11,162
698
15
1
2
262,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role